Player Matchup

Ra
Ra
Gold II
Auronos
Ra
Gold II
Level 160
God Stats
15W - 12L
1,761 SR
Queue Stats
734W - 730L
1,734 MMR
Solo
Susano
Susano
Gold III
BananaEsports
Susano
Gold III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 74L
1,690 MMR
Party 2
Yemoja
Yemoja
Gold V
NoComp
Yemoja
Gold V
Level 122
God Stats
13W - 9L
1,840 SR
Queue Stats
42W - 35L
1,644 MMR
Party 2
Amaterasu
Amaterasu
Gold I
SilverWill
Amaterasu
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum IV
water345734
Cupid
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,620 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,655 SR
1,726 MMR
Bellona
Bellona
Platinum III
Blerome
Bellona
Platinum III
Level 160
God Stats
5W - 8L
1,500 SR
Queue Stats
334W - 322L
1,780 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Redbatt
Tsukuyomi
Gold II
Level 155
God Stats
2W - 2L
1,715 SR
Queue Stats
85W - 75L
1,802 MMR
Party 1
Rama
Rama
Gold V
arcanê
Rama
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 42L
1,624 MMR
Solo
Janus
Janus
Gold IV
jjk550
Janus
Gold IV
Level 151
God Stats
7W - 7L
1,774 SR
Queue Stats
143W - 136L
1,721 MMR
Party 1
Ganesha
Ganesha
Gold IV
tvmdcarmine
Ganesha
Gold IV
Level 145
God Stats
2W - 2L
1,788 SR
Queue Stats
220W - 202L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,507
612
1,638
1,998
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 0 / 1
5,503
611
1,895
5,398
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
NoComp
Yemoja
7
0 / 0 / 3
4,889
543
1,375
4,346
1,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
SilverWill
Amaterasu
10
2 / 1 / 1
5,546
616
4,824
7,701
5,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 2 / 0
5,879
653
4,383
6,136
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
PersephoneSetDanzaburouNu WaNemesis

VS

Bans
ScyllaThorApolloThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blerome
Bellona
7
0 / 4 / 0
4,441
493
2,768
6,130
2,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Redbatt
Tsukuyomi
9
2 / 0 / 2
5,356
595
3,221
4,236
1,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
arcanê
Rama
6
1 / 4 / 0
4,339
482
3,756
5,190
997
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
jjk550
Janus
10
1 / 1 / 2
5,452
606
1,529
3,676
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
tvmdcarmine
Ganesha
8
0 / 2 / 2
4,909
545
622
3,562
1,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
4
4
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
4
0
1
4.5
L
Bellona
Blerome
Bellona
0
4
0
0
W
Yemoja
NoComp
Yemoja
0
0
3
1.5
L
Tsukuyomi
Redbatt
Tsukuyomi
2
0
2
3
W
Amaterasu
SilverWill
Amaterasu
2
1
1
2.5
L
Rama
arcanê
Rama
1
4
0
0.25
L
Janus
jjk550
Janus
1
1
2
2
L
Ganesha
tvmdcarmine
Ganesha
0
2
2
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,115
Damage
11,896
25,579
Taken
22,794
12,379
Mitigated
7,136
13,432
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,638
164
155
701
1,998
537
264
482
1,468
31,575
0
W
1,895
470
0
2,980
5,398
1,519
0
236
5,134
0
28,151
L
Bellona
Blerome
Bellona
2,768
1,592
0
2,318
6,130
2,775
0
815
5,315
92
18,474
W
Yemoja
NoComp
Yemoja
1,375
566
646
1,967
4,346
1,537
62
550
3,784
12,812
0
L
Tsukuyomi
Redbatt
Tsukuyomi
3,221
880
0
1,550
4,236
1,119
0
546
3,690
0
25,964
W
Amaterasu
SilverWill
Amaterasu
4,824
2,552
0
4,152
7,701
5,798
0
522
7,142
3,489
21,935
L
Rama
arcanê
Rama
3,756
3,187
0
1,486
5,190
997
0
834
4,310
0
17,200
L
Janus
jjk550
Janus
1,529
196
0
1,350
3,676
892
0
793
2,821
34,598
0
L
Ganesha
tvmdcarmine
Ganesha
622
196
0
896
3,562
1,353
0
1,223
2,213
9,989
0
W
4,383
2,580
0
2,831
6,136
2,988
0
323
5,813
3,507
25,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
24,497
284
Minions Killed
236
0
Camps Cleared
0
870,753
Distance Traveled
891,412
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,507
612
88
10
0
192,068
4
W
Susano
5,503
611
60
7
0
182,646
2
L
Bellona
4,441
493
41
5
0
182,875
1
W
Yemoja
4,889
543
17
2
0
180,079
2
L
Tsukuyomi
5,356
595
65
7
0
204,836
1
W
Amaterasu
5,546
616
53
6
0
176,671
1
L
Rama
4,339
482
38
4
0
127,802
0
L
Janus
5,452
606
87
10
0
183,885
1
L
Ganesha
4,909
545
5
1
0
192,014
6
W
Cupid
5,879
653
66
7
0
139,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role