Player Matchup

Amaterasu
Amaterasu
Eytaru
Amaterasu
Level 119
God Stats
24W - 20L
1,868 SR
Queue Stats
367W - 393L
1,548 Elo+
Solo
Yemoja
Yemoja
HoesRUs
Yemoja
Level 28
God Stats
26W - 19L
1,888 SR
Queue Stats
101W - 77L
1,781 Elo+
Party 1
Hera
Hera
Hëra
Hera
Level 120
God Stats
10W - 7L
1,736 SR
Queue Stats
19W - 17L
1,781 Elo+
Party 1
Cupid
Cupid
MasterxGore
Cupid
Level 153
God Stats
16W - 14L
1,257 SR
Queue Stats
174W - 157L
1,468 Elo+
Solo
Mercury
Mercury
Wobboescope
Mercury
Level 43
God Stats
5W - 0L
1,758 SR
Queue Stats
592W - 445L
1,481 Elo+
Solo
Team Averages
Level 93
1,701 SR
1,612 Elo+

VS

Team Averages
Level 36
1,468 SR
1,366 Elo+
Baron Samedi
Baron Samedi
Gigqnotosaurus
Baron Samedi
Level 29
God Stats
1W - 5L
1,301 SR
Queue Stats
8W - 17L
1,242 Elo+
Party 3
Athena
Athena
Helasar
Athena
Level 37
God Stats
5W - 4L
1,815 SR
Queue Stats
235W - 231L
1,573 Elo+
Solo
Anubis
Anubis
MainAka_
Anubis
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 17L
1,242 Elo+
Party 3
Apollo
Apollo
PoppinAndBoppin
Apollo
Level 56
God Stats
15W - 7L
1,435 SR
Queue Stats
338W - 131L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
Saq Lord 69
Sun Wukong
Level 18
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 7L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eytaru
Amaterasu
17
5 / 1 / 4
10,558
528
7,242
15,600
13,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
HoesRUs
Yemoja
15
5 / 3 / 7
10,412
521
6,477
14,516
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
Hëra
Hera
17
6 / 4 / 5
10,741
537
15,491
7,044
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 6 / 5
8,774
439
6,992
9,076
2,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Wobboescope
Mercury
17
4 / 4 / 4
10,697
535
10,750
17,063
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gigqnotosaurus
Baron Samedi
14
1 / 5 / 3
8,498
425
4,475
10,251
4,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Helasar
Athena
14
4 / 3 / 9
9,613
481
7,287
15,948
16,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
MainAka_
Anubis
14
2 / 7 / 2
8,997
450
6,864
12,940
5,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 4 / 7
9,817
491
16,951
17,050
7,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Saq Lord 69
Sun Wukong
16
2 / 2 / 3
9,634
482
5,183
15,685
11,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
20
Kills
17
18
Deaths
21
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Eytaru
Amaterasu
5
1
4
7
L
Baron Samedi
Gigqnotosaurus
Baron Samedi
1
5
3
0.5
L
Athena
Helasar
Athena
4
3
9
2.83
W
Yemoja
HoesRUs
Yemoja
5
3
7
2.83
W
Hera
Hëra
Hera
6
4
5
2.13
L
Anubis
MainAka_
Anubis
2
7
2
0.43
W
0
6
5
0.42
L
8
4
7
2.88
L
Sun Wukong
Saq Lord 69
Sun Wukong
2
2
3
1.75
W
Mercury
Wobboescope
Mercury
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,952
Damage
40,760
63,299
Taken
71,874
33,448
Mitigated
44,799
20,971
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Eytaru
Amaterasu
7,242
2,376
0
6,148
15,600
13,364
999
5,008
10,592
0
62,174
L
Baron Samedi
Gigqnotosaurus
Baron Samedi
4,475
233
1,503
2,219
10,251
4,566
313
6,629
3,408
42,752
0
L
Athena
Helasar
Athena
7,287
2,260
0
1,669
15,948
16,083
184
4,649
11,047
27,908
0
W
Yemoja
HoesRUs
Yemoja
6,477
1,376
3,060
2,807
14,516
9,545
83
3,858
10,658
28,933
0
W
Hera
Hëra
Hera
15,491
4,553
0
338
7,044
2,239
902
4,198
2,846
64,292
0
L
Anubis
MainAka_
Anubis
6,864
448
0
3,744
12,940
5,119
523
3,994
8,663
44,408
0
W
6,992
2,696
815
929
9,076
2,583
1,597
1,326
7,750
0
48,078
L
16,951
10,805
0
6,056
17,050
7,608
922
3,873
13,068
0
56,820
L
Sun Wukong
Saq Lord 69
Sun Wukong
5,183
1,323
0
6,365
15,685
11,423
707
2,293
13,323
9,787
74,767
W
Mercury
Wobboescope
Mercury
10,750
5,432
0
6,874
17,063
5,717
0
4,320
12,743
0
84,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,182
Gold Earned
46,559
487
Minions Killed
389
0
Camps Cleared
0
1,813,699
Distance Traveled
1,785,452
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,558
528
122
6
0
348,397
6
L
Baron Samedi
8,498
425
72
4
0
328,625
6
L
Athena
9,613
481
28
1
0
439,798
8
W
Yemoja
10,412
521
36
2
0
402,156
5
W
Hera
10,741
537
100
5
0
375,524
6
L
Anubis
8,997
450
80
4
0
304,727
5
W
Cupid
8,774
439
103
5
0
327,855
7
L
Apollo
9,817
491
66
3
0
331,512
0
L
Sun Wukong
9,634
482
143
7
0
380,790
0
W
Mercury
10,697
535
126
6
0
359,767
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role