Player Matchup

Izanami
Izanami
Player770
Izanami
Level 8
God Stats
13W - 3L
2,122 SR
Queue Stats
13W - 6L
2,019 Elo+
Solo
Anhur
Anhur
Rantarokiwi
Anhur
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 269L
1,481 Elo+
Solo
Ratatoskr
Ratatoskr
SeñorPelicano
Ratatoskr
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
dominatrisc
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
丨红豆態丨
Bellona
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 30L
1,545 Elo+
Solo
Team Averages
Level 13
1,624 SR
1,609 Elo+

VS

Team Averages
Level 40
1,588 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
HeLiC0BacTeR
Cu Chulainn
Level 7
God Stats
18W - 3L
1,956 SR
Queue Stats
104W - 44L
1,890 Elo+
Party 1
Vulcan
Vulcan
ThyDarkeZt25
Vulcan
Level 6
God Stats
1W - 7L
1,269 SR
Queue Stats
27W - 33L
1,051 Elo+
Solo
Danzaburou
Danzaburou
ZzKeeNLeeLuzZ
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
skkia
Sobek
Level 25
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 5L
1,450 Elo+
Solo
Anhur
Anhur
smornt
Anhur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Player770
Izanami
16
15 / 2 / 3
10,655
710
21,315
15,025
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 4
7,169
478
3,700
10,656
3,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
SeñorPelicano
Ratatoskr
11
0 / 4 / 1
6,783
452
2,151
8,592
2,467
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 4
9,187
612
4,928
14,055
6,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 3 / 2
8,623
575
4,098
9,905
10,460
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HeLiC0BacTeR
Cu Chulainn
14
9 / 2 / 0
9,119
608
14,113
13,391
11,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
12
2 / 7 / 3
8,086
539
8,933
7,400
2,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ZzKeeNLeeLuzZ
Danzaburou
12
3 / 6 / 4
7,888
526
11,148
12,510
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
skkia
Sobek
8
1 / 4 / 2
6,513
434
3,239
10,871
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
smornt
Anhur
12
1 / 4 / 0
7,436
496
2,712
8,762
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
23
Kills
16
16
Deaths
23
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
HeLiC0BacTeR
Cu Chulainn
9
2
0
4.5
W
Izanami
Player770
Izanami
15
2
3
8.25
W
1
5
4
0.6
W
Ratatoskr
SeñorPelicano
Ratatoskr
0
4
1
0.13
L
Vulcan
2
7
3
0.5
L
Danzaburou
ZzKeeNLeeLuzZ
Danzaburou
3
6
4
0.83
W
5
2
4
3.5
L
Sobek
skkia
Sobek
1
4
2
0.5
L
Anhur
smornt
Anhur
1
4
0
0.25
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,192
Damage
40,145
58,233
Taken
52,934
28,484
Mitigated
28,833
19,365
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
HeLiC0BacTeR
Cu Chulainn
14,113
5,662
0
4,350
13,391
11,462
1,713
1,322
12,069
6,123
63,581
W
Izanami
Player770
Izanami
21,315
15,703
0
8,251
15,025
5,483
2,776
4,920
10,105
0
65,422
W
3,700
1,439
610
1,634
10,656
3,511
2,028
1,729
8,927
0
29,769
W
Ratatoskr
SeñorPelicano
Ratatoskr
2,151
631
0
2,527
8,592
2,467
927
1,304
7,288
0
28,968
L
Vulcan
8,933
2,817
0
369
7,400
2,572
0
1,106
6,294
29,656
0
L
Danzaburou
ZzKeeNLeeLuzZ
Danzaburou
11,148
4,476
0
3,025
12,510
6,817
1,501
1,809
10,701
3,115
38,483
W
4,928
829
0
3,099
14,055
6,563
563
5,012
9,043
28,670
0
L
Sobek
skkia
Sobek
3,239
275
0
1,741
10,871
5,473
37
853
10,018
12,204
0
L
Anhur
smornt
Anhur
2,712
1,417
0
2,699
8,762
2,509
862
232
8,530
0
36,750
W
4,098
771
0
3,244
9,905
10,460
1,607
955
8,950
5,706
42,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
39,042
384
Minions Killed
315
0
Camps Cleared
0
1,358,083
Distance Traveled
1,326,121
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,119
608
111
7
0
317,150
7
W
Izanami
10,655
710
103
7
0
293,175
0
W
Anhur
7,169
478
44
3
0
269,838
0
W
Ratatoskr
6,783
452
61
4
0
295,041
0
L
Vulcan
8,086
539
44
3
0
276,279
3
L
Danzaburou
7,888
526
72
5
0
238,545
3
W
Ymir
9,187
612
59
4
0
250,982
1
L
Sobek
6,513
434
16
1
0
255,766
3
L
Anhur
7,436
496
72
5
0
238,381
0
W
Bellona
8,623
575
117
8
0
249,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role