Player Matchup

Cthulhu
Cthulhu
Sadadelll
Cthulhu
Level 4
God Stats
0W - 2L
1,701 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
kommodonfire
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
sddgh
Fenrir
Level 7
God Stats
1W - 1L
1,365 SR
Queue Stats
2W - 10L
1,648 Elo+
Solo
Team Averages
Level 6
1,522 SR
1,549 Elo+

VS

Team Averages
Level 9
1,418 SR
1,422 Elo+
Achilles
Achilles
JerrySeinfeld9
Achilles
Level 14
God Stats
3W - 4L
1,255 SR
Queue Stats
8W - 15L
1,266 Elo+
Solo
Ravana
Ravana
Korudosoru
Ravana
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 10L
1,500 Elo+
Solo
Terra
Terra
NBA-Drop-Em
Terra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 65L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sadadelll
Cthulhu
7
0 / 6 / 1
4,719
787
1,604
7,103
3,310
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
kommodonfire
Kukulkan
6
1 / 8 / 0
5,090
848
2,687
5,818
1,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
sddgh
Fenrir
6
0 / 8 / 0
4,189
698
2,564
9,084
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
7 / 1 / 15
7,092
1,182
5,209
4,988
2,682
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Korudosoru
Ravana
10
10 / 0 / 10
7,124
1,187
8,934
3,589
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
4 / 0 / 9
5,917
986
1,337
2,693
1,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
21
22
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
1
15
14.5
W
Ravana
Korudosoru
Ravana
10
0
10
15
W
4
0
9
8.5
L
Cthulhu
Sadadelll
Cthulhu
0
6
1
0.08
L
Kukulkan
kommodonfire
Kukulkan
1
8
0
0.13
L
Fenrir
sddgh
Fenrir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,855
Damage
15,480
22,005
Taken
11,270
9,163
Mitigated
6,250
374
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,209
2,383
560
890
4,988
2,682
1,118
1,805
3,083
0
15,094
W
Ravana
Korudosoru
Ravana
8,934
4,248
0
688
3,589
2,343
1,127
1,517
2,006
1,139
17,145
W
1,337
754
835
777
2,693
1,225
110
1,073
1,620
7,833
0
L
Cthulhu
Sadadelll
Cthulhu
1,604
534
54
0
7,103
3,310
33
992
6,111
7,411
0
L
Kukulkan
kommodonfire
Kukulkan
2,687
593
0
0
5,818
1,392
88
178
5,640
7,875
0
L
Fenrir
sddgh
Fenrir
2,564
802
0
320
9,084
4,461
73
904
8,180
0
6,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,998
Gold Earned
20,133
39
Minions Killed
63
0
Camps Cleared
0
251,006
Distance Traveled
325,793
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,092
1,182
27
5
0
110,410
0
W
Ravana
7,124
1,187
25
4
0
103,337
0
W
Terra
5,917
986
11
2
0
112,046
1
L
Cthulhu
4,719
787
19
3
0
91,158
0
L
Kukulkan
5,090
848
9
2
0
66,955
1
L
Fenrir
4,189
698
11
2
0
92,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role