Player Matchup

Terra
Terra
Ace_Eternal_YT
Terra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
AimBotPills_PRj
Bakasura
Level 29
God Stats
9W - 3L
1,749 SR
Queue Stats
47W - 43L
1,727 Elo+
Party 1
Chernobog
Chernobog
Klein_Peel
Chernobog
Level 16
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Light-Is-Sus-AF
Heimdallr
Level 27
God Stats
8W - 1L
1,736 SR
Queue Stats
19W - 8L
1,598 Elo+
Party 1
Set
Set
pat_nak
Set
Level 28
God Stats
4W - 1L
1,537 SR
Queue Stats
50W - 53L
1,542 Elo+
Solo
Team Averages
Level 24
1,651 SR
1,573 Elo+

VS

Team Averages
Level 26
1,560 SR
1,564 Elo+
Ra
Ra
Dalton2904
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 84L
1,544 Elo+
Solo
Nike
Nike
TH_PEPITOT_
Nike
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 101L
1,500 Elo+
Solo
Jing Wei
Jing Wei
bongmarleyy
Jing Wei
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
221W - 248L
1,574 Elo+
Solo
Ymir
Ymir
coopcoop1982
Ymir
Level 27
God Stats
1W - 1L
1,801 SR
Queue Stats
57W - 72L
1,577 Elo+
Solo
Pele
Pele
lBugsBunnyI
Pele
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 11L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
8,042
536
4,286
9,962
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
18
10 / 1 / 3
10,791
719
8,376
9,640
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Klein_Peel
Chernobog
11
2 / 3 / 7
7,026
468
5,943
9,813
3,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Light-Is-Sus-AF
Heimdallr
15
6 / 1 / 6
9,239
616
9,530
7,359
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Set
14
4 / 4 / 2
8,708
581
8,186
12,266
4,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,020
401
1,789
6,197
1,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 4 / 2
8,239
549
6,443
9,888
8,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
bongmarleyy
Jing Wei
11
1 / 5 / 2
6,549
437
8,463
9,903
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 2
7,224
482
5,300
12,567
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 4 / 1
8,619
575
5,415
12,057
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
24
Kills
9
9
Deaths
24
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Bakasura
10
1
3
11.5
L
0
6
1
0.08
W
Chernobog
Klein_Peel
Chernobog
2
3
7
1.83
W
Heimdallr
Light-Is-Sus-AF
Heimdallr
6
1
6
9
L
2
4
2
0.75
L
Jing Wei
bongmarleyy
Jing Wei
1
5
2
0.4
L
1
5
2
0.4
L
5
4
1
1.38
W
Set
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,321
Damage
27,410
49,040
Taken
50,612
26,437
Mitigated
25,520
23,038
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,286
283
2,546
5,584
9,962
6,609
222
1,735
8,203
22,204
0
W
Bakasura
8,376
5,970
0
4,823
9,640
6,220
0
236
9,404
9,569
79,072
L
1,789
531
43
1,287
6,197
1,668
243
262
5,904
20,560
0
W
Chernobog
Klein_Peel
Chernobog
5,943
3,541
783
1,801
9,813
3,741
529
3,796
5,973
0
31,322
W
Heimdallr
Light-Is-Sus-AF
Heimdallr
9,530
4,278
0
1,979
7,359
5,081
796
960
6,365
4,841
52,792
L
6,443
1,384
0
2,195
9,888
8,699
291
19
9,651
0
40,815
L
Jing Wei
bongmarleyy
Jing Wei
8,463
6,239
760
2,954
9,903
2,988
0
2,135
7,710
0
36,820
L
5,300
1,057
0
804
12,567
8,306
0
2,319
10,248
31,169
0
L
5,415
1,503
0
4,962
12,057
3,859
0
381
11,022
0
37,128
W
Set
8,186
3,997
0
5,522
12,266
4,786
818
234
11,631
0
46,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,806
Gold Earned
36,651
463
Minions Killed
337
0
Camps Cleared
0
1,443,524
Distance Traveled
1,215,404
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,042
536
37
2
0
306,102
0
W
Bakasura
10,791
719
170
11
0
346,529
0
L
Ra
6,020
401
50
3
0
159,242
0
W
Chernobog
7,026
468
61
4
0
211,663
0
W
Heimdallr
9,239
616
105
7
0
305,312
2
L
Nike
8,239
549
101
7
0
250,614
5
L
Jing Wei
6,549
437
57
4
0
236,823
5
L
Ymir
7,224
482
61
4
0
260,903
0
L
Pele
8,619
575
68
5
0
307,822
1
W
Set
8,708
581
90
6
0
273,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role