Player Matchup

Ra
Ra
Juancar1722
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,163 Elo+
Solo
Mercury
Mercury
ProBukashka
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,345 Elo+
Solo
Chaac
Chaac
UbuNtu1910
Chaac
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 111L
1,590 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,366 Elo+

VS

Team Averages
Level 73
1,567 SR
1,392 Elo+
Neith
Neith
FaintFanat1
Neith
Level 75
God Stats
42W - 39L
1,500 SR
Queue Stats
42W - 40L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Zocatoo
Kuzenbo
Level 76
God Stats
6W - 6L
1,500 SR
Queue Stats
238W - 276L
1,339 Elo+
Party 1
Chang'e
Chang'e
simplycaarl
Chang'e
Level 69
God Stats
10W - 9L
1,702 SR
Queue Stats
249W - 293L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 2
11,257
625
10,034
15,738
6,292
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
ProBukashka
Mercury
13
1 / 3 / 0
10,066
559
5,982
16,266
6,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
3 / 2 / 2
10,682
593
17,829
22,251
19,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
11,389
633
13,339
13,188
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Zocatoo
Kuzenbo
16
1 / 1 / 12
12,565
698
10,824
14,832
20,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
simplycaarl
Chang'e
17
10 / 2 / 3
13,285
738
19,914
15,775
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
14
14
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
3
9
2
0.44
L
Mercury
ProBukashka
Mercury
1
3
0
0.33
L
Chaac
3
2
2
2
W
Kuzenbo
Zocatoo
Kuzenbo
1
1
12
7
W
Chang'e
simplycaarl
Chang'e
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,845
Damage
44,077
54,255
Taken
43,795
32,155
Mitigated
32,635
21,545
Healing
22,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,339
7,809
1,302
4,918
13,188
5,209
1,009
1,645
11,093
0
62,315
L
10,034
354
2,395
2,321
15,738
6,292
0
10,756
4,662
53,597
0
L
Mercury
ProBukashka
Mercury
5,982
1,068
445
4,195
16,266
6,105
0
7,354
8,568
0
53,127
L
Chaac
17,829
3,969
1,080
11,109
22,251
19,758
0
12,011
9,847
0
61,568
W
Kuzenbo
Zocatoo
Kuzenbo
10,824
3,700
0
4,024
14,832
20,830
636
4,094
10,411
32,398
0
W
Chang'e
simplycaarl
Chang'e
19,914
376
3,837
8,813
15,775
6,596
1,639
4,361
11,189
65,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
37,239
226
Minions Killed
192
0
Camps Cleared
0
1,026,027
Distance Traveled
910,978
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,389
633
75
4
0
261,770
2
L
Ra
11,257
625
80
4
0
283,604
3
L
Mercury
10,066
559
73
4
0
384,759
8
L
Chaac
10,682
593
73
4
0
357,664
2
W
Kuzenbo
12,565
698
33
2
0
315,440
3
W
Chang'e
13,285
738
84
5
0
333,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role