Player Matchup

Loki
Loki
Sociopathic Dan
Loki
Level 102
God Stats
2W - 6L
1,269 SR
Queue Stats
20W - 22L
1,405 Elo+
Party 1
Izanami
Izanami
TheChiefOfChiefs
Izanami
Level 25
God Stats
1W - 1L
1,293 SR
Queue Stats
140W - 107L
1,706 Elo+
Solo
Khepri
Khepri
Vladimear44
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,256 Elo+
Party 1
Discordia
Discordia
mlnramen133769
Discordia
Level 21
God Stats
3W - 2L
1,412 SR
Queue Stats
6W - 7L
1,447 Elo+
Party 1
Chaac
Chaac
xA1ucardx
Chaac
Level 8
God Stats
2W - 6L
1,197 SR
Queue Stats
2W - 6L
1,170 Elo+
Party 1
Team Averages
Level 36
1,334 SR
1,397 Elo+

VS

Team Averages
Level 18
1,562 SR
1,671 Elo+
Horus
Horus
Aimless_Virtue
Horus
Level 28
God Stats
2W - 5L
1,732 SR
Queue Stats
6W - 7L
1,761 Elo+
Solo
Neith
Neith
KodaiBlack
Neith
Level 5
God Stats
20W - 35L
1,500 SR
Queue Stats
29W - 45L
1,818 Elo+
Solo
Anubis
Anubis
Pippxt
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
UsedSocks--
Erlang Shen
Level 29
God Stats
8W - 15L
1,578 SR
Queue Stats
353W - 403L
1,554 Elo+
Solo
Olorun
Olorun
likely-verifier5
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,210
565
3,176
4,861
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 2 / 3
7,491
681
7,616
6,450
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
10
1 / 1 / 4
6,060
551
1,832
6,740
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
mlnramen133769
Discordia
7
0 / 4 / 2
4,867
442
1,849
4,121
755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
xA1ucardx
Chaac
12
2 / 2 / 1
6,610
601
3,137
4,950
2,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 2
5,213
474
3,212
7,435
3,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
9
0 / 4 / 2
5,431
494
3,742
5,593
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Pippxt
Anubis
10
1 / 3 / 3
5,847
532
2,894
5,516
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
UsedSocks--
Erlang Shen
12
7 / 0 / 1
7,202
655
5,247
7,123
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 1 / 0
3,736
340
246
692
122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
14
Kills
10
11
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Neith
0
4
2
0.25
L
Anubis
Pippxt
Anubis
1
3
3
0.83
W
5
2
1
2.75
W
6
2
3
3.75
L
Erlang Shen
UsedSocks--
Erlang Shen
7
0
1
7.5
W
Khepri
1
1
4
3
L
0
1
0
0
W
Discordia
mlnramen133769
Discordia
0
4
2
0.25
W
Chaac
xA1ucardx
Chaac
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,610
Damage
15,341
27,122
Taken
26,359
9,701
Mitigated
12,383
3,283
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,212
2,198
411
1,500
7,435
3,497
210
1,023
6,412
0
13,296
L
Neith
3,742
1,745
0
1,480
5,593
1,738
0
1,525
4,068
0
19,814
L
Anubis
Pippxt
Anubis
2,894
202
0
1,431
5,516
2,088
0
837
4,679
22,935
0
W
3,176
946
0
1,048
4,861
1,193
0
550
4,311
0
20,316
W
7,616
5,323
0
1,335
6,450
1,724
3,361
1,515
4,935
0
47,139
L
Erlang Shen
UsedSocks--
Erlang Shen
5,247
2,588
0
2,843
7,123
4,938
0
207
6,916
6,632
28,834
W
Khepri
1,832
557
0
252
6,740
3,360
583
420
6,320
20,388
0
L
246
246
0
53
692
122
12
89
603
246
0
W
Discordia
mlnramen133769
Discordia
1,849
204
0
0
4,121
755
78
545
3,576
7,214
0
W
Chaac
xA1ucardx
Chaac
3,137
178
0
648
4,950
2,669
650
418
4,532
0
24,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
27,429
219
Minions Killed
182
0
Camps Cleared
0
1,072,072
Distance Traveled
905,769
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,213
474
17
2
0
202,233
2
L
Neith
5,431
494
33
3
0
215,083
0
L
Anubis
5,847
532
53
5
0
203,995
0
W
Loki
6,210
565
34
3
0
231,126
0
W
Izanami
7,491
681
86
8
0
203,502
0
L
Erlang Shen
7,202
655
79
7
0
258,878
0
W
Khepri
6,060
551
33
3
0
220,784
0
L
Olorun
3,736
340
0
0
0
25,580
0
W
Discordia
4,867
442
15
1
0
193,016
0
W
Chaac
6,610
601
51
5
0
223,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role