Player Matchup

Nemesis
Nemesis
AngelusRuber
Nemesis
Level 4
God Stats
2W - 2L
1,811 SR
Queue Stats
2W - 2L
1,802 Elo+
Party 2
Cthulhu
Cthulhu
Canerson
Cthulhu
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,660 Elo+
Party 2
Zeus
Zeus
NetherWanderer
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Solo
Anubis
Anubis
XavierFroste
Anubis
Level 6
God Stats
3W - 5L
1,811 SR
Queue Stats
7W - 10L
1,802 Elo+
Party 2
Thanatos
Thanatos
kouradokastro
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,667 SR
1,578 Elo+

VS

Team Averages
Level 24
1,529 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
DragoranK
Tsukuyomi
Level 28
God Stats
2W - 0L
1,697 SR
Queue Stats
5W - 3L
1,451 Elo+
Party 3
Cerberus
Cerberus
PredatorAlways
Cerberus
Level 15
God Stats
4W - 0L
1,665 SR
Queue Stats
4W - 1L
1,514 Elo+
Party 3
Jing Wei
Jing Wei
comfygirl
Jing Wei
Level 23
God Stats
5W - 2L
1,281 SR
Queue Stats
38W - 20L
1,734 Elo+
Party 1
Jormungandr
Jormungandr
legendheller
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,221 Elo+
Solo
Raijin
Raijin
ΕclipseGSX
Raijin
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 125L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AngelusRuber
Nemesis
13
1 / 9 / 7
7,791
974
3,564
16,536
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Canerson
Cthulhu
14
3 / 5 / 7
8,971
1,121
8,423
19,186
16,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 7 / 5
8,653
1,082
11,226
8,530
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
13
0 / 15 / 7
7,627
953
5,026
17,410
7,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
kouradokastro
Thanatos
13
4 / 10 / 2
8,521
1,065
9,927
20,425
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DragoranK
Tsukuyomi
16
7 / 4 / 24
9,952
1,244
14,615
12,472
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
17
7 / 2 / 30
10,840
1,355
6,258
9,447
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
comfygirl
Jing Wei
16
8 / 1 / 25
9,966
1,246
13,246
6,202
2,313
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
legendheller
Jormungandr
17
3 / 3 / 32
9,674
1,209
8,942
9,684
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
17
21 / 2 / 19
12,734
1,592
33,666
6,823
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
176
12
Kills
46
46
Deaths
12
28
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AngelusRuber
Nemesis
1
9
7
0.5
L
Cthulhu
Canerson
Cthulhu
3
5
7
1.3
W
Tsukuyomi
DragoranK
Tsukuyomi
7
4
24
4.75
L
4
7
5
0.93
W
Cerberus
7
2
30
11
L
Anubis
0
15
7
0.23
W
Jing Wei
comfygirl
Jing Wei
8
1
25
20.5
L
Thanatos
kouradokastro
Thanatos
4
10
2
0.5
W
Jormungandr
legendheller
Jormungandr
3
3
32
6.33
W
Raijin
21
2
19
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,166
Damage
76,727
82,087
Taken
44,628
37,664
Mitigated
25,786
5,000
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AngelusRuber
Nemesis
3,564
766
0
1,265
16,536
4,543
0
11,028
5,433
0
8,885
L
Cthulhu
Canerson
Cthulhu
8,423
431
209
397
19,186
16,279
0
11,446
7,674
16,648
0
W
Tsukuyomi
DragoranK
Tsukuyomi
14,615
6,332
0
5,013
12,472
4,911
0
6,522
5,875
0
29,579
L
11,226
1,801
0
0
8,530
2,681
0
4,018
4,487
20,939
0
W
Cerberus
6,258
464
0
2,110
9,447
7,901
0
6,156
3,141
13,064
0
L
Anubis
5,026
1,204
0
601
17,410
7,651
0
8,923
8,312
17,524
0
W
Jing Wei
comfygirl
Jing Wei
13,246
10,044
0
582
6,202
2,313
0
1,960
4,167
0
28,518
L
Thanatos
kouradokastro
Thanatos
9,927
2,010
0
2,528
20,425
6,510
0
13,010
7,315
0
17,725
W
Jormungandr
legendheller
Jormungandr
8,942
2,208
0
325
9,684
7,709
0
5,418
4,105
24,725
0
W
Raijin
33,666
3,444
0
497
6,823
2,952
0
4,133
2,665
50,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,563
Gold Earned
53,166
87
Minions Killed
155
3
Camps Cleared
7
693,878
Distance Traveled
762,395
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,791
974
12
2
0
167,159
0
L
Cthulhu
8,971
1,121
13
2
0
176,633
0
W
Tsukuyomi
9,952
1,244
36
5
3
142,400
1
L
Zeus
8,653
1,082
21
3
1
93,342
1
W
Cerberus
10,840
1,355
13
2
0
157,555
1
L
Anubis
7,627
953
30
4
1
106,687
0
W
Jing Wei
9,966
1,246
37
5
1
162,347
2
L
Thanatos
8,521
1,065
11
1
1
150,057
3
W
Jormungandr
9,674
1,209
36
5
0
146,597
1
W
Raijin
12,734
1,592
33
4
3
153,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role