Player Matchup

Nemesis
Nemesis
Silver I
Big-Bucky09
Nemesis
Silver I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 138L
1,578 MMR
Solo
Izanami
Izanami
Gold IV
GeorgeyMort7
Izanami
Gold IV
Level 88
God Stats
27W - 27L
1,514 SR
Queue Stats
294W - 283L
1,604 MMR
Solo
Sylvanus
Sylvanus
Gold V
GodAstaroth
Sylvanus
Gold V
Level 148
God Stats
6W - 5L
1,744 SR
Queue Stats
98W - 90L
1,580 MMR
Solo
Cerberus
Cerberus
Silver I
Sorcyy
Cerberus
Silver I
Level 146
God Stats
12W - 6L
1,500 SR
Queue Stats
206W - 178L
1,623 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Vincel-30
Ratatoskr
Silver I
Level 45
God Stats
1W - 2L
1,815 SR
Queue Stats
10W - 18L
1,597 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,615 SR
1,596 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,530 SR
1,571 MMR
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
Prismaknopf613
Ra
Gold IV
Level 146
God Stats
6W - 6L
1,651 SR
Queue Stats
106W - 97L
1,765 MMR
Party 1
Terra
Terra
Silver I
Saxwell_36
Terra
Silver I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 215L
1,589 MMR
Solo
Apollo
Apollo
Gold IV
ULTIMATE_JELLYv2
Apollo
Gold IV
Level 88
God Stats
23W - 21L
1,500 SR
Queue Stats
454W - 441L
1,573 MMR
Solo
Bastet
Bastet
Gold V
x iMrMerrkz x
Bastet
Gold V
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
282W - 275L
1,426 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Big-Bucky09
Nemesis
9
0 / 2 / 0
5,137
514
2,554
5,248
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
GeorgeyMort7
Izanami
10
3 / 1 / 2
5,816
582
3,242
3,807
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
GodAstaroth
Sylvanus
8
2 / 3 / 1
5,041
504
4,380
6,728
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Sorcyy
Cerberus
10
1 / 1 / 0
5,684
568
4,599
6,025
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
Vincel-30
Ratatoskr
8
0 / 5 / 0
4,679
468
1,278
7,591
2,244
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
PersephoneNu WaJanusScyllaSusano

VS

Bans
DanzaburouCthulhuTsukuyomiErlang ShenMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 1
5,203
520
2,179
6,254
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 0 / 7
6,311
631
5,764
3,760
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
8
1 / 3 / 1
4,547
455
1,449
6,548
3,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 5
5,282
528
2,471
6,085
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 0 / 0
6,381
638
4,036
6,686
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
12
12
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
1
0.5
L
Nemesis
Big-Bucky09
Nemesis
0
2
0
0
L
Izanami
GeorgeyMort7
Izanami
3
1
2
4
L
Sylvanus
GodAstaroth
Sylvanus
2
3
1
0.83
W
3
0
7
6.5
W
Terra
1
3
1
0.5
L
Cerberus
Sorcyy
Cerberus
1
1
0
1
W
2
2
5
2.25
L
Ratatoskr
Vincel-30
Ratatoskr
0
5
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,053
Damage
15,899
29,399
Taken
29,333
15,249
Mitigated
12,447
7,896
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,179
427
0
1,535
6,254
4,381
0
3,300
2,655
0
24,289
L
Nemesis
Big-Bucky09
Nemesis
2,554
726
0
475
5,248
3,147
0
152
5,056
4,352
22,011
L
Izanami
GeorgeyMort7
Izanami
3,242
1,881
0
774
3,807
1,668
667
1,173
2,592
1,896
28,809
L
Sylvanus
GodAstaroth
Sylvanus
4,380
1,369
481
1,835
6,728
4,231
0
2,031
4,563
23,187
0
W
5,764
851
429
1,240
3,760
1,038
312
992
2,743
34,792
0
W
Terra
1,449
587
288
2,030
6,548
3,497
286
2,373
4,175
9,043
0
L
Cerberus
Sorcyy
Cerberus
4,599
386
0
2,547
6,025
3,959
0
776
4,977
31,803
0
W
2,471
1,026
0
2,614
6,085
1,649
0
1,597
4,488
0
25,801
L
Ratatoskr
Vincel-30
Ratatoskr
1,278
498
0
1,784
7,591
2,244
0
2,659
4,746
0
18,237
W
4,036
1,400
0
3,488
6,686
1,882
0
998
5,663
0
30,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
27,724
292
Minions Killed
259
0
Camps Cleared
0
901,737
Distance Traveled
929,686
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,203
520
54
5
0
162,806
5
L
Nemesis
5,137
514
75
8
0
178,766
0
L
Izanami
5,816
582
61
6
0
167,627
1
L
Sylvanus
5,041
504
44
4
0
172,619
3
W
Ra
6,311
631
73
7
0
213,294
4
W
Terra
4,547
455
11
1
0
170,190
1
L
Cerberus
5,684
568
73
7
0
184,828
0
W
Apollo
5,282
528
55
6
0
165,004
1
L
Ratatoskr
4,679
468
39
4
0
197,897
2
W
Bastet
6,381
638
66
7
0
218,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role