Player Matchup

Izanami
Izanami
De19La
Izanami
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
337W - 421L
1,554 Elo+
Solo
Set
Set
Nemesis4815
Set
Level 29
God Stats
3W - 6L
1,477 SR
Queue Stats
302W - 251L
1,454 Elo+
Solo
Artemis
Artemis
guysmo76140
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
kizaru529
Hel
Level 29
God Stats
10W - 15L
1,600 SR
Queue Stats
328W - 373L
1,480 Elo+
Solo
King Arthur
King Arthur
piact10
King Arthur
Level 23
God Stats
33W - 37L
1,500 SR
Queue Stats
219W - 243L
1,355 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,469 Elo+

VS

Team Averages
Level 22
1,473 SR
1,589 Elo+
Fenrir
Fenrir
Diabolo2707
Fenrir
Level 11
God Stats
8W - 6L
1,402 SR
Queue Stats
100W - 93L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
Dubslide08
Baron Samedi
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 30L
1,512 Elo+
Solo
Ymir
Ymir
Noncooperation
Ymir
Level 17
God Stats
2W - 2L
1,461 SR
Queue Stats
40W - 38L
1,501 Elo+
Solo
Artemis
Artemis
Ziicohhh
Artemis
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 107L
1,806 Elo+
Solo
Cu Chulainn
Cu Chulainn
cuboid-lemonade5
Cu Chulainn
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 21L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
De19La
Izanami
12
1 / 10 / 0
7,694
405
3,809
14,859
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 6 / 2
8,053
424
7,689
13,245
8,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
guysmo76140
Artemis
13
1 / 11 / 3
7,718
406
4,247
14,948
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 9 / 3
8,881
467
4,837
13,582
4,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
piact10
King Arthur
12
1 / 8 / 0
7,467
393
3,954
21,645
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 6 / 7
10,831
570
12,110
12,679
5,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Dubslide08
Baron Samedi
16
3 / 4 / 10
10,383
546
9,739
10,978
5,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 0 / 4
12,605
663
4,219
10,506
9,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ziicohhh
Artemis
19
13 / 0 / 6
12,581
662
18,751
11,694
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
cuboid-lemonade5
Cu Chulainn
18
11 / 0 / 4
11,950
629
20,345
15,256
15,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
9
Kills
43
44
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
De19La
Izanami
1
10
0
0.1
W
Fenrir
10
6
7
2.25
W
Baron Samedi
Dubslide08
Baron Samedi
3
4
10
2
L
3
6
2
0.67
W
6
0
4
8
W
Artemis
Ziicohhh
Artemis
13
0
6
16
W
Cu Chulainn
cuboid-lemonade5
Cu Chulainn
11
0
4
13
L
Artemis
guysmo76140
Artemis
1
11
3
0.23
L
3
9
3
0.5
L
King Arthur
piact10
King Arthur
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
65,164
78,279
Taken
61,113
35,455
Mitigated
41,032
13,979
Healing
28,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
De19La
Izanami
3,809
2,206
0
2,676
14,859
4,449
2,383
886
13,973
0
41,132
W
Fenrir
12,110
3,822
0
3,784
12,679
5,710
202
1,166
11,463
0
42,747
W
Baron Samedi
Dubslide08
Baron Samedi
9,739
553
383
3,549
10,978
5,257
2,234
2,375
8,578
44,137
0
L
7,689
3,329
0
1,377
13,245
8,150
0
4,582
8,663
3,857
28,861
W
4,219
1,585
0
5,616
10,506
9,046
1,068
371
10,117
117,660
0
W
Artemis
Ziicohhh
Artemis
18,751
11,132
0
9,289
11,694
5,339
8,126
586
11,083
0
93,006
W
Cu Chulainn
cuboid-lemonade5
Cu Chulainn
20,345
4,655
0
6,146
15,256
15,680
855
779
14,106
15,268
59,370
L
Artemis
guysmo76140
Artemis
4,247
2,281
0
1,852
14,948
5,012
0
3,579
11,369
0
18,962
L
4,837
216
528
2,259
13,582
4,036
472
3,564
10,018
37,906
0
L
King Arthur
piact10
King Arthur
3,954
953
0
5,287
21,645
13,808
393
5,477
16,168
0
28,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
58,350
292
Minions Killed
585
0
Camps Cleared
0
1,365,678
Distance Traveled
1,737,362
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,694
405
70
4
0
324,336
5
W
Fenrir
10,831
570
57
3
0
380,111
3
W
Baron Samedi
10,383
546
72
4
0
292,685
0
L
Set
8,053
424
63
3
0
296,928
2
W
Ymir
12,605
663
192
10
0
360,826
2
W
Artemis
12,581
662
144
8
0
316,270
2
W
Cu Chulainn
11,950
629
120
6
0
387,470
3
L
Artemis
7,718
406
31
2
0
213,857
2
L
Hel
8,881
467
76
4
0
247,036
0
L
King Arthur
7,467
393
52
3
0
283,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role