Player Matchup

Rama
Rama
Silver I
FatedLurker
Rama
Silver I
Level 118
God Stats
2W - 1L
1,725 SR
Queue Stats
36W - 31L
1,628 MMR
Solo
Bellona
Bellona
Gold V
Mihaicuvalor
Bellona
Gold V
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
88W - 73L
1,598 MMR
Solo
Thoth
Thoth
Gold I
WARNOU
Thoth
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
lawbyo
Thanatos
Gold V
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 60L
1,599 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
mathzY13
Kuzenbo
Gold III
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
22W - 15L
1,638 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,458 SR
1,593 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,629 SR
1,611 MMR
Apollo
Apollo
Silver I
LetMeBaka
Apollo
Silver I
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
83W - 86L
1,603 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Teodariiix
Cu Chulainn
Gold V
Level 117
God Stats
6W - 11L
1,564 SR
Queue Stats
29W - 37L
1,627 MMR
Solo
Scylla
Scylla
Gold II
ilaixd1
Scylla
Gold II
Level 122
God Stats
5W - 4L
1,487 SR
Queue Stats
130W - 135L
1,643 MMR
Solo
Chronos
Chronos
Gold V
imT0P1
Chronos
Gold V
Level 159
God Stats
1W - 1L
1,892 SR
Queue Stats
24W - 20L
1,596 MMR
Solo
Xing Tian
Xing Tian
Bronze III
oceashe
Xing Tian
Bronze III
Level 98
God Stats
8W - 4L
1,703 SR
Queue Stats
19W - 20L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
12,361
562
7,362
12,021
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Mihaicuvalor
Bellona
19
3 / 3 / 12
12,428
565
16,507
22,798
17,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
WARNOU
Thoth
19
5 / 0 / 12
12,213
555
19,151
8,640
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
lawbyo
Thanatos
20
14 / 2 / 3
13,577
617
18,522
16,547
14,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
mathzY13
Kuzenbo
15
2 / 1 / 12
10,932
497
9,144
12,435
12,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AphroditeSetFenrirNu WaTsukuyomi

VS

Bans
JanusMercuryKhepriNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LetMeBaka
Apollo
16
2 / 5 / 2
10,149
461
6,287
15,628
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Teodariiix
Cu Chulainn
16
2 / 6 / 2
10,091
459
11,835
23,037
16,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
ilaixd1
Scylla
16
2 / 5 / 1
9,737
443
8,627
13,238
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
imT0P1
Chronos
18
1 / 5 / 0
10,703
487
6,990
19,145
6,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
oceashe
Xing Tian
13
0 / 6 / 2
8,649
393
7,508
18,249
15,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
27
Kills
7
7
Deaths
27
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Apollo
LetMeBaka
Apollo
2
5
2
0.6
W
Bellona
Mihaicuvalor
Bellona
3
3
12
3
L
Cu Chulainn
Teodariiix
Cu Chulainn
2
6
2
0.5
W
Thoth
WARNOU
Thoth
5
0
12
11
L
Scylla
ilaixd1
Scylla
2
5
1
0.5
L
Chronos
imT0P1
Chronos
1
5
0
0.2
W
Thanatos
lawbyo
Thanatos
14
2
3
7.75
W
Kuzenbo
mathzY13
Kuzenbo
2
1
12
8
L
Xing Tian
oceashe
Xing Tian
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,686
Damage
41,247
72,441
Taken
89,297
52,794
Mitigated
47,238
39,159
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,362
5,955
0
7,056
12,021
4,489
2,070
6,086
5,870
0
88,226
L
Apollo
LetMeBaka
Apollo
6,287
2,387
0
4,895
15,628
5,412
37
2,766
12,736
0
62,753
W
Bellona
Mihaicuvalor
Bellona
16,507
10,773
0
13,556
22,798
17,925
1,709
4,334
17,667
0
80,538
L
Cu Chulainn
Teodariiix
Cu Chulainn
11,835
3,166
0
7,147
23,037
16,311
0
4,287
18,670
3,191
55,054
W
Thoth
WARNOU
Thoth
19,151
242
0
726
8,640
3,309
1,281
3,798
4,722
85,498
0
L
Scylla
ilaixd1
Scylla
8,627
453
249
2,306
13,238
3,728
0
8,934
3,782
66,025
0
L
Chronos
imT0P1
Chronos
6,990
2,506
0
5,948
19,145
6,225
0
4,915
14,126
87,570
0
W
Thanatos
lawbyo
Thanatos
18,522
7,067
0
16,590
16,547
14,748
432
4,090
12,263
11,941
108,824
W
Kuzenbo
mathzY13
Kuzenbo
9,144
3,067
0
1,231
12,435
12,323
255
5,078
7,175
27,407
0
L
Xing Tian
oceashe
Xing Tian
7,508
556
0
1,573
18,249
15,562
120
6,827
11,202
30,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,511
Gold Earned
49,329
623
Minions Killed
581
0
Camps Cleared
0
2,177,747
Distance Traveled
2,017,882
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,361
562
149
7
0
376,158
8
L
Apollo
10,149
461
115
5
0
428,700
3
W
Bellona
12,428
565
150
7
0
438,556
3
L
Cu Chulainn
10,091
459
114
5
0
401,207
3
W
Thoth
12,213
555
136
6
0
482,505
8
L
Scylla
9,737
443
131
6
0
410,067
5
L
Chronos
10,703
487
182
8
0
396,395
6
W
Thanatos
13,577
617
162
7
0
430,680
3
W
Kuzenbo
10,932
497
26
1
0
449,848
11
L
Xing Tian
8,649
393
39
2
0
381,513
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role