Player Matchup

Heimdallr
Heimdallr
HAMMR1
Heimdallr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,420 Elo+
Solo
Bellona
Bellona
Mclovin0608
Bellona
Level 23
God Stats
16W - 23L
1,605 SR
Queue Stats
118W - 118L
1,573 Elo+
Solo
Thanatos
Thanatos
Opwa
Thanatos
Level 8
God Stats
12W - 10L
1,194 SR
Queue Stats
15W - 15L
1,286 Elo+
Solo
Terra
Terra
Schiltje20
Terra
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 71L
1,581 Elo+
Solo
Izanami
Izanami
xxeraa
Izanami
Level 16
God Stats
3W - 4L
1,240 SR
Queue Stats
35W - 30L
1,315 Elo+
Solo
Team Averages
Level 16
1,408 SR
1,435 Elo+

VS

Team Averages
Level 10
1,526 SR
1,393 Elo+
Chang'e
Chang'e
HolyGloryJuice
Chang'e
Level 18
God Stats
10W - 8L
1,500 SR
Queue Stats
27W - 28L
1,283 Elo+
Party 1
Cerberus
Cerberus
TheScaryNeO
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,040 Elo+
Party 1
Set
Set
TuKalbo
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,670 Elo+
Party 2
Kali
Kali
Zomb1emum
Kali
Level 8
God Stats
2W - 2L
1,630 SR
Queue Stats
3W - 11L
1,185 Elo+
Solo
Ra
Ra
erisperis
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HAMMR1
Heimdallr
18
8 / 0 / 22
11,258
1,126
27,770
10,501
4,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Mclovin0608
Bellona
18
12 / 2 / 18
11,986
1,199
15,092
10,584
13,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Opwa
Thanatos
17
6 / 3 / 20
10,518
1,052
6,656
9,441
3,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
18
6 / 0 / 23
11,974
1,197
8,186
10,623
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
xxeraa
Izanami
17
4 / 1 / 19
10,555
1,056
8,384
8,974
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

284

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
9,941
994
6,610
12,973
9,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
TheScaryNeO
Cerberus
15
3 / 2 / 2
10,238
1,024
9,154
12,335
9,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Set
15
1 / 16 / 4
9,520
952
13,731
23,229
11,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
14
0 / 10 / 1
8,630
863
2,823
14,373
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 3
9,898
990
12,116
9,978
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
19
36
Kills
6
6
Deaths
36
102
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HAMMR1
Heimdallr
8
0
22
19
L
1
1
3
2.5
W
Bellona
Mclovin0608
Bellona
12
2
18
10.5
W
Thanatos
Opwa
Thanatos
6
3
20
5.33
W
Terra
6
0
23
17.5
L
Cerberus
TheScaryNeO
Cerberus
3
2
2
2
L
Set
1
16
4
0.19
L
Kali
0
10
1
0.05
L
1
7
3
0.36
W
Izanami
xxeraa
Izanami
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,088
Damage
44,434
50,123
Taken
72,888
36,124
Mitigated
40,388
17,643
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HAMMR1
Heimdallr
27,770
18,127
0
2,785
10,501
4,595
0
5,826
4,541
0
45,141
L
6,610
1,445
728
1,368
12,973
9,521
0
1,222
11,676
29,872
0
W
Bellona
Mclovin0608
Bellona
15,092
5,678
0
988
10,584
13,069
0
5,506
4,879
0
31,799
W
Thanatos
Opwa
Thanatos
6,656
1,612
0
4,659
9,441
3,526
0
4,732
4,625
0
12,219
W
Terra
8,186
2,474
3,486
3,268
10,623
11,267
0
6,080
4,377
16,579
0
L
Cerberus
TheScaryNeO
Cerberus
9,154
412
0
2,604
12,335
9,628
0
1,979
10,306
14,239
0
L
Set
13,731
6,654
0
3,795
23,229
11,970
0
1,926
21,078
0
29,158
L
Kali
2,823
1,788
0
1,243
14,373
5,777
0
1,800
12,422
0
9,528
L
12,116
1,177
731
292
9,978
3,492
0
1,259
8,694
34,347
0
W
Izanami
xxeraa
Izanami
8,384
5,182
0
2,457
8,974
3,667
0
5,057
3,821
0
45,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,291
Gold Earned
48,227
217
Minions Killed
188
5
Camps Cleared
3
965,198
Distance Traveled
788,559
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,258
1,126
45
5
0
204,225
0
L
Chang'e
9,941
994
50
5
1
184,565
0
W
Bellona
11,986
1,199
45
5
3
191,649
3
W
Thanatos
10,518
1,052
8
1
1
175,905
0
W
Terra
11,974
1,197
15
2
0
230,494
3
L
Cerberus
10,238
1,024
23
2
0
182,693
0
L
Set
9,520
952
32
3
1
174,761
0
L
Kali
8,630
863
22
2
0
85,109
1
L
Ra
9,898
990
61
6
1
161,431
1
W
Izanami
10,555
1,056
104
10
1
162,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role