Player Matchup

Ymir
Ymir
Jungbluth02
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,763 Elo+
Party 3
Loki
Loki
Nickakashockey
Loki
Level 129
God Stats
0W - 2L
1,314 SR
Queue Stats
344W - 374L
1,558 Elo+
Party 2
Rama
Rama
PediJ
Rama
Level 69
God Stats
1W - 2L
1,818 SR
Queue Stats
59W - 58L
1,428 Elo+
Party 2
The Morrigan
The Morrigan
The4dversary
The Morrigan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 150L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
ll_JRudi_ll
Sun Wukong
Level 86
God Stats
1W - 1L
1,771 SR
Queue Stats
1W - 1L
1,763 Elo+
Party 3
Team Averages
Level 96
1,581 SR
1,590 Elo+

VS

Team Averages
Level 127
1,489 SR
1,550 Elo+
Thoth
Thoth
 
Thoth
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Lil_Buck_34
Thor
Level 86
God Stats
10W - 14L
1,445 SR
Queue Stats
613W - 547L
1,518 Elo+
Solo
Arachne
Arachne
SpartanFrom313
Arachne
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
441W - 399L
1,588 Elo+
Party 1
Artio
Artio
Trojan_Madness
Artio
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
289W - 243L
1,719 Elo+
Party 1
Chernobog
Chernobog
akiraing
Chernobog
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 157L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,060
433
2,074
10,354
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 2 / 2
7,043
503
5,398
9,458
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
PediJ
Rama
11
2 / 3 / 3
6,826
488
4,399
8,976
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
The4dversary
The Morrigan
13
1 / 3 / 1
7,560
540
4,779
5,971
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ll_JRudi_ll
Sun Wukong
11
0 / 6 / 0
6,607
472
4,517
10,420
4,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 0 / 2
9,035
645
2,706
1,590
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 1
8,037
574
1,879
7,733
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 0 / 4
10,188
728
10,978
11,270
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 4 / 4
7,437
531
8,960
16,247
10,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
akiraing
Chernobog
14
2 / 2 / 3
8,072
577
5,940
7,750
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
17
17
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
2
5
L
0
3
2
0.33
W
1
0
1
1.5
L
3
2
2
2
L
Rama
PediJ
Rama
2
3
3
1.17
W
7
0
4
9
L
The Morrigan
The4dversary
The Morrigan
1
3
1
0.5
W
3
4
4
1.25
W
Chernobog
akiraing
Chernobog
2
2
3
1.75
L
Sun Wukong
ll_JRudi_ll
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,167
Damage
30,463
45,179
Taken
44,590
19,475
Mitigated
24,343
9,257
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,706
42
0
572
1,590
372
635
364
1,170
44,973
0
L
2,074
433
282
990
10,354
6,934
496
3,330
6,834
19,689
0
W
1,879
279
0
3,682
7,733
2,728
0
271
7,410
0
51,900
L
5,398
1,366
0
3,589
9,458
3,039
0
2,102
7,356
0
38,992
L
Rama
PediJ
Rama
4,399
3,710
0
2,134
8,976
2,636
0
3,878
5,098
0
31,537
W
10,978
6,027
0
6,270
11,270
7,762
4,099
1,266
9,960
4,917
60,246
L
The Morrigan
The4dversary
The Morrigan
4,779
1,282
0
281
5,971
2,114
0
2,245
3,542
43,865
2,545
W
8,960
731
758
6,941
16,247
10,998
252
2,862
13,347
35,461
0
W
Chernobog
akiraing
Chernobog
5,940
2,741
540
3,474
7,750
2,483
750
759
6,972
0
48,652
L
Sun Wukong
ll_JRudi_ll
Sun Wukong
4,517
1,318
0
1,981
10,420
4,752
180
548
9,872
0
38,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,096
Gold Earned
42,769
388
Minions Killed
483
0
Camps Cleared
0
1,126,689
Distance Traveled
1,366,991
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,035
645
112
8
0
264,375
5
L
Ymir
6,060
433
33
2
0
208,217
0
W
Thor
8,037
574
103
7
0
307,688
2
L
Loki
7,043
503
73
5
0
224,263
4
L
Rama
6,826
488
69
5
0
228,154
3
W
Arachne
10,188
728
135
10
0
290,047
0
L
The Morrigan
7,560
540
109
8
0
241,117
0
W
Artio
7,437
531
39
3
0
250,558
0
W
Chernobog
8,072
577
94
7
0
254,323
1
L
Sun Wukong
6,607
472
104
7
0
224,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role