Player Matchup

Hercules
Hercules
CombatSteVe1337
Hercules
Level 29
God Stats
2W - 2L
1,872 SR
Queue Stats
20W - 20L
1,581 Elo+
Party 1
Hera
Hera
killa0instinct
Hera
Level 25
God Stats
2W - 1L
1,872 SR
Queue Stats
9W - 15L
1,421 Elo+
Party 1
Anhur
Anhur
thedorksquad3
Anhur
Level 18
God Stats
2W - 1L
1,872 SR
Queue Stats
3W - 7L
1,445 Elo+
Party 1
Team Averages
Level 24
1,872 SR
1,483 Elo+

VS

Team Averages
Level 46
1,682 SR
1,593 Elo+
Merlin
Merlin
Daddi_Depression
Merlin
Level 109
God Stats
13W - 7L
1,715 SR
Queue Stats
462W - 323L
1,774 Elo+
Party 2
Ne Zha
Ne Zha
redulos
Ne Zha
Level 15
God Stats
20W - 3L
1,832 SR
Queue Stats
372W - 178L
1,733 Elo+
Party 2
Hades
Hades
suraj0024
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 6 / 2
6,710
559
2,565
16,673
8,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
2 / 10 / 0
7,145
595
3,154
9,251
2,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 9 / 2
6,554
546
1,769
10,079
2,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 13
9,537
795
10,490
5,680
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
redulos
Ne Zha
14
15 / 0 / 6
10,177
848
16,577
7,806
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
suraj0024
Hades
11
3 / 3 / 10
8,498
708
4,999
5,891
2,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
2
Kills
25
25
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
6
2
0.17
W
7
0
13
13.5
L
2
10
0
0.2
W
Ne Zha
redulos
Ne Zha
15
0
6
18
W
Hades
suraj0024
Hades
3
3
10
2.67
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,488
Damage
32,066
36,003
Taken
19,377
13,253
Mitigated
9,499
4,195
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,565
1,171
240
3,825
16,673
8,691
0
7,740
8,683
0
7,669
W
10,490
683
301
2,615
5,680
1,940
610
1,914
3,766
45,130
0
L
3,154
730
0
94
9,251
2,318
183
3,589
5,512
16,472
0
W
Ne Zha
redulos
Ne Zha
16,577
4,561
0
2,403
7,806
4,936
804
708
7,098
0
38,485
W
Hades
suraj0024
Hades
4,999
685
80
1,114
5,891
2,623
0
688
5,203
23,935
0
L
1,769
632
0
36
10,079
2,244
0
4,160
5,744
0
10,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,409
Gold Earned
28,212
58
Minions Killed
126
0
Camps Cleared
0
532,540
Distance Traveled
608,544
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,710
559
9
1
0
208,741
0
W
Merlin
9,537
795
64
5
0
196,934
1
L
Hera
7,145
595
28
2
0
156,182
0
W
Ne Zha
10,177
848
36
3
0
239,649
0
W
Hades
8,498
708
26
2
0
171,961
0
L
Anhur
6,554
546
21
2
0
167,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role