Player Matchup

Odin
Odin
BREXTIS
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Sylvanus
Sylvanus
Joymo
Sylvanus
Level 10
God Stats
2W - 1L
1,435 SR
Queue Stats
8W - 8L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
LeidyGreen2
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,651 Elo+
Solo
Hachiman
Hachiman
Zet12
Hachiman
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,491 Elo+
Party 2
Bakasura
Bakasura
geddaslayer
Bakasura
Level 20
God Stats
16W - 6L
1,668 SR
Queue Stats
134W - 116L
1,603 Elo+
Solo
Team Averages
Level 18
1,521 SR
1,504 Elo+

VS

Team Averages
Level 19
1,620 SR
1,545 Elo+
Danzaburou
Danzaburou
Cichy1979rks
Danzaburou
Level 23
God Stats
7W - 6L
1,680 SR
Queue Stats
13W - 11L
1,577 Elo+
Solo
Da Ji
Da Ji
Gasterxx
Da Ji
Level 15
God Stats
18W - 11L
1,844 SR
Queue Stats
103W - 95L
1,698 Elo+
Solo
Bellona
Bellona
MrGame200
Bellona
Level 14
God Stats
7W - 8L
1,732 SR
Queue Stats
20W - 31L
1,414 Elo+
Party 1
Nox
Nox
OslikOsel
Nox
Level 25
God Stats
7W - 6L
1,568 SR
Queue Stats
76W - 102L
1,610 Elo+
Party 1
Ares
Ares
Promisenotasmurf
Ares
Level 18
God Stats
1W - 3L
1,274 SR
Queue Stats
102W - 79L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BREXTIS
Odin
14
0 / 9 / 6
10,805
432
3,579
14,266
7,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Joymo
Sylvanus
17
1 / 3 / 13
12,707
508
4,926
14,401
15,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 3 / 11
16,976
679
36,783
14,608
6,693
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Zet12
Hachiman
19
7 / 6 / 9
13,074
523
13,569
18,901
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
geddaslayer
Bakasura
20
20 / 3 / 8
17,036
681
24,059
21,671
12,230
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cichy1979rks
Danzaburou
17
8 / 8 / 2
12,149
486
12,613
19,757
5,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Da Ji
Gasterxx
Da Ji
18
10 / 7 / 1
12,825
513
12,699
24,633
10,076
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
MrGame200
Bellona
16
5 / 10 / 3
10,868
435
7,055
22,633
17,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 10 / 1
8,997
360
4,363
18,244
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 11
11,302
452
16,602
22,603
18,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
39
Kills
24
24
Deaths
41
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
BREXTIS
Odin
0
9
6
0.33
L
Danzaburou
Cichy1979rks
Danzaburou
8
8
2
1.13
L
Da Ji
Gasterxx
Da Ji
10
7
1
1.5
W
Sylvanus
Joymo
Sylvanus
1
3
13
2.5
W
11
3
11
5.5
L
Bellona
MrGame200
Bellona
5
10
3
0.65
L
0
10
1
0.05
L
1
6
11
1.08
W
Hachiman
Zet12
Hachiman
7
6
9
1.92
W
Bakasura
geddaslayer
Bakasura
20
3
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,916
Damage
53,332
83,847
Taken
107,870
50,659
Mitigated
57,634
30,915
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BREXTIS
Odin
3,579
2,022
0
765
14,266
7,977
1,593
1,829
12,130
0
26,132
L
Danzaburou
Cichy1979rks
Danzaburou
12,613
6,865
0
4,614
19,757
5,912
822
8,516
10,588
0
64,923
L
Da Ji
Gasterxx
Da Ji
12,699
4,433
438
6,764
24,633
10,076
0
8,907
14,701
0
65,923
W
Sylvanus
Joymo
Sylvanus
4,926
998
2,134
3,525
14,401
15,472
634
6,000
8,401
31,520
0
W
36,783
9,901
0
5,008
14,608
6,693
4,678
3,644
10,939
164,478
0
L
Bellona
MrGame200
Bellona
7,055
2,446
0
3,239
22,633
17,762
649
5,328
15,317
0
27,965
L
4,363
209
0
1,346
18,244
5,392
264
8,136
9,410
49,984
0
L
16,602
1,071
0
2,232
22,603
18,492
0
9,406
11,919
43,492
0
W
Hachiman
Zet12
Hachiman
13,569
9,749
0
8,730
18,901
8,287
2,916
4,272
14,554
0
85,034
W
Bakasura
geddaslayer
Bakasura
24,059
17,493
0
10,753
21,671
12,230
1,728
5,220
16,276
0
129,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,598
Gold Earned
56,141
690
Minions Killed
391
0
Camps Cleared
0
2,178,495
Distance Traveled
2,121,905
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,805
432
56
2
0
395,269
2
L
Danzaburou
12,149
486
121
5
0
384,606
0
L
Da Ji
12,825
513
101
4
0
455,797
0
W
Sylvanus
12,707
508
46
2
0
416,810
17
W
Nu Wa
16,976
679
241
10
0
412,603
1
L
Bellona
10,868
435
51
2
0
440,087
2
L
Nox
8,997
360
82
3
0
390,890
7
L
Ares
11,302
452
36
1
0
450,525
4
W
Hachiman
13,074
523
123
5
0
428,701
0
W
Bakasura
17,036
681
224
9
0
525,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role