Player Matchup

Nox
Nox
AnalystAngel
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,521 Elo+
Party 1
King Arthur
King Arthur
ChunkyComeIn
King Arthur
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 15L
1,258 Elo+
Party 1
Neith
Neith
Mafuuyu
Neith
Level 160
God Stats
3W - 5L
1,867 SR
Queue Stats
217W - 173L
1,378 Elo+
Party 1
Aphrodite
Aphrodite
Shinwano
Aphrodite
Level 66
God Stats
28W - 10L
1,716 SR
Queue Stats
40W - 28L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Simply Poetical
Danzaburou
Level 28
God Stats
0W - 3L
1,732 SR
Queue Stats
7W - 9L
1,555 Elo+
Party 1
Team Averages
Level 81
1,663 SR
1,457 Elo+

VS

Team Averages
Level 74
1,554 SR
1,453 Elo+
Fenrir
Fenrir
DeathPlague756
Fenrir
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 31L
1,568 Elo+
Solo
Anubis
Anubis
Rodrigo C666
Anubis
Level 62
God Stats
9W - 6L
1,523 SR
Queue Stats
48W - 66L
1,625 Elo+
Solo
Achilles
Achilles
ZTruth21
Achilles
Level 146
God Stats
22W - 28L
1,580 SR
Queue Stats
642W - 689L
1,500 Elo+
Solo
Rama
Rama
dken4159
Rama
Level 47
God Stats
16W - 9L
1,665 SR
Queue Stats
867W - 839L
1,273 Elo+
Solo
Ra
Ra
nickolas73
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,922
212
0
613
241
King Arthur
ChunkyComeIn
King Arthur
20
7 / 9 / 17
14,045
502
27,838
53,948
44,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Mafuuyu
Neith
20
19 / 4 / 6
15,852
566
41,648
29,918
12,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Shinwano
Aphrodite
20
6 / 4 / 20
15,384
549
19,437
25,996
19,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Simply Poetical
Danzaburou
20
5 / 7 / 8
13,059
466
18,200
20,921
7,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 5
12,674
453
11,269
28,735
12,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
12 / 6 / 5
16,670
595
41,300
36,878
20,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ZTruth21
Achilles
19
3 / 5 / 12
13,458
481
14,186
26,952
37,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
20
5 / 9 / 2
14,197
507
12,496
22,481
8,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 7 / 9
13,135
469
16,225
24,282
10,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
58
37
Kills
25
25
Deaths
37
51
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
King Arthur
ChunkyComeIn
King Arthur
7
9
17
1.72
W
3
10
5
0.55
L
Neith
Mafuuyu
Neith
19
4
6
5.5
W
Anubis
12
6
5
2.42
L
Aphrodite
Shinwano
Aphrodite
6
4
20
4
L
Danzaburou
Simply Poetical
Danzaburou
5
7
8
1.29
W
Achilles
ZTruth21
Achilles
3
5
12
1.8
W
Rama
5
9
2
0.67
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,123
Damage
95,476
131,396
Taken
139,328
83,688
Mitigated
89,941
59,099
Healing
63,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
613
241
0
613
0
0
0
L
King Arthur
ChunkyComeIn
King Arthur
27,838
5,012
0
18,873
53,948
44,152
525
18,397
34,797
0
102,933
W
11,269
4,072
540
9,137
28,735
12,614
2,176
2,596
25,935
0
78,403
L
Neith
Mafuuyu
Neith
41,648
21,003
0
11,011
29,918
12,349
3,132
11,699
17,716
0
123,105
W
Anubis
41,300
3,135
1,774
22,941
36,878
20,439
3,062
6,305
30,573
143,566
0
L
Aphrodite
Shinwano
Aphrodite
19,437
821
11,030
15,656
25,996
19,151
549
15,406
10,198
72,750
0
L
Danzaburou
Simply Poetical
Danzaburou
18,200
6,924
0
2,529
20,921
7,795
348
11,112
9,547
0
76,602
W
Achilles
ZTruth21
Achilles
14,186
3,593
0
7,122
26,952
37,550
1,575
4,616
22,336
736
43,077
W
Rama
12,496
9,891
0
5,293
22,481
8,826
2,472
2,906
19,575
0
65,960
W
16,225
1,562
5,769
11,311
24,282
10,512
1,838
4,677
19,605
83,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,262
Gold Earned
70,134
485
Minions Killed
581
0
Camps Cleared
0
1,822,458
Distance Traveled
2,217,099
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,922
212
0
0
0
0
0
L
King Arthur
14,045
502
133
5
0
447,551
4
W
Fenrir
12,674
453
100
4
0
455,857
4
L
Neith
15,852
566
153
5
0
392,515
0
W
Anubis
16,670
595
172
6
0
383,555
0
L
Aphrodite
15,384
549
86
3
0
505,157
1
L
Danzaburou
13,059
466
113
4
0
477,235
3
W
Achilles
13,458
481
87
3
0
474,831
1
W
Rama
14,197
507
92
3
0
407,658
9
W
Ra
13,135
469
130
5
0
495,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role