Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
AleCollins
Cernunnos
Level 47
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 4L
1,528 Elo+
Party 2
Bastet
Bastet
Awakenangel
Bastet
Level 108
God Stats
26W - 22L
1,880 SR
Queue Stats
729W - 740L
1,539 Elo+
Solo
Team Averages
Level 94
1,690 SR
1,522 Elo+

VS

Team Averages
Level 71
1,544 SR
1,760 Elo+
Ah Puch
Ah Puch
Dead_onHook
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 345L
1,447 Elo+
Solo
Izanami
Izanami
xX_-BigBird-_Xx_
Izanami
Level 49
God Stats
7W - 0L
1,571 SR
Queue Stats
19W - 13L
1,865 Elo+
Party 1
Bellona
Bellona
xX_-ELMO-_xX_
Bellona
Level 76
God Stats
2W - 5L
1,560 SR
Queue Stats
29W - 27L
1,969 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
9 / 7 / 5
13,878
661
19,716
27,921
38,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
AleCollins
Cernunnos
16
1 / 8 / 8
12,282
585
9,115
21,388
9,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
18
7 / 2 / 7
13,765
655
17,429
16,624
8,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dead_onHook
Ah Puch
17
6 / 8 / 8
13,541
645
17,636
22,519
6,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 7
14,406
686
17,657
13,868
3,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
17
5 / 4 / 9
13,927
663
16,290
18,380
19,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
17
Kills
17
17
Deaths
17
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
9
7
5
1.64
L
Cernunnos
AleCollins
Cernunnos
1
8
8
0.63
L
Bastet
7
2
7
5.25
W
Ah Puch
Dead_onHook
Ah Puch
6
8
8
1.25
W
6
5
7
1.9
W
Bellona
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,260
Damage
51,583
65,933
Taken
54,767
55,722
Mitigated
30,041
11,190
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
19,716
234
0
4,956
27,921
38,108
16
7,021
20,900
62,791
0
L
Cernunnos
AleCollins
Cernunnos
9,115
4,130
423
5,577
21,388
9,484
1,270
7,597
13,791
0
61,944
L
Bastet
17,429
4,671
0
234
16,624
8,130
0
3,632
12,992
0
60,626
W
Ah Puch
Dead_onHook
Ah Puch
17,636
754
0
8,075
22,519
6,650
1,391
7,015
15,504
62,348
0
W
17,657
12,177
1,226
2,261
13,868
3,804
1,584
4,866
9,002
0
75,580
W
Bellona
16,290
3,196
0
900
18,380
19,587
97
7,898
10,482
622
40,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,925
Gold Earned
41,874
278
Minions Killed
237
0
Camps Cleared
0
1,082,364
Distance Traveled
1,057,684
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,878
661
111
5
0
355,400
0
L
Cernunnos
12,282
585
96
5
0
311,593
0
L
Bastet
13,765
655
71
3
0
415,371
2
W
Ah Puch
13,541
645
91
4
0
315,441
2
W
Izanami
14,406
686
112
5
0
330,169
0
W
Bellona
13,927
663
34
2
0
412,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role