Player Matchup

Hel
Hel
DiloCorp
Hel
Level 15
God Stats
0W - 2L
1,609 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Anubis
Anubis
GIGADESTROYER03
Anubis
Level 16
God Stats
37W - 19L
1,724 SR
Queue Stats
348W - 339L
1,456 Elo+
Solo
Izanami
Izanami
Quarock
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
YerikBlack
Arachne
Level 15
God Stats
0W - 1L
1,161 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
danilocmika
Ares
Level 17
God Stats
2W - 1L
1,707 SR
Queue Stats
8W - 9L
1,546 Elo+
Solo
Team Averages
Level 18
1,540 SR
1,454 Elo+

VS

Team Averages
Level 22
1,458 SR
1,433 Elo+
He Bo
He Bo
DzieckoJah
He Bo
Level 28
God Stats
5W - 8L
1,292 SR
Queue Stats
448W - 476L
1,461 Elo+
Solo
Chernobog
Chernobog
FlaiQ
Chernobog
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,196 Elo+
Party 1
King Arthur
King Arthur
OpticWeedHit
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,196 Elo+
Party 1
Apollo
Apollo
SashaBae
Apollo
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 88L
1,836 Elo+
Solo
Nu Wa
Nu Wa
Zepherys0
Nu Wa
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 46L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,982
399
2,388
6,362
1,843
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 2
6,702
447
4,200
11,051
5,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Quarock
Izanami
10
1 / 5 / 0
6,290
419
4,191
10,499
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
YerikBlack
Arachne
10
1 / 5 / 2
6,824
455
2,111
13,123
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 5 / 0
7,008
467
5,856
15,172
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
0 / 1 / 2
7,474
498
1,550
4,916
1,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
FlaiQ
Chernobog
14
8 / 1 / 7
8,823
588
9,244
8,777
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
OpticWeedHit
King Arthur
13
2 / 4 / 3
7,912
527
5,247
9,042
4,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
SashaBae
Apollo
18
13 / 0 / 2
10,683
712
13,445
10,197
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Zepherys0
Nu Wa
14
3 / 1 / 6
8,924
595
10,919
5,702
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
26
26
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
He Bo
0
1
2
1
W
Chernobog
FlaiQ
Chernobog
8
1
7
11.5
L
0
7
2
0.14
W
King Arthur
OpticWeedHit
King Arthur
2
4
3
0.88
L
Izanami
Quarock
Izanami
1
5
0
0.2
W
Apollo
SashaBae
Apollo
13
0
2
14
L
Arachne
YerikBlack
Arachne
1
5
2
0.4
W
Nu Wa
Zepherys0
Nu Wa
3
1
6
6
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,746
Damage
40,405
56,207
Taken
38,634
26,151
Mitigated
17,002
12,563
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,388
59
641
1,174
6,362
1,843
357
1,599
4,719
22,586
0
W
He Bo
1,550
186
0
1,646
4,916
1,235
1,134
772
4,144
36,549
0
W
Chernobog
FlaiQ
Chernobog
9,244
5,112
0
4,243
8,777
2,701
2,124
2,778
5,999
0
38,887
L
4,200
665
0
2,331
11,051
5,781
0
4,900
5,785
33,381
0
W
King Arthur
OpticWeedHit
King Arthur
5,247
2,096
0
1,699
9,042
4,932
55
3,854
5,188
240
25,616
L
Izanami
Quarock
Izanami
4,191
2,924
0
3,280
10,499
3,049
550
2,637
7,762
0
35,849
W
Apollo
SashaBae
Apollo
13,445
9,094
0
2,871
10,197
6,535
1,740
2,711
7,486
10,131
90,123
L
Arachne
YerikBlack
Arachne
2,111
1,321
0
5,007
13,123
3,829
0
1,885
11,146
0
25,709
W
Nu Wa
Zepherys0
Nu Wa
10,919
1,976
0
1,632
5,702
1,599
1,411
2,260
3,373
50,593
0
L
5,856
1,252
0
130
15,172
11,649
0
1,752
13,322
21,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,806
Gold Earned
43,816
244
Minions Killed
437
0
Camps Cleared
0
1,309,407
Distance Traveled
1,421,480
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,982
399
32
2
0
263,228
4
W
He Bo
7,474
498
67
4
0
270,656
0
W
Chernobog
8,823
588
67
4
0
259,184
0
L
Anubis
6,702
447
61
4
0
223,120
2
W
King Arthur
7,912
527
52
3
0
279,565
0
L
Izanami
6,290
419
78
5
0
253,664
1
W
Apollo
10,683
712
147
10
0
307,516
3
L
Arachne
6,824
455
47
3
0
275,135
0
W
Nu Wa
8,924
595
104
7
0
304,559
0
L
Ares
7,008
467
26
2
0
294,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role