Player Matchup

Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FEARLESS_BEN
Neith
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1
Merlin
Merlin
SUPER_PAANTIEEZ
Merlin
Level 102
God Stats
3W - 4L
1,827 SR
Queue Stats
150W - 267L
1,387 Elo+
Party 1
Erlang Shen
Erlang Shen
iLushin_20
Erlang Shen
Level 123
God Stats
7W - 14L
1,280 SR
Queue Stats
165W - 247L
1,553 Elo+
Party 1
Team Averages
Level 100
1,521 SR
1,488 Elo+

VS

Team Averages
Level 60
1,476 SR
1,415 Elo+
Freya
Freya
Crona
Freya
Level 160
God Stats
9W - 7L
1,500 SR
Queue Stats
700W - 757L
1,657 Elo+
Solo
Discordia
Discordia
Flutes n Burnz
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,411 Elo+
Party 3
Jing Wei
Jing Wei
Syrij
Jing Wei
Level 43
God Stats
7W - 17L
1,382 SR
Queue Stats
23W - 45L
1,424 Elo+
Party 3
Ganesha
Ganesha
Tooti0
Ganesha
Level 48
God Stats
0W - 9L
1,500 SR
Queue Stats
98W - 121L
1,331 Elo+
Party 2
Thanatos
Thanatos
aguywhocares
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
7 / 1 / 2
8,366
697
6,462
7,396
2,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
 
Cerberus
9
1 / 1 / 6
6,111
509
3,756
8,435
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 4
6,800
567
5,669
4,689
1,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
7 / 2 / 6
7,456
621
6,801
5,508
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
iLushin_20
Erlang Shen
13
1 / 0 / 1
7,923
660
1,856
5,425
2,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Crona
Freya
12
0 / 1 / 1
6,794
566
4,271
6,815
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Flutes n Burnz
Discordia
5
0 / 9 / 1
4,349
362
851
5,639
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Syrij
Jing Wei
8
0 / 3 / 2
5,063
422
5,801
8,971
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Tooti0
Ganesha
9
0 / 2 / 2
5,938
495
1,839
7,526
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
aguywhocares
Thanatos
10
3 / 5 / 0
6,626
552
1,090
8,415
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
3
4
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
1
2
8
W
Cerberus
 
Cerberus
1
1
6
4
L
Freya
Crona
Freya
0
1
1
0.5
W
3
0
4
5
L
Discordia
Flutes n Burnz
Discordia
0
9
1
0.06
W
7
2
6
5
L
Jing Wei
Syrij
Jing Wei
0
3
2
0.33
L
Ganesha
Tooti0
Ganesha
0
2
2
0.5
L
Thanatos
aguywhocares
Thanatos
3
5
0
0.6
W
Erlang Shen
iLushin_20
Erlang Shen
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,544
Damage
13,852
31,453
Taken
37,366
12,204
Mitigated
10,560
9,976
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,462
1,457
0
611
7,396
2,620
136
1,159
6,237
0
56,295
W
Cerberus
 
Cerberus
3,756
618
0
3,330
8,435
3,467
118
946
7,489
18,606
0
L
Freya
Crona
Freya
4,271
1,742
0
3,750
6,815
2,144
0
91
6,724
42,898
0
W
5,669
2,170
0
2,382
4,689
1,349
628
624
4,065
0
41,101
L
Discordia
Flutes n Burnz
Discordia
851
434
0
248
5,639
1,297
0
2,552
2,895
5,463
0
W
6,801
770
0
1,459
5,508
1,973
199
1,201
4,307
33,328
0
L
Jing Wei
Syrij
Jing Wei
5,801
4,540
0
3,641
8,971
2,013
0
3,745
5,106
0
23,182
L
Ganesha
Tooti0
Ganesha
1,839
124
0
1,117
7,526
2,763
0
1,911
5,537
19,687
0
L
Thanatos
aguywhocares
Thanatos
1,090
490
0
5,133
8,415
2,343
0
1,736
6,547
0
20,208
W
Erlang Shen
iLushin_20
Erlang Shen
1,856
997
0
2,194
5,425
2,795
320
3,031
2,394
0
39,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
28,770
374
Minions Killed
233
0
Camps Cleared
0
1,215,746
Distance Traveled
1,114,393
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,366
697
105
9
0
249,425
5
W
Cerberus
6,111
509
35
3
0
261,399
1
L
Freya
6,794
566
104
9
0
222,499
0
W
Neith
6,800
567
71
6
0
219,087
2
L
Discordia
4,349
362
16
1
0
204,011
3
W
Merlin
7,456
621
72
6
0
214,435
4
L
Jing Wei
5,063
422
43
4
0
226,528
0
L
Ganesha
5,938
495
12
1
0
234,305
1
L
Thanatos
6,626
552
58
5
0
227,050
0
W
Erlang Shen
7,923
660
91
8
0
271,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role