Player Matchup

Ymir
Ymir
Drendebt
Ymir
Level 8
God Stats
4W - 1L
1,917 SR
Queue Stats
4W - 4L
1,902 Elo+
Party 1
Fenrir
Fenrir
Far-Too-Lucky
Fenrir
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,902 Elo+
Party 1
Merlin
Merlin
FarTooLucky
Merlin
Level 28
God Stats
24W - 21L
1,879 SR
Queue Stats
35W - 34L
1,474 Elo+
Party 1
Team Averages
Level 29
1,765 SR
1,759 Elo+

VS

Team Averages
Level 41
1,500 SR
1,748 Elo+
Achilles
Achilles
DavidCat767
Achilles
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
241W - 294L
1,867 Elo+
Party 2
Eset
Eset
LucidCarcass213
Eset
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,867 Elo+
Party 2
Susano
Susano
Setus
Susano
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 11
8,240
687
4,599
8,360
4,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 1 / 4
9,820
818
9,449
9,902
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
13
4 / 2 / 8
9,074
756
6,347
3,356
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DavidCat767
Achilles
10
1 / 4 / 4
7,501
625
2,252
11,296
10,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 5 / 2
8,415
701
6,888
8,673
2,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Setus
Susano
9
1 / 4 / 2
7,279
607
5,383
7,389
2,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
5
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
DavidCat767
Achilles
1
4
4
0.75
W
Ymir
0
2
11
2.75
W
9
1
4
11
W
Merlin
4
2
8
4
L
3
5
2
0.8
L
Susano
Setus
Susano
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,395
Damage
14,523
21,618
Taken
27,358
12,087
Mitigated
15,682
1,323
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DavidCat767
Achilles
2,252
493
0
38
11,296
10,898
96
5,857
5,239
0
12,104
W
Ymir
4,599
854
0
0
8,360
4,582
299
3,082
5,278
10,363
0
W
9,449
2,496
0
1,323
9,902
6,367
1,852
2,389
7,513
0
34,949
W
Merlin
6,347
170
0
0
3,356
1,138
1,103
1,479
1,877
38,928
0
L
6,888
575
573
2,664
8,673
2,562
237
2,406
6,117
46,021
0
L
Susano
Setus
Susano
5,383
1,180
0
0
7,389
2,222
0
2,734
4,580
0
21,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
23,195
127
Minions Killed
133
0
Camps Cleared
0
636,328
Distance Traveled
620,910
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,501
625
15
1
0
213,489
0
W
Ymir
8,240
687
11
1
0
179,270
0
W
Fenrir
9,820
818
36
3
0
241,976
1
W
Merlin
9,074
756
80
7
0
215,082
1
L
Eset
8,415
701
85
7
0
194,778
1
L
Susano
7,279
607
33
3
0
212,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role