Player Matchup

King Arthur
King Arthur
Platinum IV
AkoJinx
King Arthur
Platinum IV
Level 69
God Stats
19W - 3L
2,042 SR
Queue Stats
187W - 56L
2,048 MMR
Party 1
Hera
Hera
Platinum V
SURREALISMxx_tv
Hera
Platinum V
Level 157
God Stats
1W - 0L
1,336 SR
Queue Stats
78W - 60L
1,980 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
Xinshui
Erlang Shen
Platinum IV
Level 148
God Stats
15W - 2L
1,996 SR
Queue Stats
255W - 116L
2,062 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,791 SR
2,030 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,452 SR
1,568 MMR
Kuzenbo
Kuzenbo
Bronze III
Bartek_scootive
Kuzenbo
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
LeqendarxNation
Baron Samedi
Gold I
Level 140
God Stats
48W - 43L
1,356 SR
Queue Stats
1,306W - 1,250L
1,705 MMR
Solo
Chaac
Chaac
Bronze III
warhere
Chaac
Bronze III
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 50L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkoJinx
King Arthur
14
9 / 0 / 7
9,587
799
12,053
11,503
13,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
3 / 0 / 11
8,855
738
10,082
3,899
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Xinshui
Erlang Shen
11
4 / 3 / 10
8,801
733
10,153
10,138
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AphroditePersephoneArtioSobekKumbhakarna

VS

Bans
CthulhuCupidNoxOsirisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,442
620
3,569
12,609
13,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
LeqendarxNation
Baron Samedi
9
0 / 5 / 1
6,815
568
4,287
9,081
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
warhere
Chaac
9
2 / 5 / 1
7,438
620
6,399
15,624
8,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AkoJinx
King Arthur
9
0
7
12.5
L
0
6
1
0.08
L
Baron Samedi
LeqendarxNation
Baron Samedi
0
5
1
0.1
W
3
0
11
8.5
W
Erlang Shen
Xinshui
Erlang Shen
4
3
10
3
L
Chaac
warhere
Chaac
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,288
Damage
14,255
25,540
Taken
37,314
22,109
Mitigated
25,382
8,322
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AkoJinx
King Arthur
12,053
1,177
0
4,567
11,503
13,312
142
2,824
8,536
0
33,689
L
3,569
1,323
516
2,280
12,609
13,576
0
3,694
8,424
11,752
0
L
Baron Samedi
LeqendarxNation
Baron Samedi
4,287
219
745
1,195
9,081
3,162
0
2,970
5,600
21,550
0
W
10,082
2,660
0
1,040
3,899
1,391
1,542
1,627
2,206
36,695
0
W
Erlang Shen
Xinshui
Erlang Shen
10,153
5,151
0
2,715
10,138
7,406
196
3,568
6,425
6,455
32,283
L
Chaac
warhere
Chaac
6,399
1,507
0
4,295
15,624
8,644
0
3,712
11,290
0
24,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
21,695
142
Minions Killed
97
0
Camps Cleared
0
655,136
Distance Traveled
557,234
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,587
799
24
2
0
220,755
1
L
Kuzenbo
7,442
620
11
1
0
196,513
0
L
Baron Samedi
6,815
568
41
3
0
170,139
0
W
Hera
8,855
738
76
6
0
204,698
3
W
Erlang Shen
8,801
733
42
4
0
229,683
2
L
Chaac
7,438
620
45
4
0
190,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role