Player Matchup

Cupid
Cupid
Silver I
Ceruzz
Cupid
Silver I
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,558 MMR
Solo
Athena
Athena
Gold III
Ekasoly
Athena
Gold III
Level 153
God Stats
3W - 8L
1,152 SR
Queue Stats
256W - 240L
1,569 MMR
Solo
Mercury
Mercury
Bronze III
Shadisc
Mercury
Bronze III
Level 102
God Stats
4W - 5L
1,634 SR
Queue Stats
35W - 44L
1,589 MMR
Solo
Fenrir
Fenrir
Gold IV
TheTruthTortoise
Fenrir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
zBardinho
Nu Wa
Platinum V
Level 114
God Stats
5W - 2L
1,789 SR
Queue Stats
18W - 17L
1,878 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,515 SR
1,619 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 159
1,515 SR
1,596 MMR
Yemoja
Yemoja
Bronze III
NomeManero
Yemoja
Bronze III
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 MMR
Party 1
Rama
Rama
Platinum I
PauloNoLondra
Rama
Platinum I
Level 160
God Stats
45W - 41L
1,542 SR
Queue Stats
228W - 225L
1,973 MMR
Party 2
Apollo
Apollo
Platinum V
TravisFimmel
Apollo
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold III
narduSS
Janus
Gold III
Level 157
God Stats
4W - 5L
1,715 SR
Queue Stats
63W - 71L
1,509 MMR
Solo
Sylvanus
Sylvanus
Bronze III
ØtakuMyLife
Sylvanus
Bronze III
Level 160
God Stats
4W - 3L
1,319 SR
Queue Stats
11W - 9L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ceruzz
Cupid
7
1 / 1 / 0
3,716
531
1,631
3,642
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Ekasoly
Athena
5
0 / 2 / 0
3,675
525
824
5,127
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Shadisc
Mercury
4
0 / 2 / 1
3,350
479
677
2,666
624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 2 / 0
3,969
567
1,917
3,728
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
zBardinho
Nu Wa
7
0 / 3 / 1
3,891
556
2,912
3,677
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiPersephoneNemesisSet

VS

Bans
Erlang ShenCthulhuGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NomeManero
Yemoja
7
0 / 0 / 4
4,124
589
1,249
1,711
534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 1
4,034
576
3,012
3,563
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
9
6 / 0 / 3
5,389
770
3,400
4,363
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
narduSS
Janus
9
2 / 0 / 5
5,054
722
3,423
2,631
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
ØtakuMyLife
Sylvanus
8
1 / 1 / 2
4,620
660
1,896
3,164
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ceruzz
Cupid
1
1
0
1
L
Athena
Ekasoly
Athena
0
2
0
0
W
Yemoja
NomeManero
Yemoja
0
0
4
2
W
1
1
1
1.5
L
Mercury
Shadisc
Mercury
0
2
1
0.25
L
1
2
0
0.5
W
Apollo
6
0
3
7.5
W
Janus
narduSS
Janus
2
0
5
4.5
L
Nu Wa
zBardinho
Nu Wa
0
3
1
0.17
W
Sylvanus
ØtakuMyLife
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,961
Damage
12,980
18,840
Taken
15,432
6,412
Mitigated
6,174
6,454
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ceruzz
Cupid
1,631
747
297
1,827
3,642
795
0
504
3,138
0
14,614
L
Athena
Ekasoly
Athena
824
498
0
1,146
5,127
1,862
0
1,726
3,357
8,342
0
W
Yemoja
NomeManero
Yemoja
1,249
291
202
989
1,711
534
0
459
1,230
7,084
0
W
3,012
2,624
0
2,061
3,563
780
590
450
3,091
0
20,659
L
Mercury
Shadisc
Mercury
677
256
0
801
2,666
624
0
719
1,899
0
7,631
L
1,917
790
0
1,555
3,728
2,208
288
1,751
1,977
1,095
12,939
W
Apollo
3,400
2,027
0
2,219
4,363
1,421
110
758
3,503
0
19,657
W
Janus
narduSS
Janus
3,423
823
0
1,102
2,631
601
0
1,671
808
28,309
0
L
Nu Wa
zBardinho
Nu Wa
2,912
946
0
828
3,677
923
0
1,666
1,901
19,793
0
W
Sylvanus
ØtakuMyLife
Sylvanus
1,896
638
0
1,154
3,164
2,838
0
319
2,826
23,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,601
Gold Earned
23,221
153
Minions Killed
207
0
Camps Cleared
0
607,694
Distance Traveled
647,143
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,716
531
36
5
0
116,054
0
L
Athena
3,675
525
20
3
0
122,271
0
W
Yemoja
4,124
589
18
3
0
123,671
0
W
Rama
4,034
576
33
5
0
119,708
0
L
Mercury
3,350
479
25
4
0
109,594
1
L
Fenrir
3,969
567
27
4
0
144,682
1
W
Apollo
5,389
770
42
6
0
140,883
2
W
Janus
5,054
722
63
9
0
141,205
2
L
Nu Wa
3,891
556
45
6
0
115,093
4
W
Sylvanus
4,620
660
51
7
0
121,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role