Player Matchup

Nu Wa
Nu Wa
Actimova
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ilumina
Aphrodite
Level 24
God Stats
3W - 0L
1,695 SR
Queue Stats
8W - 4L
1,485 Elo+
Party 1
Fenrir
Fenrir
Rygnar
Fenrir
Level 48
God Stats
23W - 27L
1,433 SR
Queue Stats
41W - 39L
1,484 Elo+
Party 1
Nike
Nike
VeloxHus
Nike
Level 28
God Stats
6W - 9L
1,436 SR
Queue Stats
12W - 16L
1,396 Elo+
Party 1
Anhur
Anhur
VonEine
Anhur
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 271L
1,530 Elo+
Solo
Team Averages
Level 45
1,513 SR
1,479 Elo+

VS

Team Averages
Level 38
1,500 SR
1,389 Elo+
Xing Tian
Xing Tian
MrGeorgj
Xing Tian
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,168 Elo+
Party 2
Bakasura
Bakasura
Sonosoiii
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 91L
1,722 Elo+
Party 3
Rama
Rama
Vity528
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,168 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iVoyageur
Cu Chulainn
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 34L
1,719 Elo+
Party 3
Agni
Agni
ГрехГордыни
Agni
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Actimova
Nu Wa
17
6 / 4 / 10
11,240
535
14,455
9,952
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Ilumina
Aphrodite
15
2 / 1 / 14
10,448
498
8,379
12,908
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Rygnar
Fenrir
18
11 / 5 / 5
12,563
598
14,643
19,931
13,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nike
17
3 / 3 / 12
11,083
528
8,317
19,112
14,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
VonEine
Anhur
16
7 / 3 / 9
10,959
522
17,502
19,143
6,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MrGeorgj
Xing Tian
13
1 / 4 / 4
7,917
377
5,580
20,288
14,945
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Sonosoiii
Bakasura
18
7 / 4 / 1
11,519
549
12,525
16,909
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Vity528
Rama
13
1 / 8 / 4
8,698
414
8,143
14,857
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
iVoyageur
Cu Chulainn
18
3 / 6 / 0
11,320
539
17,319
20,882
17,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 7 / 6
10,390
495
12,311
13,736
3,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
29
Kills
16
16
Deaths
29
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Actimova
Nu Wa
6
4
10
2.75
W
Aphrodite
Ilumina
Aphrodite
2
1
14
9
L
Xing Tian
MrGeorgj
Xing Tian
1
4
4
0.75
W
Fenrir
Rygnar
Fenrir
11
5
5
2.7
L
Bakasura
Sonosoiii
Bakasura
7
4
1
1.88
W
Nike
3
3
12
3
L
Rama
Vity528
Rama
1
8
4
0.38
W
Anhur
VonEine
Anhur
7
3
9
3.83
L
Cu Chulainn
iVoyageur
Cu Chulainn
3
6
0
0.5
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,296
Damage
55,878
81,046
Taken
86,672
48,598
Mitigated
46,996
41,305
Healing
20,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Actimova
Nu Wa
14,455
3,612
1,370
2,088
9,952
3,878
1,955
4,501
5,451
60,707
0
W
Aphrodite
Ilumina
Aphrodite
8,379
2,215
5,862
8,059
12,908
9,683
713
5,535
7,191
29,752
0
L
Xing Tian
MrGeorgj
Xing Tian
5,580
479
583
2,396
20,288
14,945
140
8,074
12,179
25,031
0
W
Fenrir
Rygnar
Fenrir
14,643
4,592
0
7,101
19,931
13,990
1,137
2,984
15,669
0
87,133
L
Bakasura
Sonosoiii
Bakasura
12,525
6,966
0
7,359
16,909
7,080
0
2,229
14,580
0
82,050
W
Nike
8,317
1,549
0
7,341
19,112
14,266
2,229
4,143
14,245
0
57,056
L
Rama
Vity528
Rama
8,143
5,968
0
2,506
14,857
3,806
0
2,420
12,412
0
41,462
W
Anhur
VonEine
Anhur
17,502
11,136
691
8,793
19,143
6,781
2,101
5,252
13,241
0
57,881
L
Cu Chulainn
iVoyageur
Cu Chulainn
17,319
2,085
0
4,613
20,882
17,278
56
5,869
14,705
19,016
67,819
L
12,311
941
244
2,720
13,736
3,887
639
4,242
9,444
53,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,293
Gold Earned
49,844
422
Minions Killed
490
0
Camps Cleared
0
1,806,104
Distance Traveled
1,829,258
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,240
535
87
4
0
351,168
0
W
Aphrodite
10,448
498
51
2
0
365,535
2
L
Xing Tian
7,917
377
27
1
0
380,139
10
W
Fenrir
12,563
598
109
5
0
401,376
5
L
Bakasura
11,519
549
151
7
0
419,939
5
W
Nike
11,083
528
107
5
0
348,053
6
L
Rama
8,698
414
67
3
0
301,319
7
W
Anhur
10,959
522
68
3
0
339,972
3
L
Cu Chulainn
11,320
539
160
8
0
374,164
1
L
Agni
10,390
495
85
4
0
353,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role