Player Matchup

Chiron
Chiron
JugramHaschwalth
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MaraZmatiK1017
Geb
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 27L
1,578 Elo+
Solo
Fenrir
Fenrir
Sendes
Fenrir
Level 148
God Stats
24W - 10L
1,754 SR
Queue Stats
351W - 337L
1,469 Elo+
Solo
Scylla
Scylla
kiwiiowo
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
sortusritus
Vamana
Level 143
God Stats
3W - 4L
1,565 SR
Queue Stats
448W - 432L
1,304 Elo+
Solo
Team Averages
Level 121
1,564 SR
1,470 Elo+

VS

Team Averages
Level 112
1,375 SR
1,522 Elo+
Arachne
Arachne
Augon
Arachne
Level 109
God Stats
5W - 11L
1,285 SR
Queue Stats
81W - 91L
1,595 Elo+
Solo
Anubis
Anubis
IIJessII
Anubis
Level 124
God Stats
9W - 11L
1,308 SR
Queue Stats
179W - 166L
1,254 Elo+
Solo
Ares
Ares
Nerthis
Ares
Level 87
God Stats
12W - 12L
1,500 SR
Queue Stats
740W - 615L
1,748 Elo+
Solo
The Morrigan
The Morrigan
PaTo_Grxxn
The Morrigan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,727 Elo+
Solo
Neith
Neith
wjxVampire
Neith
Level 153
God Stats
8W - 9L
1,284 SR
Queue Stats
160W - 163L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,060
551
4,076
3,820
1,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 5
5,589
508
2,383
5,778
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Sendes
Fenrir
13
8 / 2 / 4
7,811
710
5,125
7,737
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
kiwiiowo
Scylla
11
4 / 2 / 4
6,744
613
3,883
4,755
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
12
2 / 0 / 1
6,802
618
3,954
8,035
3,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Augon
Arachne
9
3 / 4 / 2
6,280
571
5,231
7,853
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
IIJessII
Anubis
11
0 / 3 / 0
6,639
604
6,172
6,166
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Ares
Nerthis
Ares
8
0 / 1 / 0
5,413
492
1,768
6,302
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
PaTo_Grxxn
The Morrigan
10
2 / 5 / 3
6,325
575
3,803
6,252
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
10
1 / 2 / 2
5,915
538
2,365
5,236
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
6
6
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Augon
Arachne
3
4
2
1
L
Anubis
IIJessII
Anubis
0
3
0
0
W
1
1
1
1.5
W
0
1
5
2.5
L
Ares
Nerthis
Ares
0
1
0
0
L
The Morrigan
PaTo_Grxxn
The Morrigan
2
5
3
0.7
W
Fenrir
Sendes
Fenrir
8
2
4
5
W
Scylla
kiwiiowo
Scylla
4
2
4
3
W
Vamana
2
0
1
2.5
L
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
19,339
30,125
Taken
31,809
11,619
Mitigated
13,832
11,884
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Augon
Arachne
5,231
2,983
0
2,434
7,853
4,403
0
2,226
5,516
5,562
21,804
L
Anubis
IIJessII
Anubis
6,172
292
0
2,350
6,166
2,906
344
0
6,166
43,833
0
W
4,076
1,319
225
2,270
3,820
1,221
744
420
3,390
0
34,358
W
2,383
560
318
1,444
5,778
2,487
408
2,100
3,678
15,266
0
L
Ares
Nerthis
Ares
1,768
44
0
766
6,302
3,079
0
1,094
5,184
18,585
0
L
The Morrigan
PaTo_Grxxn
The Morrigan
3,803
485
0
512
6,252
1,927
0
2,304
3,681
29,912
228
W
Fenrir
Sendes
Fenrir
5,125
1,159
0
3,518
7,737
2,581
0
2,406
5,331
0
36,570
W
Scylla
kiwiiowo
Scylla
3,883
557
0
505
4,755
1,394
636
2,137
2,618
28,742
0
W
Vamana
3,954
1,844
0
3,604
8,035
3,936
0
5,289
2,746
0
38,214
L
Neith
2,365
1,197
0
1,541
5,236
1,517
856
347
4,889
0
29,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
30,572
343
Minions Killed
279
0
Camps Cleared
0
1,067,594
Distance Traveled
973,174
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,280
571
39
4
0
203,812
1
L
Anubis
6,639
604
87
8
0
133,422
4
W
Chiron
6,060
551
83
8
0
200,269
3
W
Geb
5,589
508
18
2
0
228,977
2
L
Ares
5,413
492
38
3
0
218,227
3
L
The Morrigan
6,325
575
57
5
0
217,978
5
W
Fenrir
7,811
710
85
8
0
237,261
4
W
Scylla
6,744
613
72
7
0
191,673
2
W
Vamana
6,802
618
85
8
0
209,414
0
L
Neith
5,915
538
58
5
0
199,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role