Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dilldawg
Cu Chulainn
Level 24
God Stats
2W - 0L
1,827 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
TSRJukeworld
Anhur
Level 22
God Stats
1W - 1L
1,511 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
WhiteWolf1596
Scylla
Level 69
God Stats
13W - 8L
1,609 SR
Queue Stats
71W - 49L
1,404 Elo+
Solo
Bellona
Bellona
XbNtAnK38x
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 58
1,589 SR
1,481 Elo+

VS

Team Averages
Level 71
1,377 SR
1,330 Elo+
Merlin
Merlin
Hercbraknmir
Merlin
Level 66
God Stats
1W - 9L
1,500 SR
Queue Stats
68W - 105L
1,434 Elo+
Solo
Set
Set
ManicSpy
Set
Level 69
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 6L
1,268 Elo+
Solo
Fenrir
Fenrir
NinjaTurtle6406
Fenrir
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
306W - 323L
1,421 Elo+
Solo
Yemoja
Yemoja
bossy9345
Yemoja
Level 120
God Stats
16W - 12L
1,247 SR
Queue Stats
137W - 135L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
jacobpunisher
Danzaburou
Level 33
God Stats
10W - 10L
1,359 SR
Queue Stats
26W - 30L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 6 / 14
10,276
642
4,632
12,790
6,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
Dilldawg
Cu Chulainn
20
13 / 2 / 12
14,645
915
19,178
19,688
19,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 5 / 10
11,066
692
4,659
12,536
4,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 2 / 10
14,139
884
21,714
9,524
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
XbNtAnK38x
Bellona
19
3 / 5 / 14
11,723
733
7,277
16,809
17,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 0 / 2
7,818
489
1,207
1,099
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
1 / 8 / 6
9,869
617
6,392
14,284
5,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 11 / 4
12,628
789
11,715
17,709
11,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
bossy9345
Yemoja
20
6 / 2 / 9
13,230
827
9,116
13,046
18,602
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
jacobpunisher
Danzaburou
18
4 / 9 / 7
11,492
718
12,121
18,012
8,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
46
30
Kills
18
20
Deaths
30
60
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
6
14
1.17
W
Cu Chulainn
Dilldawg
Cu Chulainn
13
2
12
9.5
L
Merlin
0
0
2
1
L
1
8
6
0.5
L
7
11
4
0.82
W
2
5
10
1.4
W
12
2
10
8.5
W
Bellona
XbNtAnK38x
Bellona
3
5
14
2
L
Yemoja
bossy9345
Yemoja
6
2
9
5.25
L
Danzaburou
jacobpunisher
Danzaburou
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,460
Damage
40,551
71,347
Taken
64,150
53,515
Mitigated
44,377
11,449
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,632
758
0
2,246
12,790
6,335
1
1,333
11,413
0
13,826
W
Cu Chulainn
Dilldawg
Cu Chulainn
19,178
3,424
0
3,429
19,688
19,934
3,889
2,811
16,871
5,011
59,039
L
Merlin
1,207
37
0
292
1,099
271
0
328
771
3,931
0
L
6,392
1,736
0
1,264
14,284
5,944
0
4,889
9,395
0
24,289
L
11,715
3,329
0
818
17,709
11,312
0
6,570
11,139
0
22,819
W
4,659
1,650
0
1,177
12,536
4,988
2,607
2,728
9,732
0
23,441
W
21,714
1,337
0
852
9,524
4,333
3,551
945
8,557
55,257
0
W
Bellona
XbNtAnK38x
Bellona
7,277
1,143
237
3,508
16,809
17,925
2,299
2,328
14,423
0
39,356
L
Yemoja
bossy9345
Yemoja
9,116
1,197
1,735
1,196
13,046
18,602
0
5,074
7,972
40,289
0
L
Danzaburou
jacobpunisher
Danzaburou
12,121
5,485
0
1,311
18,012
8,248
0
7,234
10,778
0
38,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
55,037
349
Minions Killed
222
8
Camps Cleared
4
1,415,271
Distance Traveled
1,099,627
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,276
642
20
1
4
245,605
3
W
Cu Chulainn
14,645
915
111
7
0
340,807
0
L
Merlin
7,818
489
9
1
0
102,460
0
L
Set
9,869
617
38
2
0
263,697
0
L
Fenrir
12,628
789
32
2
0
250,666
0
W
Anhur
11,066
692
39
2
0
295,821
2
W
Scylla
14,139
884
102
6
2
255,503
0
W
Bellona
11,723
733
77
5
2
277,535
0
L
Yemoja
13,230
827
68
4
1
263,137
1
L
Danzaburou
11,492
718
75
5
3
219,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role