Player Matchup

King Arthur
King Arthur
Kakashiguey
King Arthur
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 52L
1,513 Elo+
Party 2
Thoth
Thoth
KillaKev1277
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,078 Elo+
Party 2
Cerberus
Cerberus
MASPUTO
Cerberus
Level 17
God Stats
0W - 1L
1,826 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
PmMeCoupons
Medusa
Level 49
God Stats
33W - 23L
1,615 SR
Queue Stats
51W - 54L
1,576 Elo+
Solo
Ratatoskr
Ratatoskr
Tuokyo
Ratatoskr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 72
1,588 SR
1,433 Elo+

VS

Team Averages
Level 136
1,542 SR
1,459 Elo+
Cu Chulainn
Cu Chulainn
GodsLastZombie
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KING4GOLDD
Kali
Level 118
God Stats
8W - 6L
1,711 SR
Queue Stats
1,071W - 1,111L
1,483 Elo+
Solo
Cernunnos
Cernunnos
TabikeGamer
Cernunnos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,281 Elo+
Party 1
Vulcan
Vulcan
TheRealAlpha363
Vulcan
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 37L
1,749 Elo+
Solo
Athena
Athena
TheSamuGamer33
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kakashiguey
King Arthur
10
0 / 4 / 0
4,798
685
1,637
6,706
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 2 / 0
5,113
730
1,863
3,891
1,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
MASPUTO
Cerberus
11
1 / 4 / 1
5,948
850
2,675
10,433
4,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
11
2 / 1 / 0
5,695
814
2,667
6,432
2,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Tuokyo
Ratatoskr
7
0 / 1 / 0
4,447
635
159
1,515
377
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GodsLastZombie
Cu Chulainn
13
4 / 1 / 5
7,311
1,044
6,005
6,059
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 3
7,146
1,021
3,172
4,652
1,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
TabikeGamer
Cernunnos
13
3 / 0 / 4
7,129
1,018
4,722
2,437
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 1 / 4
6,556
937
6,130
3,165
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 7
6,510
930
4,113
6,211
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
12
12
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GodsLastZombie
Cu Chulainn
4
1
5
6.5
W
3
1
3
4.5
L
King Arthur
Kakashiguey
King Arthur
0
4
0
0
L
0
2
0
0
L
Cerberus
MASPUTO
Cerberus
1
4
1
0.38
L
Medusa
2
1
0
2
W
Cernunnos
TabikeGamer
Cernunnos
3
0
4
5
W
2
1
4
4
W
0
0
7
3.5
L
Ratatoskr
Tuokyo
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,001
Damage
24,142
28,977
Taken
22,524
13,412
Mitigated
12,142
4,040
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GodsLastZombie
Cu Chulainn
6,005
682
0
2,045
6,059
4,640
384
1,416
4,643
768
19,617
W
3,172
1,050
0
1,290
4,652
1,802
923
663
3,939
0
17,536
L
King Arthur
Kakashiguey
King Arthur
1,637
120
0
870
6,706
5,190
0
2,796
3,891
0
10,876
L
1,863
267
0
806
3,891
1,427
0
1,646
2,221
7,771
0
L
Cerberus
MASPUTO
Cerberus
2,675
141
0
354
10,433
4,329
0
2,556
7,807
13,863
0
L
Medusa
2,667
1,275
0
1,778
6,432
2,089
0
3,238
3,031
0
14,470
W
Cernunnos
TabikeGamer
Cernunnos
4,722
1,780
0
1,404
2,437
848
2,199
546
1,816
0
20,441
W
6,130
2,868
0
578
3,165
1,080
928
714
2,451
25,838
0
W
4,113
1,126
0
2,063
6,211
3,772
391
1,405
4,706
9,946
0
L
Ratatoskr
Tuokyo
Ratatoskr
159
22
0
232
1,515
377
0
267
1,248
0
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
34,652
87
Minions Killed
165
3
Camps Cleared
8
555,654
Distance Traveled
753,898
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,311
1,044
46
7
1
161,096
1
W
Kali
7,146
1,021
32
5
2
154,072
0
L
King Arthur
4,798
685
22
3
1
135,898
2
L
Thoth
5,113
730
15
2
0
115,664
0
L
Cerberus
5,948
850
24
3
1
129,667
0
L
Medusa
5,695
814
23
3
0
140,655
2
W
Cernunnos
7,129
1,018
35
5
3
132,971
1
W
Vulcan
6,556
937
42
6
2
146,379
0
W
Athena
6,510
930
10
1
0
159,380
2
L
Ratatoskr
4,447
635
3
0
1
33,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role