Player Matchup

Fenrir
Fenrir
CorwynB
Fenrir
Level 27
God Stats
24W - 57L
1,500 SR
Queue Stats
51W - 119L
1,327 Elo+
Party 1
Agni
Agni
FangZED
Agni
Level 15
God Stats
1W - 2L
1,483 SR
Queue Stats
6W - 8L
1,555 Elo+
Solo
Jormungandr
Jormungandr
MidMerlin98
Jormungandr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 149L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
Pinkstah
Danzaburou
Level 17
God Stats
1W - 4L
1,359 SR
Queue Stats
4W - 10L
1,308 Elo+
Party 1
Artio
Artio
Torin282
Artio
Level 28
God Stats
14W - 24L
1,359 SR
Queue Stats
58W - 143L
1,241 Elo+
Party 1
Team Averages
Level 23
1,440 SR
1,352 Elo+

VS

Team Averages
Level 25
1,490 SR
1,532 Elo+
Mercury
Mercury
Aztkkiller05
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
RMV1207
Cu Chulainn
Level 27
God Stats
5W - 4L
1,476 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Janus
Janus
TreeSmoke4
Janus
Level 23
God Stats
14W - 7L
1,505 SR
Queue Stats
55W - 42L
1,453 Elo+
Solo
Athena
Athena
VampyrSamm
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,660 Elo+
Solo
Chernobog
Chernobog
chazaraz1
Chernobog
Level 20
God Stats
2W - 0L
1,471 SR
Queue Stats
11W - 9L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CorwynB
Fenrir
13
0 / 10 / 2
8,411
401
3,519
14,550
5,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
FangZED
Agni
12
0 / 11 / 1
7,439
354
11,698
15,865
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
MidMerlin98
Jormungandr
13
0 / 7 / 0
8,246
393
5,002
14,730
15,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Pinkstah
Danzaburou
15
2 / 8 / 0
9,756
465
8,250
14,818
5,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Torin282
Artio
11
0 / 3 / 1
7,682
366
3,380
19,617
16,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aztkkiller05
Mercury
20
15 / 1 / 4
13,501
643
11,978
16,324
6,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
RMV1207
Cu Chulainn
18
5 / 2 / 8
12,321
587
9,052
14,782
12,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
20
10 / 0 / 12
13,940
664
18,289
8,590
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
VampyrSamm
Athena
16
2 / 1 / 10
10,419
496
4,959
16,265
7,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
chazaraz1
Chernobog
17
7 / 0 / 11
11,787
561
18,231
14,973
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
84
2
Kills
39
39
Deaths
4
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aztkkiller05
Mercury
15
1
4
17
L
Fenrir
CorwynB
Fenrir
0
10
2
0.1
L
Agni
FangZED
Agni
0
11
1
0.05
L
Jormungandr
MidMerlin98
Jormungandr
0
7
0
0
L
Danzaburou
Pinkstah
Danzaburou
2
8
0
0.25
W
Cu Chulainn
RMV1207
Cu Chulainn
5
2
8
4.5
L
Artio
Torin282
Artio
0
3
1
0.17
W
Janus
10
0
12
16
W
Athena
VampyrSamm
Athena
2
1
10
7
W
Chernobog
chazaraz1
Chernobog
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,849
Damage
62,509
79,580
Taken
70,934
47,990
Mitigated
36,170
6,471
Healing
31,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aztkkiller05
Mercury
11,978
7,058
0
4,377
16,324
6,705
2,841
3,661
12,314
0
121,010
L
Fenrir
CorwynB
Fenrir
3,519
523
0
629
14,550
5,697
0
1,979
12,571
0
42,813
L
Agni
FangZED
Agni
11,698
646
0
1,327
15,865
5,072
70
5,155
10,710
44,397
0
L
Jormungandr
MidMerlin98
Jormungandr
5,002
632
0
312
14,730
15,437
259
2,194
12,536
36,521
0
L
Danzaburou
Pinkstah
Danzaburou
8,250
4,062
342
1,552
14,818
5,367
0
5,161
9,657
0
52,235
W
Cu Chulainn
RMV1207
Cu Chulainn
9,052
2,039
0
7,583
14,782
12,768
1,080
3,426
11,113
4,272
66,543
L
Artio
Torin282
Artio
3,380
304
64
2,245
19,617
16,417
0
8,962
10,655
12,088
0
W
Janus
18,289
474
0
2,819
8,590
3,448
1,665
2,362
5,928
100,755
0
W
Athena
VampyrSamm
Athena
4,959
972
492
6,113
16,265
7,189
331
5,592
10,357
37,551
0
W
Chernobog
chazaraz1
Chernobog
18,231
10,589
0
10,285
14,973
6,060
4,119
4,507
10,008
0
90,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,534
Gold Earned
61,968
310
Minions Killed
634
0
Camps Cleared
0
1,784,907
Distance Traveled
2,205,281
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,501
643
155
7
0
489,368
7
L
Fenrir
8,411
401
67
3
0
324,173
0
L
Agni
7,439
354
61
3
0
368,332
6
L
Jormungandr
8,246
393
74
4
0
322,520
0
L
Danzaburou
9,756
465
94
4
0
349,928
0
W
Cu Chulainn
12,321
587
116
6
0
437,403
4
L
Artio
7,682
366
14
1
0
419,954
0
W
Janus
13,940
664
172
8
0
466,855
0
W
Athena
10,419
496
70
3
0
419,431
0
W
Chernobog
11,787
561
121
6
0
392,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role