Player Matchup

Sylvanus
Sylvanus
Bunyinzz
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,245 Elo+
Party 1
Scylla
Scylla
CarryingAllKids
Scylla
Level 17
God Stats
4W - 1L
1,307 SR
Queue Stats
9W - 2L
1,141 Elo+
Solo
Discordia
Discordia
Ic3C0ldBlu3
Discordia
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Kayruhb
Ullr
Level 17
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
xraichuxx
Danzaburou
Level 17
God Stats
1W - 1L
1,648 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 21
1,577 SR
1,377 Elo+

VS

Team Averages
Level 78
1,598 SR
1,359 Elo+
Nu Wa
Nu Wa
Azure Chaos70
Nu Wa
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
64W - 49L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
KhyKama
Cthulhu
Level 124
God Stats
27W - 23L
1,610 SR
Queue Stats
531W - 524L
1,356 Elo+
Solo
Raijin
Raijin
LLRxGSmoove
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,349 Elo+
Solo
Loki
Loki
MelvinGilard
Loki
Level 39
God Stats
152W - 187L
1,645 SR
Queue Stats
475W - 512L
1,425 Elo+
Solo
Guan Yu
Guan Yu
RedShambles
Guan Yu
Level 143
God Stats
2W - 2L
1,734 SR
Queue Stats
52W - 52L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bunyinzz
Sylvanus
14
0 / 1 / 12
8,438
649
5,245
10,630
7,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 1 / 3
11,377
875
16,424
8,071
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Ic3C0ldBlu3
Discordia
15
3 / 3 / 8
9,603
739
9,950
7,956
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Kayruhb
Ullr
16
5 / 1 / 7
10,485
807
8,321
10,317
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
xraichuxx
Danzaburou
14
0 / 2 / 9
8,510
655
7,119
9,170
2,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
8,797
677
14,735
9,757
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KhyKama
Cthulhu
16
2 / 1 / 3
8,765
674
8,014
15,668
12,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
12
0 / 7 / 1
7,011
539
1,673
8,397
2,898
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 1 / 3
7,609
585
4,787
4,712
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
RedShambles
Guan Yu
15
3 / 4 / 3
8,572
659
9,318
15,707
14,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
17
Kills
8
8
Deaths
17
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Sylvanus
Bunyinzz
Sylvanus
0
1
12
6
W
9
1
3
10.5
W
Discordia
Ic3C0ldBlu3
Discordia
3
3
8
2.33
W
Ullr
Kayruhb
Ullr
5
1
7
8.5
L
Cthulhu
KhyKama
Cthulhu
2
1
3
3.5
L
Raijin
0
7
1
0.07
L
1
1
3
2.5
L
Guan Yu
RedShambles
Guan Yu
3
4
3
1.13
W
Danzaburou
xraichuxx
Danzaburou
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,059
Damage
38,527
46,144
Taken
54,241
17,920
Mitigated
35,253
13,116
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,735
5,271
0
466
9,757
3,571
1
6,030
3,727
41,170
0
W
Sylvanus
Bunyinzz
Sylvanus
5,245
775
4,842
4,613
10,630
7,505
200
7,009
3,305
11,266
0
W
16,424
967
0
320
8,071
2,602
615
3,589
4,225
58,056
0
W
Discordia
Ic3C0ldBlu3
Discordia
9,950
736
0
1,006
7,956
2,107
148
3,585
3,981
29,497
0
W
Ullr
Kayruhb
Ullr
8,321
2,698
0
1,569
10,317
3,103
1,374
5,174
4,806
0
33,920
L
Cthulhu
KhyKama
Cthulhu
8,014
273
72
1,186
15,668
12,571
0
8,181
7,487
37,615
0
L
Raijin
1,673
185
0
101
8,397
2,898
0
5,334
3,063
9,163
0
L
4,787
1,070
0
750
4,712
1,659
0
2,000
2,712
0
17,033
L
Guan Yu
RedShambles
Guan Yu
9,318
1,278
3,089
4,950
15,707
14,554
0
10,270
5,437
901
18,716
W
Danzaburou
xraichuxx
Danzaburou
7,119
2,184
0
766
9,170
2,603
180
4,042
4,787
0
29,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,413
Gold Earned
40,754
287
Minions Killed
239
7
Camps Cleared
7
1,196,543
Distance Traveled
997,158
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,797
677
77
6
3
208,233
0
W
Sylvanus
8,438
649
12
1
0
223,996
0
W
Scylla
11,377
875
107
8
3
267,625
0
W
Discordia
9,603
739
43
3
1
233,969
0
W
Ullr
10,485
807
69
5
1
248,499
2
L
Cthulhu
8,765
674
87
7
0
244,123
0
L
Raijin
7,011
539
19
1
0
137,666
0
L
Loki
7,609
585
29
2
4
159,446
2
L
Guan Yu
8,572
659
27
2
0
247,690
0
W
Danzaburou
8,510
655
56
4
2
222,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role