Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SilencedHaahaa
Cernunnos
Level 101
God Stats
14W - 9L
1,703 SR
Queue Stats
704W - 712L
1,532 Elo+
Solo
King Arthur
King Arthur
Troll1n420
King Arthur
Level 107
God Stats
2W - 0L
1,719 SR
Queue Stats
6W - 9L
1,589 Elo+
Solo
Thanatos
Thanatos
firsthalthor
Thanatos
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 156L
1,614 Elo+
Solo
Poseidon
Poseidon
rojox124
Poseidon
Level 70
God Stats
19W - 20L
1,279 SR
Queue Stats
28W - 34L
912 Elo+
Solo
Team Averages
Level 98
1,540 SR
1,429 Elo+

VS

Team Averages
Level 80
1,583 SR
1,492 Elo+
Sylvanus
Sylvanus
Fluoroantimonic3
Sylvanus
Level 89
God Stats
9W - 9L
1,559 SR
Queue Stats
305W - 288L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
Menshawy94
Zhong Kui
Level 89
God Stats
1W - 1L
1,718 SR
Queue Stats
27W - 35L
1,408 Elo+
Solo
Cernunnos
Cernunnos
SuperGeNovKane
Cernunnos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,616 Elo+
Solo
Aphrodite
Aphrodite
Zacku597
Aphrodite
Level 86
God Stats
98W - 101L
1,636 SR
Queue Stats
353W - 409L
1,506 Elo+
Solo
Awilix
Awilix
ichtiger95
Awilix
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 60L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
4 / 5 / 8
10,733
467
11,524
22,029
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
SilencedHaahaa
Cernunnos
20
8 / 0 / 6
13,270
577
15,283
9,923
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Troll1n420
King Arthur
17
2 / 5 / 4
10,542
458
6,223
16,914
8,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
firsthalthor
Thanatos
19
9 / 3 / 8
12,682
551
14,183
19,363
10,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
rojox124
Poseidon
20
3 / 1 / 5
12,837
558
14,703
12,793
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 2
12,207
531
20,002
20,108
18,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Menshawy94
Zhong Kui
17
1 / 3 / 0
10,005
435
7,676
14,509
11,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
SuperGeNovKane
Cernunnos
17
1 / 5 / 1
10,363
451
5,795
16,103
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Zacku597
Aphrodite
15
1 / 6 / 2
9,667
420
13,655
19,768
7,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
ichtiger95
Awilix
15
1 / 8 / 5
9,695
422
3,367
18,502
7,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
26
Kills
14
14
Deaths
26
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
5
8
1.6
L
10
4
2
2.75
L
Zhong Kui
Menshawy94
Zhong Kui
1
3
0
0.33
W
Cernunnos
SilencedHaahaa
Cernunnos
8
0
6
11
L
Cernunnos
SuperGeNovKane
Cernunnos
1
5
1
0.3
W
King Arthur
Troll1n420
King Arthur
2
5
4
0.8
L
Aphrodite
Zacku597
Aphrodite
1
6
2
0.33
W
Thanatos
firsthalthor
Thanatos
9
3
8
4.33
L
Awilix
ichtiger95
Awilix
1
8
5
0.44
W
Poseidon
rojox124
Poseidon
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,916
Damage
50,495
81,022
Taken
88,990
50,079
Mitigated
50,824
31,885
Healing
37,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
11,524
2,284
0
5,079
22,029
19,037
0
11,153
10,676
44,176
0
L
20,002
5,495
948
7,387
20,108
18,463
509
9,665
10,443
82,475
0
L
Zhong Kui
Menshawy94
Zhong Kui
7,676
1,285
465
8,972
14,509
11,908
0
5,019
9,490
59,854
0
W
Cernunnos
SilencedHaahaa
Cernunnos
15,283
5,823
222
3,944
9,923
5,778
336
3,378
6,473
6,662
85,154
L
Cernunnos
SuperGeNovKane
Cernunnos
5,795
2,582
0
7,440
16,103
5,128
404
2,934
13,169
0
80,117
W
King Arthur
Troll1n420
King Arthur
6,223
746
0
2,408
16,914
8,390
829
8,926
7,966
220
46,141
L
Aphrodite
Zacku597
Aphrodite
13,655
627
492
9,848
19,768
7,895
0
4,458
15,310
50,166
0
W
Thanatos
firsthalthor
Thanatos
14,183
2,894
0
13,774
19,363
10,674
2,939
9,578
9,442
6,661
80,320
L
Awilix
ichtiger95
Awilix
3,367
1,013
0
1,720
18,502
7,430
0
5,375
13,127
0
45,825
W
Poseidon
rojox124
Poseidon
14,703
1,882
0
6,458
12,793
6,200
1,628
7,615
4,968
110,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,064
Gold Earned
51,937
601
Minions Killed
494
0
Camps Cleared
0
2,046,791
Distance Traveled
1,933,525
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,733
467
47
2
0
401,989
4
L
Sylvanus
12,207
531
116
5
0
317,370
6
L
Zhong Kui
10,005
435
101
4
0
402,155
6
W
Cernunnos
13,270
577
154
7
0
406,009
2
L
Cernunnos
10,363
451
119
5
0
367,948
8
W
King Arthur
10,542
458
94
4
0
356,391
6
L
Aphrodite
9,667
420
91
4
0
412,230
3
W
Thanatos
12,682
551
133
6
0
451,408
0
L
Awilix
9,695
422
67
3
0
433,822
0
W
Poseidon
12,837
558
173
8
0
430,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role