Player Matchup

Janus
Janus
Silver II
NEK1NG
Janus
Silver II
Level 126
God Stats
7W - 7L
1,500 SR
Queue Stats
161W - 158L
1,461 MMR
Solo
King Arthur
King Arthur
Bronze III
NiicoTSR
King Arthur
Bronze III
Level 104
God Stats
19W - 15L
1,524 SR
Queue Stats
24W - 23L
1,495 MMR
Solo
Osiris
Osiris
Bronze III
gabiavm12
Osiris
Bronze III
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,450 MMR
Solo
Artemis
Artemis
Bronze III
juanmaycarlos13
Artemis
Bronze III
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
109W - 111L
1,449 MMR
Solo
Hel
Hel
Bronze III
luffyroxx
Hel
Bronze III
Level 60
God Stats
10W - 5L
1,392 SR
Queue Stats
98W - 113L
1,456 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,483 SR
1,462 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,630 SR
1,463 MMR
Erlang Shen
Erlang Shen
Silver III
EaglefIies
Erlang Shen
Silver III
Level 129
God Stats
6W - 0L
1,806 SR
Queue Stats
32W - 21L
1,442 MMR
Party 1
Nu Wa
Nu Wa
Silver I
ElGrizzley
Nu Wa
Silver I
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
70W - 72L
1,429 MMR
Solo
Guan Yu
Guan Yu
Silver II
PukkiBabe
Guan Yu
Silver II
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 30L
1,423 MMR
Solo
Sylvanus
Sylvanus
Silver II
XP-Q80
Sylvanus
Silver II
Level 85
God Stats
2W - 3L
1,555 SR
Queue Stats
29W - 29L
1,553 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
r_alpha2
Cernunnos
Bronze III
Level 68
God Stats
2W - 0L
1,788 SR
Queue Stats
5W - 6L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NEK1NG
Janus
20
6 / 7 / 9
14,811
478
29,549
22,319
8,372
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
NiicoTSR
King Arthur
20
1 / 2 / 3
15,068
486
17,232
28,464
40,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
gabiavm12
Osiris
20
15 / 6 / 5
16,045
518
30,405
28,945
27,737
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 5 / 6
12,611
407
9,748
16,369
6,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 12 / 5
11,216
362
12,058
25,246
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
TsukuyomiAphroditeCthulhuPersephoneNemesis

VS

Bans
BakasuraNeithArachneCupidKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EaglefIies
Erlang Shen
20
8 / 8 / 13
14,938
482
16,126
27,897
21,201
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
20
14 / 4 / 10
18,959
612
33,473
18,907
8,670
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
PukkiBabe
Guan Yu
20
3 / 3 / 11
15,455
499
13,473
29,351
43,946
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
XP-Q80
Sylvanus
20
4 / 3 / 15
14,749
476
9,714
34,929
47,969
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
r_alpha2
Cernunnos
20
3 / 5 / 12
14,666
473
19,450
26,443
12,126
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
23
Kills
32
32
Deaths
23
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
EaglefIies
Erlang Shen
8
8
13
1.81
W
Nu Wa
14
4
10
4.75
L
Janus
NEK1NG
Janus
6
7
9
1.5
L
King Arthur
NiicoTSR
King Arthur
1
2
3
1.25
W
Guan Yu
PukkiBabe
Guan Yu
3
3
11
2.83
W
Sylvanus
XP-Q80
Sylvanus
4
3
15
3.83
L
Osiris
gabiavm12
Osiris
15
6
5
2.92
L
1
5
6
0.8
L
0
12
5
0.21
W
Cernunnos
r_alpha2
Cernunnos
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,992
Damage
92,236
121,343
Taken
137,527
96,258
Mitigated
133,912
28,048
Healing
60,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
EaglefIies
Erlang Shen
16,126
7,260
0
4,808
27,897
21,201
1,125
12,269
15,568
11,186
102,121
W
Nu Wa
33,473
5,195
370
4,745
18,907
8,670
604
5,442
13,440
156,781
0
L
Janus
NEK1NG
Janus
29,549
1,703
251
2,712
22,319
8,372
348
7,330
14,612
134,464
0
L
King Arthur
NiicoTSR
King Arthur
17,232
2,539
0
5,447
28,464
40,056
152
9,596
18,433
0
129,406
W
Guan Yu
PukkiBabe
Guan Yu
13,473
1,966
3,200
13,640
29,351
43,946
820
7,698
19,779
4,984
86,139
W
Sylvanus
XP-Q80
Sylvanus
9,714
823
6,927
15,045
34,929
47,969
843
12,528
22,251
44,669
0
L
Osiris
gabiavm12
Osiris
30,405
14,425
0
500
28,945
27,737
723
11,603
17,061
13,550
124,668
L
9,748
3,876
0
5,145
16,369
6,051
360
4,844
11,327
0
80,050
L
12,058
649
7,633
6,360
25,246
14,042
159
9,734
15,140
39,905
0
W
Cernunnos
r_alpha2
Cernunnos
19,450
8,456
0
11,609
26,443
12,126
6,375
5,674
20,769
0
114,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,751
Gold Earned
78,767
770
Minions Killed
736
0
Camps Cleared
0
2,682,658
Distance Traveled
2,834,797
26
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,938
482
131
4
0
625,496
5
W
Nu Wa
18,959
612
219
7
0
543,296
15
L
Janus
14,811
478
178
6
0
570,792
6
L
King Arthur
15,068
486
248
8
0
585,804
10
W
Guan Yu
15,455
499
173
6
0
599,346
9
W
Sylvanus
14,749
476
42
1
0
530,283
4
L
Osiris
16,045
518
150
5
0
589,405
1
L
Artemis
12,611
407
141
5
0
414,589
3
L
Hel
11,216
362
53
2
0
522,068
6
W
Cernunnos
14,666
473
171
6
0
536,376
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role