Player Matchup

Ra
Ra
AbdullaZ99
Ra
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 107L
1,285 Elo+
Solo
Zhong Kui
Zhong Kui
Dirtydog
Zhong Kui
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,758 Elo+
Solo
Sol
Sol
HitKlif
Sol
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 111L
1,733 Elo+
Solo
Bastet
Bastet
PadFlenders
Bastet
Level 141
God Stats
29W - 16L
1,500 SR
Queue Stats
778W - 823L
1,515 Elo+
Solo
Osiris
Osiris
Wicherini
Osiris
Level 145
God Stats
3W - 1L
1,285 SR
Queue Stats
233W - 245L
1,449 Elo+
Solo
Team Averages
Level 97
1,457 SR
1,548 Elo+

VS

Team Averages
Level 109
1,500 SR
1,486 Elo+
Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HariOlaru
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,269 Elo+
Solo
Fafnir
Fafnir
II iNcRo II
Fafnir
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,439 Elo+
Solo
Hera
Hera
Tsunamipanda87
Hera
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 154L
1,526 Elo+
Solo
Nu Wa
Nu Wa
ШоколадныйГлаз
Nu Wa
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 85L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 9
9,105
828
5,372
9,106
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Dirtydog
Zhong Kui
15
5 / 3 / 11
9,061
824
8,127
10,603
6,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
3 / 2 / 13
9,236
840
12,626
7,339
2,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
16
9 / 3 / 11
10,057
914
10,371
11,572
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Wicherini
Osiris
16
3 / 2 / 16
9,320
847
6,467
11,876
13,926
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 8 / 6
6,370
579
3,129
8,404
3,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
HariOlaru
Hachiman
16
6 / 5 / 4
9,025
820
10,165
9,865
4,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
15
0 / 3 / 8
7,515
683
2,914
11,019
12,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 8
8,517
774
8,158
7,776
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 6
9,611
874
14,381
10,221
4,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
25
Kills
14
14
Deaths
25
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
8
6
0.38
W
5
4
9
2.38
W
Zhong Kui
Dirtydog
Zhong Kui
5
3
11
3.5
L
Hachiman
HariOlaru
Hachiman
6
5
4
1.6
W
Sol
3
2
13
4.75
L
Fafnir
0
3
8
1.33
W
Bastet
9
3
11
4.83
L
3
4
8
1.75
W
Osiris
Wicherini
Osiris
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,963
Damage
38,747
50,496
Taken
47,285
30,994
Mitigated
29,436
27,094
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,129
338
315
334
8,404
3,460
0
5,192
3,212
0
3,678
W
5,372
319
7,455
2,922
9,106
2,999
813
5,140
3,966
21,960
0
W
Zhong Kui
Dirtydog
Zhong Kui
8,127
816
918
2,458
10,603
6,680
545
5,910
4,525
19,264
0
L
Hachiman
HariOlaru
Hachiman
10,165
3,446
1,012
1,727
9,865
4,687
117
7,032
2,833
0
22,388
W
Sol
12,626
1,827
311
1,884
7,339
2,356
2,979
4,034
3,225
36,544
0
L
Fafnir
2,914
717
898
2,563
11,019
12,900
8
5,114
5,905
8,120
0
W
Bastet
10,371
903
1,717
2,922
11,572
5,033
278
3,988
6,920
0
15,776
L
8,158
2,139
537
780
7,776
3,680
0
3,151
4,625
18,079
0
W
Osiris
Wicherini
Osiris
6,467
519
2,673
3,834
11,876
13,926
277
5,753
5,837
0
17,399
L
14,381
4,005
986
1,085
10,221
4,709
113
5,636
4,585
31,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,779
Gold Earned
41,038
128
Minions Killed
110
0
Camps Cleared
0
1,039,088
Distance Traveled
788,446
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,370
579
2
0
0
118,464
1
W
Ra
9,105
828
23
2
0
194,904
1
W
Zhong Kui
9,061
824
24
2
0
193,195
0
L
Hachiman
9,025
820
26
2
0
158,395
1
W
Sol
9,236
840
59
5
0
186,865
0
L
Fafnir
7,515
683
13
1
0
181,879
0
W
Bastet
10,057
914
7
1
0
241,051
0
L
Hera
8,517
774
25
2
0
173,155
0
W
Osiris
9,320
847
15
1
0
223,073
0
L
Nu Wa
9,611
874
44
4
0
156,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role