Player Matchup

Bellona
Bellona
Dzking44
Bellona
Level 105
God Stats
7W - 2L
1,500 SR
Queue Stats
225W - 237L
1,666 Elo+
Party 1
Thoth
Thoth
JuiceK47
Thoth
Level 95
God Stats
3W - 1L
1,832 SR
Queue Stats
99W - 90L
1,717 Elo+
Party 1
Osiris
Osiris
KNBISMA3LxX
Osiris
Level 138
God Stats
5W - 1L
1,710 SR
Queue Stats
17W - 21L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
charlyLAKERS27
Guan Yu
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 30L
1,321 Elo+
Party 2
Nemesis
Nemesis
yeyomastr777
Nemesis
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
233W - 230L
1,489 Elo+
Party 2
Team Averages
Level 110
1,608 SR
1,545 Elo+

VS

Team Averages
Level 136
1,565 SR
1,548 Elo+
Chiron
Chiron
Caizo4102
Chiron
Level 151
God Stats
36W - 27L
1,500 SR
Queue Stats
693W - 718L
1,360 Elo+
Solo
Cabrakan
Cabrakan
Hectic Akatsuki
Cabrakan
Level 158
God Stats
37W - 36L
1,610 SR
Queue Stats
591W - 545L
1,474 Elo+
Solo
Thoth
Thoth
Rogziel333
Thoth
Level 160
God Stats
18W - 29L
1,180 SR
Queue Stats
356W - 352L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuperCuteNarhwal
Cu Chulainn
Level 68
God Stats
1W - 3L
1,715 SR
Queue Stats
10W - 15L
1,795 Elo+
Solo
Osiris
Osiris
XTCloud
Osiris
Level 145
God Stats
3W - 2L
1,822 SR
Queue Stats
88W - 78L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dzking44
Bellona
20
7 / 2 / 7
13,886
579
20,700
17,100
19,357
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
JuiceK47
Thoth
19
6 / 5 / 7
13,022
543
14,860
9,997
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
2 / 4 / 1
13,538
564
9,626
18,334
12,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 0 / 10
11,729
489
3,669
17,905
18,265
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
yeyomastr777
Nemesis
20
11 / 1 / 10
14,069
586
16,829
21,483
13,509
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Caizo4102
Chiron
17
1 / 4 / 4
10,683
445
7,694
16,752
6,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
17
3 / 4 / 2
11,130
464
11,252
14,661
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
19
4 / 4 / 1
12,795
533
10,176
12,864
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
SuperCuteNarhwal
Cu Chulainn
16
2 / 7 / 5
10,660
444
10,547
22,875
8,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
XTCloud
Osiris
18
2 / 9 / 1
11,950
498
11,450
26,411
18,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
28
Kills
12
12
Deaths
28
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
Caizo4102
Chiron
1
4
4
0.75
W
Bellona
Dzking44
Bellona
7
2
7
5.25
L
Cabrakan
3
4
2
1
W
Thoth
JuiceK47
Thoth
6
5
7
1.9
W
Osiris
2
4
1
0.63
L
Thoth
4
4
1
1.13
L
Cu Chulainn
SuperCuteNarhwal
Cu Chulainn
2
7
5
0.64
L
Osiris
XTCloud
Osiris
2
9
1
0.28
W
2
0
10
7
W
Nemesis
yeyomastr777
Nemesis
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,684
Damage
51,119
84,819
Taken
93,563
66,985
Mitigated
47,287
28,214
Healing
27,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Caizo4102
Chiron
7,694
3,885
864
8,027
16,752
6,045
1,132
1,526
15,226
0
89,390
W
Bellona
Dzking44
Bellona
20,700
8,333
0
3,608
17,100
19,357
2,040
1,322
15,764
4,635
84,502
L
Cabrakan
11,252
1,144
0
3,966
14,661
9,236
0
3,416
11,245
61,421
0
W
Thoth
JuiceK47
Thoth
14,860
366
0
440
9,997
3,280
1,409
4,579
5,086
75,718
0
W
Osiris
9,626
3,781
0
7,440
18,334
12,574
4,425
4,637
13,687
0
117,055
L
Thoth
10,176
476
0
3,138
12,864
4,343
0
4,469
8,395
79,512
0
L
Cu Chulainn
SuperCuteNarhwal
Cu Chulainn
10,547
2,684
0
5,346
22,875
8,815
0
4,570
18,305
0
63,844
L
Osiris
XTCloud
Osiris
11,450
5,227
0
6,463
26,411
18,848
1,116
2,791
23,620
1,818
74,921
W
3,669
500
3,720
7,335
17,905
18,265
335
6,169
11,480
0
39,499
W
Nemesis
yeyomastr777
Nemesis
16,829
7,568
0
5,671
21,483
13,509
92
7,882
13,393
14,005
118,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,244
Gold Earned
57,218
679
Minions Killed
681
0
Camps Cleared
0
2,291,134
Distance Traveled
2,065,607
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,683
445
145
6
0
419,990
2
W
Bellona
13,886
579
165
7
0
446,804
1
L
Cabrakan
11,130
464
101
4
0
440,722
4
W
Thoth
13,022
543
133
6
0
457,203
0
W
Osiris
13,538
564
177
7
0
447,486
4
L
Thoth
12,795
533
170
7
0
395,089
5
L
Cu Chulainn
10,660
444
104
4
0
440,116
0
L
Osiris
11,950
498
161
7
0
369,690
3
W
Guan Yu
11,729
489
63
3
0
457,141
0
W
Nemesis
14,069
586
141
6
0
482,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role