Player Matchup

Cernunnos
Cernunnos
Silver I
Asthenіa
Cernunnos
Silver I
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum I
CIinkz
Raijin
Platinum I
Level 160
God Stats
12W - 12L
1,538 SR
Queue Stats
1,030W - 1,017L
1,932 MMR
Solo
Awilix
Awilix
Platinum II
ChinFu
Awilix
Platinum II
Level 160
God Stats
9W - 5L
1,930 SR
Queue Stats
348W - 293L
1,934 MMR
Solo
Sobek
Sobek
Platinum V
Monteluce
Sobek
Platinum V
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond II
Sizkk
Izanami
Diamond II
Level 147
God Stats
54W - 24L
2,029 SR
Queue Stats
59W - 32L
2,393 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,700 SR
1,852 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,538 SR
1,949 MMR
Kumbhakarna
Kumbhakarna
Gold IV
ChefBlessed
Kumbhakarna
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 223L
1,820 MMR
Party 2
Danzaburou
Danzaburou
Diamond IV
Nesfor
Danzaburou
Diamond IV
Level 160
God Stats
18W - 20L
1,553 SR
Queue Stats
462W - 419L
2,146 MMR
Solo
Ravana
Ravana
Platinum IV
Teddy522
Ravana
Platinum IV
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
438W - 356L
1,826 MMR
Party 2
Ra
Ra
Gold II
xdachiefx
Ra
Gold II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 93L
1,763 MMR
Solo
Scylla
Scylla
Diamond IV
zohfi
Scylla
Diamond IV
Level 160
God Stats
175W - 151L
1,638 SR
Queue Stats
364W - 346L
2,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asthenіa
Cernunnos
20
11 / 1 / 3
13,531
752
15,449
11,696
6,179
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
CIinkz
Raijin
17
3 / 5 / 10
11,438
635
11,316
12,380
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
ChinFu
Awilix
20
9 / 0 / 9
13,070
726
10,563
14,012
6,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Monteluce
Sobek
15
5 / 0 / 15
11,341
630
7,222
20,227
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Sizkk
Izanami
19
5 / 2 / 7
12,413
690
12,243
13,382
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PersephoneTsukuyomiSetNemesisBellona

VS

Bans
Nu WaThe MorriganCu ChulainnThothKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChefBlessed
Kumbhakarna
12
0 / 7 / 2
7,141
397
3,232
16,355
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Nesfor
Danzaburou
13
2 / 10 / 2
8,456
470
6,796
19,110
5,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
Teddy522
Ravana
14
5 / 6 / 0
9,275
515
7,710
12,392
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 3
8,632
480
5,085
8,387
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
zohfi
Scylla
14
0 / 7 / 3
8,380
466
9,369
10,981
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
33
Kills
7
8
Deaths
33
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Asthenіa
Cernunnos
11
1
3
12.5
W
Raijin
CIinkz
Raijin
3
5
10
1.6
L
Kumbhakarna
ChefBlessed
Kumbhakarna
0
7
2
0.14
W
Awilix
ChinFu
Awilix
9
0
9
13.5
W
Sobek
Monteluce
Sobek
5
0
15
12.5
L
Danzaburou
Nesfor
Danzaburou
2
10
2
0.3
W
Izanami
Sizkk
Izanami
5
2
7
4.25
L
Ravana
Teddy522
Ravana
5
6
0
0.83
L
0
3
3
0.5
L
Scylla
zohfi
Scylla
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,793
Damage
32,192
71,697
Taken
67,225
45,476
Mitigated
24,216
28,414
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Asthenіa
Cernunnos
15,449
8,999
0
5,527
11,696
6,179
6,142
1,882
9,748
0
101,816
W
Raijin
CIinkz
Raijin
11,316
1,399
0
2,083
12,380
4,985
701
3,267
8,935
66,913
0
L
Kumbhakarna
ChefBlessed
Kumbhakarna
3,232
341
0
1,281
16,355
7,020
0
3,825
12,452
16,596
0
W
Awilix
ChinFu
Awilix
10,563
5,216
0
8,362
14,012
6,544
1,093
2,844
9,988
0
115,370
W
Sobek
Monteluce
Sobek
7,222
411
0
8,370
20,227
19,243
132
6,939
11,468
25,823
0
L
Danzaburou
Nesfor
Danzaburou
6,796
2,746
0
3,929
19,110
5,950
0
4,444
14,554
0
52,066
W
Izanami
Sizkk
Izanami
12,243
8,289
0
4,072
13,382
8,525
4,908
3,252
9,737
7,423
94,786
L
Ravana
Teddy522
Ravana
7,710
2,574
0
2,430
12,392
5,337
0
3,148
9,097
0
51,110
L
5,085
159
339
2,276
8,387
2,808
0
2,720
5,348
49,149
0
L
Scylla
zohfi
Scylla
9,369
986
0
590
10,981
3,101
170
4,112
6,687
57,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,793
Gold Earned
41,884
662
Minions Killed
443
0
Camps Cleared
0
1,823,528
Distance Traveled
1,697,697
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,531
752
180
10
0
346,341
7
W
Raijin
11,438
635
144
8
0
303,852
6
L
Kumbhakarna
7,141
397
17
1
0
374,647
4
W
Awilix
13,070
726
167
9
0
459,617
8
W
Sobek
11,341
630
28
2
0
388,358
4
L
Danzaburou
8,456
470
96
5
0
288,667
4
W
Izanami
12,413
690
143
8
0
325,360
6
L
Ravana
9,275
515
89
5
0
380,627
2
L
Ra
8,632
480
124
7
0
319,757
4
L
Scylla
8,380
466
117
7
0
333,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role