Player Matchup

Heimdallr
Heimdallr
RussianWolf717
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,435 Elo+
Solo
Neith
Neith
ST x Dripp
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
ayresluna
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
iUseFennec
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
lacefamily
Cthulhu
Level 8
God Stats
1W - 1L
1,385 SR
Queue Stats
9W - 14L
1,440 Elo+
Solo
Team Averages
Level 5
1,477 SR
1,487 Elo+

VS

Team Averages
Level 10
1,500 SR
1,523 Elo+
Pele
Pele
 
Pele
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
B SCHMITZ 77
Hachiman
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 78L
1,881 Elo+
Solo
Sol
Sol
JakLuster
Sol
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,299 Elo+
Solo
King Arthur
King Arthur
LordeVixon
King Arthur
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 84L
1,434 Elo+
Solo
Olorun
Olorun
christine-viegas
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RussianWolf717
Heimdallr
13
3 / 12 / 3
8,595
430
10,187
14,597
4,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
8
1 / 7 / 4
6,845
342
4,636
7,635
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ayresluna
Nemesis
10
1 / 10 / 2
7,836
392
2,727
12,291
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 9 / 5
9,388
469
8,429
17,499
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
lacefamily
Cthulhu
8
0 / 13 / 6
7,050
353
836
16,762
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
12 / 3 / 10
10,962
548
11,263
11,544
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
B SCHMITZ 77
Hachiman
19
15 / 3 / 3
12,157
608
14,549
10,433
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 2 / 4
8,858
443
8,473
7,283
2,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LordeVixon
King Arthur
16
10 / 1 / 8
11,197
560
8,455
13,264
9,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 8 / 7
8,776
439
2,302
11,913
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
11
Kills
45
51
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
3
10
5.67
W
Hachiman
B SCHMITZ 77
Hachiman
15
3
3
5.5
W
7
2
4
4.5
W
King Arthur
LordeVixon
King Arthur
10
1
8
14
L
Heimdallr
RussianWolf717
Heimdallr
3
12
3
0.38
L
Neith
1
7
4
0.43
L
Nemesis
ayresluna
Nemesis
1
10
2
0.2
W
1
8
7
0.56
L
6
9
5
0.94
L
Cthulhu
lacefamily
Cthulhu
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,815
Damage
45,042
68,784
Taken
54,437
31,245
Mitigated
29,643
5,999
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,263
2,969
0
4,284
11,544
6,377
99
2,483
9,061
0
43,933
W
Hachiman
B SCHMITZ 77
Hachiman
14,549
9,649
0
250
10,433
6,989
5,338
799
9,634
10,004
104,473
W
8,473
1,467
342
2,450
7,283
2,028
0
1,210
6,073
19,748
0
W
King Arthur
LordeVixon
King Arthur
8,455
1,250
0
1,485
13,264
9,928
953
2,756
10,508
0
43,104
L
Heimdallr
RussianWolf717
Heimdallr
10,187
5,011
0
1,562
14,597
4,472
834
2,291
12,231
0
39,670
L
Neith
4,636
2,619
0
1,264
7,635
1,874
707
1,804
5,781
0
14,041
L
Nemesis
ayresluna
Nemesis
2,727
1,337
0
2,028
12,291
3,015
0
1,611
10,680
0
24,413
W
2,302
758
125
1,933
11,913
4,321
472
2,017
9,754
18,909
0
L
8,429
2,339
0
881
17,499
13,054
681
3,540
13,763
20,697
0
L
Cthulhu
lacefamily
Cthulhu
836
836
0
264
16,762
8,830
309
2,052
14,610
7,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
51,950
141
Minions Killed
378
0
Camps Cleared
0
1,556,957
Distance Traveled
1,649,595
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,962
548
63
3
0
356,424
3
W
Hachiman
12,157
608
174
9
0
304,345
0
W
Sol
8,858
443
26
1
0
200,830
1
W
King Arthur
11,197
560
83
4
0
441,820
0
L
Heimdallr
8,595
430
53
3
0
288,903
5
L
Neith
6,845
342
22
1
0
223,948
3
L
Nemesis
7,836
392
32
2
0
337,552
0
W
Olorun
8,776
439
32
2
0
346,176
1
L
Ymir
9,388
469
26
1
0
356,687
4
L
Cthulhu
7,050
353
8
0
0
349,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role