Player Matchup

Merlin
Merlin
DaCerealKilla
Merlin
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 94L
1,467 Elo+
Party 1
Bastet
Bastet
DemonLordSpardaX
Bastet
Level 29
God Stats
2W - 7L
1,641 SR
Queue Stats
39W - 49L
1,447 Elo+
Party 1
Ymir
Ymir
Onikagepkk
Ymir
Level 24
God Stats
7W - 6L
1,667 SR
Queue Stats
20W - 26L
1,467 Elo+
Party 1
Thor
Thor
max-Pwr2
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Horus
Horus
toxemicjonking9
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,272 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,431 Elo+

VS

Team Averages
Level 19
1,385 SR
1,397 Elo+
Guan Yu
Guan Yu
KID1231
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,255 Elo+
Solo
Olorun
Olorun
MELTHRASHER
Olorun
Level 7
God Stats
21W - 17L
1,474 SR
Queue Stats
59W - 68L
1,442 Elo+
Solo
Zeus
Zeus
YnwBoudin
Zeus
Level 28
God Stats
10W - 3L
1,473 SR
Queue Stats
33W - 24L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
drinne
Jormungandr
Level 27
God Stats
16W - 8L
1,185 SR
Queue Stats
76W - 66L
1,447 Elo+
Solo
Heimdallr
Heimdallr
undeadninja364
Heimdallr
Level 26
God Stats
13W - 13L
1,292 SR
Queue Stats
36W - 32L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 14
11,228
1,123
14,875
17,287
6,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 4 / 12
12,395
1,240
15,318
11,801
4,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 5 / 11
13,132
1,313
22,082
20,267
22,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
17
2 / 16 / 15
11,251
1,125
10,028
23,289
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 4
8,897
890
2,395
8,097
4,881
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

107

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KID1231
Guan Yu
15
0 / 6 / 13
9,303
930
1,812
14,665
6,560
Olorun
17
6 / 7 / 17
11,166
1,117
8,866
15,210
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
18
11 / 5 / 15
12,455
1,246
27,467
11,823
4,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
drinne
Jormungandr
19
9 / 3 / 18
12,761
1,276
16,965
16,169
11,526
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
undeadninja364
Heimdallr
18
7 / 3 / 17
12,397
1,240
17,266
13,230
5,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
113
24
Kills
33
33
Deaths
24
56
Assists
80
Player
Kills
Deaths
Assists
KDA
L
3
6
14
1.67
L
7
4
12
3.25
W
Guan Yu
KID1231
Guan Yu
0
6
13
1.08
W
Olorun
6
7
17
2.07
L
11
5
11
3.3
W
Zeus
11
5
15
3.7
W
Jormungandr
drinne
Jormungandr
9
3
18
6
L
Thor
2
16
15
0.59
L
1
2
4
1.5
W
Heimdallr
undeadninja364
Heimdallr
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,698
Damage
72,376
80,741
Taken
71,097
46,243
Mitigated
35,500
6,554
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,875
1,852
0
1,807
17,287
6,248
0
12,360
4,927
41,334
0
L
15,318
3,889
0
0
11,801
4,120
0
6,848
4,953
0
32,854
W
Guan Yu
KID1231
Guan Yu
1,812
403
50
526
14,665
6,560
0
7,752
6,913
0
4,386
W
Olorun
8,866
4,229
1,392
3,855
15,210
6,642
0
10,682
4,528
14,261
0
L
22,082
4,557
585
1,586
20,267
22,417
0
11,300
8,967
31,210
0
W
Zeus
27,467
5,685
0
599
11,823
4,882
0
3,355
8,468
44,131
0
W
Jormungandr
drinne
Jormungandr
16,965
3,786
0
2,280
16,169
11,526
0
8,155
8,014
44,092
0
L
Thor
10,028
6,049
0
1,236
23,289
8,577
0
16,645
6,644
0
23,667
L
2,395
1,432
466
874
8,097
4,881
0
6,145
1,952
0
5,807
W
Heimdallr
undeadninja364
Heimdallr
17,266
8,491
0
3,092
13,230
5,890
0
7,013
6,217
0
42,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,903
Gold Earned
58,082
136
Minions Killed
166
4
Camps Cleared
7
898,932
Distance Traveled
852,408
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,228
1,123
39
4
0
155,030
0
L
Bastet
12,395
1,240
39
4
0
215,770
0
W
Guan Yu
9,303
930
2
0
0
172,764
0
W
Olorun
11,166
1,117
6
1
1
159,285
0
L
Ymir
13,132
1,313
23
2
1
223,662
0
W
Zeus
12,455
1,246
45
5
2
161,407
0
W
Jormungandr
12,761
1,276
59
6
0
177,885
0
L
Thor
11,251
1,125
23
2
3
187,370
0
L
Horus
8,897
890
12
1
0
117,100
0
W
Heimdallr
12,397
1,240
54
5
4
181,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role