Player Matchup

Apollo
Apollo
Bronze III
BigLezShow
Apollo
Bronze III
Level 148
God Stats
7W - 2L
1,505 SR
Queue Stats
211W - 210L
1,543 MMR
Solo
Sylvanus
Sylvanus
Gold V
LiamKoopa
Sylvanus
Gold V
Level 156
God Stats
3W - 1L
1,541 SR
Queue Stats
75W - 77L
1,531 MMR
Party 1
Ra
Ra
Silver I
Snuqqi
Ra
Silver I
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 41L
1,500 MMR
Solo
Pele
Pele
Gold V
The Limbacher
Pele
Gold V
Level 159
God Stats
7W - 6L
1,672 SR
Queue Stats
337W - 347L
1,531 MMR
Party 1
Ratatoskr
Ratatoskr
Gold III
VertixXL
Ratatoskr
Gold III
Level 127
God Stats
4W - 9L
1,520 SR
Queue Stats
290W - 270L
1,529 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,547 SR
1,527 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,438 SR
1,517 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver I
CD X MISST
Janus
Silver I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,542 MMR
Solo
Bakasura
Bakasura
Silver II
gurrrbeats
Bakasura
Silver II
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,542 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
lXl MUTiNY
Kuzenbo
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 282L
1,496 MMR
Party 2
Hades
Hades
Silver I
pedroleao13
Hades
Silver I
Level 142
God Stats
3W - 5L
1,190 SR
Queue Stats
340W - 340L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigLezShow
Apollo
12
3 / 1 / 5
7,418
571
7,209
10,323
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
LiamKoopa
Sylvanus
11
0 / 0 / 5
6,280
483
4,431
6,843
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
17
12 / 0 / 2
10,313
793
11,354
5,739
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 3
7,631
587
3,446
8,761
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
VertixXL
Ratatoskr
13
1 / 1 / 3
7,708
593
6,246
9,012
6,831
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CthulhuKing ArthurPersephoneCu ChulainnTsukuyomi

VS

Bans
CupidSusanoSobekBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 0
5,642
434
4,925
7,314
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
10
0 / 8 / 0
5,403
416
2,459
7,666
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
gurrrbeats
Bakasura
11
1 / 3 / 0
6,114
470
2,569
9,563
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
lXl MUTiNY
Kuzenbo
9
0 / 5 / 1
5,755
443
2,204
10,854
6,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

12
0 / 2 / 1
6,711
516
5,687
9,149
6,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
2
2
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
W
Apollo
BigLezShow
Apollo
3
1
5
5.5
L
Janus
0
8
0
0
W
Sylvanus
LiamKoopa
Sylvanus
0
0
5
2.5
W
Ra
12
0
2
13
W
4
0
3
5.5
W
Ratatoskr
VertixXL
Ratatoskr
1
1
3
2.5
L
Bakasura
gurrrbeats
Bakasura
1
3
0
0.33
L
Kuzenbo
lXl MUTiNY
Kuzenbo
0
5
1
0.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
17,844
40,678
Taken
44,546
21,123
Mitigated
19,894
21,955
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,925
1,685
0
3,741
7,314
1,926
0
3,287
3,965
0
30,487
W
Apollo
BigLezShow
Apollo
7,209
4,264
0
6,031
10,323
3,297
407
588
9,725
0
53,340
L
Janus
2,459
111
0
30
7,666
2,268
0
4,581
2,863
28,913
0
W
Sylvanus
LiamKoopa
Sylvanus
4,431
1,522
1,606
2,574
6,843
4,454
407
831
6,012
21,206
0
W
Ra
11,354
1,360
1,140
3,500
5,739
2,065
182
2,754
2,935
74,288
0
W
3,446
1,128
0
3,651
8,761
4,476
0
1,896
6,797
8,723
42,140
W
Ratatoskr
VertixXL
Ratatoskr
6,246
1,087
0
3,453
9,012
6,831
351
3,913
4,446
0
40,425
L
Bakasura
gurrrbeats
Bakasura
2,569
1,875
0
3,214
9,563
3,050
115
2,156
7,274
0
21,799
L
Kuzenbo
lXl MUTiNY
Kuzenbo
2,204
795
0
1,350
10,854
6,198
0
3,938
6,857
10,912
0
L
5,687
738
19
4,690
9,149
6,452
0
1,544
7,131
38,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,350
Gold Earned
29,625
415
Minions Killed
290
0
Camps Cleared
0
1,212,741
Distance Traveled
1,123,223
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,642
434
65
5
0
214,349
3
W
Apollo
7,418
571
81
6
0
198,214
1
L
Janus
5,403
416
46
4
0
213,839
6
W
Sylvanus
6,280
483
35
3
0
237,269
1
W
Ra
10,313
793
146
11
0
280,049
4
W
Pele
7,631
587
75
6
0
258,115
0
W
Ratatoskr
7,708
593
78
6
0
239,094
2
L
Bakasura
6,114
470
73
6
0
266,645
0
L
Kuzenbo
5,755
443
12
1
0
220,152
3
L
Hades
6,711
516
94
7
0
208,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role