Player Matchup

Cabrakan
Cabrakan
AnninhaPaula
Cabrakan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 47L
1,319 Elo+
Solo
Ares
Ares
araykral321
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,446 Elo+
Party 1
Zeus
Zeus
eymentsyn34
Zeus
Level 8
God Stats
4W - 3L
1,694 SR
Queue Stats
9W - 14L
1,446 Elo+
Party 1
Bakasura
Bakasura
vamanaonetrick10
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Artemis
Artemis
virgingoat
Artemis
Level 7
God Stats
3W - 4L
1,524 SR
Queue Stats
13W - 16L
1,346 Elo+
Solo
Team Averages
Level 7
1,544 SR
1,411 Elo+

VS

Team Averages
Level 6
1,460 SR
1,476 Elo+
Anhur
Anhur
Poseidown_black
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,758 Elo+
Solo
Cerberus
Cerberus
Solar the demon
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,246 Elo+
Solo
Thor
Thor
childwoddo
Thor
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
sddgh
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 41L
1,500 Elo+
Solo
Kukulkan
Kukulkan
taimalshqour
Kukulkan
Level 10
God Stats
0W - 2L
1,301 SR
Queue Stats
10W - 22L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AnninhaPaula
Cabrakan
13
0 / 0 / 2
8,378
838
236
1,624
1,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 1 / 17
10,972
1,097
8,204
9,216
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 13
10,484
1,048
9,129
6,491
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
13 / 1 / 6
13,584
1,358
17,487
8,892
6,088
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
virgingoat
Artemis
18
10 / 1 / 14
12,383
1,238
13,399
5,738
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

418

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 2
11,029
1,103
11,195
17,972
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
14
0 / 8 / 2
8,672
867
4,601
18,207
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 3 / 0
8,557
856
1,981
5,509
1,651
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
sddgh
Fenrir
13
1 / 7 / 0
8,509
851
3,325
7,449
3,384
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
taimalshqour
Kukulkan
14
0 / 4 / 2
8,659
866
1,431
7,862
2,260

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
29
Kills
7
7
Deaths
30
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AnninhaPaula
Cabrakan
0
0
2
1
L
5
8
2
0.75
L
Cerberus
0
8
2
0.13
W
2
1
17
10.5
L
1
3
0
0.33
W
4
4
13
2.63
L
Fenrir
sddgh
Fenrir
1
7
0
0.14
L
Kukulkan
taimalshqour
Kukulkan
0
4
2
0.25
W
13
1
6
16
W
Artemis
virgingoat
Artemis
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,455
Damage
22,533
31,961
Taken
56,999
23,365
Mitigated
21,622
7,759
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AnninhaPaula
Cabrakan
236
0
0
98
1,624
1,449
0
57
1,567
8,987
0
L
11,195
5,746
0
1,024
17,972
5,033
0
5,564
10,676
0
19,306
L
Cerberus
4,601
1,264
0
1,509
18,207
9,294
0
5,921
11,841
9,621
0
W
8,204
1,647
0
985
9,216
10,996
0
1,703
7,463
10,845
0
L
1,981
874
0
0
5,509
1,651
0
1,164
4,125
0
5,593
W
9,129
3,486
0
0
6,491
2,398
0
1,995
4,446
17,126
0
L
Fenrir
sddgh
Fenrir
3,325
1,381
0
213
7,449
3,384
0
2,871
4,400
0
7,893
L
Kukulkan
taimalshqour
Kukulkan
1,431
40
0
0
7,862
2,260
0
1,999
5,429
4,217
0
W
17,487
13,335
0
3,621
8,892
6,088
0
706
8,161
0
41,647
W
Artemis
virgingoat
Artemis
13,399
9,815
0
3,055
5,738
2,434
0
1,571
4,142
0
34,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,801
Gold Earned
45,426
166
Minions Killed
51
13
Camps Cleared
2
857,369
Distance Traveled
493,484
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,378
838
2
0
2
140,276
0
L
Anhur
11,029
1,103
15
2
2
154,963
0
L
Cerberus
8,672
867
14
1
0
115,973
0
W
Ares
10,972
1,097
10
1
0
191,537
2
L
Thor
8,557
856
9
1
0
69,932
0
W
Zeus
10,484
1,048
13
1
0
125,657
0
L
Fenrir
8,509
851
10
1
0
67,257
1
L
Kukulkan
8,659
866
3
0
0
85,359
0
W
Bakasura
13,584
1,358
77
8
11
232,760
0
W
Artemis
12,383
1,238
64
6
0
167,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role