Player Matchup

Nike
Nike
AgentIce9
Nike
Level 27
God Stats
1W - 1L
1,498 SR
Queue Stats
1W - 1L
1,315 Elo+
Solo
Izanami
Izanami
Flopodopolous
Izanami
Level 137
God Stats
1W - 0L
1,715 SR
Queue Stats
30W - 23L
1,811 Elo+
Party 2
Apollo
Apollo
MurderKarp
Apollo
Level 147
God Stats
2W - 1L
1,828 SR
Queue Stats
163W - 125L
1,641 Elo+
Party 2
Chiron
Chiron
SoStonedCantAim
Chiron
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
156W - 63L
1,974 Elo+
Party 2
Neith
Neith
WhatsGankMean
Neith
Level 6
God Stats
5W - 2L
1,788 SR
Queue Stats
92W - 36L
1,974 Elo+
Party 2
Team Averages
Level 65
1,666 SR
1,743 Elo+

VS

Team Averages
Level 42
1,631 SR
1,641 Elo+
Olorun
Olorun
CvatroBlitz
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,292 Elo+
Solo
Erlang Shen
Erlang Shen
IYourzTruly
Erlang Shen
Level 26
God Stats
2W - 2L
1,540 SR
Queue Stats
14W - 11L
1,833 Elo+
Party 1
Xbalanque
Xbalanque
JokesOverUrDead
Xbalanque
Level 7
God Stats
1W - 2L
1,820 SR
Queue Stats
3W - 4L
1,721 Elo+
Party 3
Cthulhu
Cthulhu
SilentAkaza
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,738 Elo+
Party 1
Thanatos
Thanatos
codedog14
Thanatos
Level 120
God Stats
2W - 1L
1,794 SR
Queue Stats
3W - 4L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
0 / 4 / 1
5,357
487
1,818
6,370
1,792
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
9
2 / 3 / 3
5,706
519
5,691
6,774
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
MurderKarp
Apollo
11
1 / 0 / 2
6,261
569
4,398
6,796
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 5
6,658
605
7,980
5,856
1,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 3
6,219
565
4,463
6,283
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 4 / 5
5,028
457
5,048
8,244
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
IYourzTruly
Erlang Shen
10
4 / 1 / 2
6,142
558
5,430
4,798
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
JokesOverUrDead
Xbalanque
8
0 / 5 / 1
4,827
439
752
6,301
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SilentAkaza
Cthulhu
6
0 / 3 / 2
4,346
395
2,832
6,809
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
codedog14
Thanatos
10
3 / 0 / 1
6,282
571
4,378
7,875
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
13
Kills
7
8
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
0
4
1
0.13
L
Olorun
0
4
5
0.63
W
Izanami
2
3
3
1.17
L
Erlang Shen
IYourzTruly
Erlang Shen
4
1
2
5
L
Xbalanque
JokesOverUrDead
Xbalanque
0
5
1
0.1
W
Apollo
MurderKarp
Apollo
1
0
2
2
L
Cthulhu
SilentAkaza
Cthulhu
0
3
2
0.33
W
6
1
5
8.5
W
4
0
3
5.5
L
Thanatos
codedog14
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
18,440
32,079
Taken
34,027
10,403
Mitigated
12,649
10,223
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
1,818
311
159
357
6,370
1,792
32
967
5,378
0
15,141
L
Olorun
5,048
2,159
556
3,239
8,244
2,279
0
198
8,046
24,737
0
W
Izanami
5,691
3,113
0
927
6,774
3,078
591
2,462
4,290
2,038
26,067
L
Erlang Shen
IYourzTruly
Erlang Shen
5,430
2,275
0
654
4,798
3,251
604
21
4,777
2,452
21,844
L
Xbalanque
JokesOverUrDead
Xbalanque
752
299
0
1,209
6,301
1,302
0
0
6,301
0
12,072
W
Apollo
MurderKarp
Apollo
4,398
1,456
0
4,507
6,796
1,948
406
1,145
5,626
0
35,405
L
Cthulhu
SilentAkaza
Cthulhu
2,832
240
0
595
6,809
3,559
0
164
6,645
11,690
0
W
7,980
3,926
743
2,007
5,856
1,829
1,079
2,516
3,165
0
31,905
W
4,463
1,276
0
1,523
6,283
1,756
1,072
852
5,306
0
30,633
L
Thanatos
codedog14
Thanatos
4,378
458
0
8,727
7,875
2,258
0
129
7,746
0
27,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
26,625
269
Minions Killed
181
0
Camps Cleared
0
974,720
Distance Traveled
1,012,534
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,357
487
44
4
0
193,485
1
L
Olorun
5,028
457
30
3
0
186,484
1
W
Izanami
5,706
519
41
4
0
180,240
2
L
Erlang Shen
6,142
558
49
4
0
205,148
0
L
Xbalanque
4,827
439
27
2
0
215,822
2
W
Apollo
6,261
569
77
7
0
209,450
1
L
Cthulhu
4,346
395
15
1
0
156,370
0
W
Chiron
6,658
605
60
5
0
198,425
0
W
Neith
6,219
565
47
4
0
193,120
1
L
Thanatos
6,282
571
60
5
0
248,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role