Player Matchup

Neith
Neith
Montgomery238
Neith
Level 4
God Stats
0W - 4L
1,228 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Setecema
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,361 Elo+
Party 2
Thor
Thor
nadav7717
Thor
Level 6
God Stats
3W - 6L
1,498 SR
Queue Stats
4W - 8L
1,427 Elo+
Solo
Rama
Rama
rRadrigeSs
Rama
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 29L
1,361 Elo+
Party 2
Odin
Odin
zavieraxy
Odin
Level 17
God Stats
0W - 2L
1,242 SR
Queue Stats
52W - 55L
1,250 Elo+
Solo
Team Averages
Level 17
1,394 SR
1,380 Elo+

VS

Team Averages
Level 24
1,462 SR
1,354 Elo+
Nike
Nike
AgentIce9
Nike
Level 27
God Stats
2W - 4L
1,520 SR
Queue Stats
17W - 18L
1,254 Elo+
Solo
Loki
Loki
JokerTodoroki
Loki
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Ymir
Ymir
Kqastr
Ymir
Level 24
God Stats
6W - 5L
1,542 SR
Queue Stats
14W - 18L
1,374 Elo+
Solo
Hachiman
Hachiman
ThavasTheBlind
Hachiman
Level 24
God Stats
5W - 15L
1,251 SR
Queue Stats
159W - 163L
1,501 Elo+
Party 1
Zeus
Zeus
hellfire9171
Zeus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 6
9,554
955
5,863
15,307
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Setecema
Tsukuyomi
17
4 / 4 / 8
11,165
1,117
16,593
21,825
10,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
14
0 / 6 / 3
8,686
869
296
9,627
3,521
17
6 / 1 / 7
11,610
1,161
22,176
10,443
4,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
16
2 / 8 / 8
10,190
1,019
4,922
19,983
11,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

69

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
4 / 4 / 16
11,011
1,101
13,795
13,162
6,152
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
3 / 3 / 8
9,883
988
7,624
11,554
6,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
Kqastr
Ymir
18
8 / 0 / 14
12,368
1,237
15,220
13,487
13,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
18
10 / 2 / 15
12,224
1,222
22,507
11,515
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 4 / 16
10,765
1,077
8,736
7,846
6,615
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
13
Kills
29
29
Deaths
13
32
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nike
4
4
16
3
W
3
3
8
2.33
W
Ymir
Kqastr
Ymir
8
0
14
15
L
1
10
6
0.4
L
Tsukuyomi
Setecema
Tsukuyomi
4
4
8
2
W
Hachiman
10
2
15
8.75
W
4
4
16
3
L
Thor
0
6
3
0.25
L
6
1
7
9.5
L
Odin
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,850
Damage
67,882
77,185
Taken
57,564
35,467
Mitigated
37,933
10,070
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
13,795
4,375
576
646
13,162
6,152
0
0
13,162
0
29,369
W
7,624
3,354
0
0
11,554
6,211
0
0
11,554
0
29,049
W
Ymir
Kqastr
Ymir
15,220
3,806
0
0
13,487
13,877
0
0
13,487
41,365
0
L
5,863
2,032
0
1,264
15,307
6,286
0
4,773
10,509
0
22,798
L
Tsukuyomi
Setecema
Tsukuyomi
16,593
4,646
828
3,713
21,825
10,037
0
6,926
14,881
0
31,541
W
Hachiman
22,507
17,265
0
3,949
11,515
5,078
0
0
11,515
0
34,267
W
8,736
2,152
0
0
7,846
6,615
0
0
7,846
16,458
0
L
Thor
296
296
0
0
9,627
3,521
0
2,583
7,044
0
1,698
L
22,176
17,640
450
2,364
10,443
4,260
0
2,036
8,407
0
45,627
L
Odin
4,922
970
0
1,451
19,983
11,363
0
7,638
12,345
0
20,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,205
Gold Earned
56,251
140
Minions Killed
193
7
Camps Cleared
5
825,532
Distance Traveled
810,521
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,011
1,101
30
3
3
156,153
0
W
Loki
9,883
988
45
5
0
185,047
0
W
Ymir
12,368
1,237
70
7
0
198,654
0
L
Neith
9,554
955
32
3
0
114,187
1
L
Tsukuyomi
11,165
1,117
28
3
0
214,443
0
W
Hachiman
12,224
1,222
30
3
2
164,718
1
W
Zeus
10,765
1,077
18
2
0
105,949
0
L
Thor
8,686
869
2
0
1
141,590
0
L
Rama
11,610
1,161
44
4
3
186,308
0
L
Odin
10,190
1,019
34
3
3
169,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role