Player Matchup

Cu Chulainn
Cu Chulainn
AleSousa
Cu Chulainn
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gralho
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MonkBrain
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Teddy077
Amaterasu
Level 141
God Stats
0W - 3L
1,646 SR
Queue Stats
10W - 13L
1,570 Elo+
Solo
Loki
Loki
Zollack
Loki
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
366W - 373L
1,442 Elo+
Solo
Team Averages
Level 110
1,529 SR
1,502 Elo+

VS

Team Averages
Level 104
1,581 SR
1,459 Elo+
Nike
Nike
Catingao
Nike
Level 33
God Stats
14W - 12L
1,766 SR
Queue Stats
16W - 14L
1,563 Elo+
Solo
Janus
Janus
PrimeraDama
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sargitary
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 69L
1,433 Elo+
Solo
Rama
Rama
TioAlékis
Rama
Level 157
God Stats
6W - 6L
1,639 SR
Queue Stats
73W - 65L
1,526 Elo+
Solo
Thanatos
Thanatos
felipemollo
Thanatos
Level 34
God Stats
6W - 2L
1,500 SR
Queue Stats
47W - 44L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AleSousa
Cu Chulainn
10
0 / 5 / 1
6,078
405
2,981
11,692
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
Gralho
Sol
12
1 / 3 / 3
6,982
465
4,920
10,018
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
MonkBrain
Nu Wa
13
2 / 5 / 3
7,783
519
8,029
7,297
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Teddy077
Amaterasu
11
1 / 4 / 6
7,256
484
4,076
12,959
6,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Zollack
Loki
13
7 / 5 / 1
8,085
539
8,463
11,094
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
8 / 0 / 1
9,105
607
11,157
11,297
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 4 / 8
9,219
615
8,597
8,866
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Sargitary
Cthulhu
13
5 / 1 / 8
8,829
589
6,186
8,861
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 2
8,908
594
5,871
10,742
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
felipemollo
Thanatos
12
2 / 3 / 4
7,686
512
4,183
10,755
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
22
22
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AleSousa
Cu Chulainn
0
5
1
0.1
W
Nike
8
0
1
8.5
L
Sol
Gralho
Sol
1
3
3
0.83
L
Nu Wa
MonkBrain
Nu Wa
2
5
3
0.7
W
5
4
8
2.25
W
Cthulhu
Sargitary
Cthulhu
5
1
8
9
L
Amaterasu
Teddy077
Amaterasu
1
4
6
1
W
2
3
2
1
L
Loki
Zollack
Loki
7
5
1
1.5
W
Thanatos
felipemollo
Thanatos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,469
Damage
35,994
53,060
Taken
50,521
22,803
Mitigated
23,370
14,535
Healing
21,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AleSousa
Cu Chulainn
2,981
836
0
2,229
11,692
8,023
197
622
10,656
0
22,920
W
Nike
11,157
3,189
0
5,454
11,297
7,584
450
1,344
9,535
185
48,025
L
Sol
Gralho
Sol
4,920
1,122
0
5,220
10,018
2,661
729
1,427
8,566
45,837
0
L
Nu Wa
MonkBrain
Nu Wa
8,029
1,577
0
1,225
7,297
2,375
139
2,856
4,416
52,222
0
W
8,597
1,161
0
2,951
8,866
2,481
0
3,155
5,595
57,061
0
W
Cthulhu
Sargitary
Cthulhu
6,186
157
472
2,150
8,861
6,342
36
2,132
6,504
29,122
0
L
Amaterasu
Teddy077
Amaterasu
4,076
1,361
0
3,171
12,959
6,030
75
5,839
7,075
0
14,684
W
5,871
4,601
0
4,660
10,742
3,248
744
4,331
6,317
0
59,187
L
Loki
Zollack
Loki
8,463
1,872
0
2,690
11,094
3,714
0
4,165
6,885
0
43,746
W
Thanatos
felipemollo
Thanatos
4,183
1,813
0
6,082
10,755
3,715
0
1,388
9,221
0
46,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
43,747
317
Minions Killed
432
0
Camps Cleared
0
1,422,731
Distance Traveled
1,466,920
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,078
405
42
3
0
281,965
5
W
Nike
9,105
607
88
6
0
284,675
0
L
Sol
6,982
465
84
6
0
249,267
6
L
Nu Wa
7,783
519
93
6
0
273,242
7
W
Janus
9,219
615
108
7
0
288,087
4
W
Cthulhu
8,829
589
45
3
0
333,209
12
L
Amaterasu
7,256
484
23
2
0
319,863
5
W
Rama
8,908
594
104
7
0
269,949
4
L
Loki
8,085
539
75
5
0
298,394
1
W
Thanatos
7,686
512
87
6
0
291,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role