Player Matchup

Ra
Ra
Js4huntok
Ra
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
MarlboroMenace
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 102L
1,600 Elo+
Solo
Osiris
Osiris
Shmeebo
Osiris
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 19L
1,258 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,452 Elo+

VS

Team Averages
Level 98
1,874 SR
1,706 Elo+
Anubis
Anubis
HoldThatThink
Anubis
Level 61
God Stats
10W - 8L
2,040 SR
Queue Stats
16W - 17L
1,646 Elo+
Party 1
Arachne
Arachne
JoMein
Arachne
Level 106
God Stats
3W - 1L
1,820 SR
Queue Stats
16W - 13L
1,837 Elo+
Party 1
Erlang Shen
Erlang Shen
Madea
Erlang Shen
Level 128
God Stats
5W - 2L
1,761 SR
Queue Stats
17W - 15L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 7
17,560
763
21,929
15,604
5,882
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
16
4 / 10 / 11
14,530
632
14,733
20,708
6,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
Shmeebo
Osiris
19
4 / 3 / 16
15,098
656
16,334
23,047
28,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 7
15,847
689
18,461
21,550
11,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
JoMein
Arachne
19
8 / 7 / 7
16,123
701
11,625
21,073
11,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
Madea
Erlang Shen
18
3 / 7 / 11
14,668
638
14,833
19,364
20,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
23
Kills
19
19
Deaths
23
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
9
7
1.28
L
Arachne
JoMein
Arachne
8
7
7
1.64
W
15
6
7
3.08
L
Erlang Shen
Madea
Erlang Shen
3
7
11
1.21
W
Hun Batz
4
10
11
0.95
W
Osiris
Shmeebo
Osiris
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,996
Damage
44,919
59,359
Taken
61,987
40,745
Mitigated
43,910
12,203
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,461
498
0
9,101
21,550
11,501
485
9,244
12,018
118,396
0
L
Arachne
JoMein
Arachne
11,625
8,712
0
2,303
21,073
11,794
322
7,225
13,664
2,996
36,454
W
21,929
1,725
6,113
4,886
15,604
5,882
1,964
6,094
9,510
103,210
0
L
Erlang Shen
Madea
Erlang Shen
14,833
6,608
0
4,265
19,364
20,615
401
6,201
12,999
5,694
53,093
W
Hun Batz
14,733
5,426
0
674
20,708
6,276
1,087
8,768
11,940
0
81,107
W
Osiris
Shmeebo
Osiris
16,334
4,857
0
530
23,047
28,587
800
5,008
18,039
9,000
55,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,188
Gold Earned
46,638
320
Minions Killed
238
0
Camps Cleared
0
1,150,906
Distance Traveled
1,138,027
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,847
689
135
6
0
331,412
1
L
Arachne
16,123
701
47
2
0
425,459
1
W
Ra
17,560
763
165
7
0
357,109
4
L
Erlang Shen
14,668
638
56
2
0
381,156
0
W
Hun Batz
14,530
632
89
4
0
375,189
2
W
Osiris
15,098
656
66
3
0
418,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role