Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DaveEnnit
Artio
Level 84
God Stats
8W - 9L
1,567 SR
Queue Stats
250W - 245L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Mojokenobi2004
Sun Wukong
Level 53
God Stats
15W - 17L
1,625 SR
Queue Stats
52W - 73L
1,339 Elo+
Party 1
Zeus
Zeus
Saint_4erep
Zeus
Level 105
God Stats
5W - 8L
1,402 SR
Queue Stats
261W - 260L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xavare-Ronin
Tsukuyomi
Level 30
God Stats
31W - 29L
1,420 SR
Queue Stats
183W - 222L
1,296 Elo+
Party 1
Team Averages
Level 72
1,503 SR
1,416 Elo+

VS

Team Averages
Level 70
1,326 SR
1,358 Elo+
Janus
Janus
Dracorex00
Janus
Level 61
God Stats
6W - 10L
1,326 SR
Queue Stats
197W - 201L
1,478 Elo+
Solo
Discordia
Discordia
KissmyBaklava
Discordia
Level 25
God Stats
0W - 5L
1,160 SR
Queue Stats
11W - 12L
1,158 Elo+
Party 2
Cthulhu
Cthulhu
Mariogreco7
Cthulhu
Level 89
God Stats
10W - 12L
1,322 SR
Queue Stats
52W - 58L
1,442 Elo+
Solo
Skadi
Skadi
Toxic_Ewok_18
Skadi
Level 46
God Stats
0W - 6L
1,324 SR
Queue Stats
377W - 398L
1,396 Elo+
Solo
Mercury
Mercury
shelovessushibtw
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
11 / 1 / 3
13,475
561
15,994
20,286
8,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
DaveEnnit
Artio
16
1 / 2 / 10
11,262
469
5,494
19,538
21,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Mojokenobi2004
Sun Wukong
19
3 / 5 / 0
12,918
538
10,085
20,489
18,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 4 / 3
12,024
501
9,585
11,790
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Xavare-Ronin
Tsukuyomi
17
0 / 7 / 3
10,870
453
9,472
19,792
8,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
3 / 1 / 2
11,531
480
9,328
9,563
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
KissmyBaklava
Discordia
15
4 / 8 / 0
10,174
424
13,211
13,582
4,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Mariogreco7
Cthulhu
19
5 / 2 / 6
12,100
504
12,628
14,239
17,044
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 6 / 3
9,531
397
3,585
16,094
5,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 2 / 8
11,718
488
8,765
20,400
8,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
19
Kills
16
19
Deaths
19
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
3
12.5
W
Artio
DaveEnnit
Artio
1
2
10
3
L
Janus
3
1
2
4
L
Discordia
KissmyBaklava
Discordia
4
8
0
0.5
L
Cthulhu
Mariogreco7
Cthulhu
5
2
6
4
W
Sun Wukong
Mojokenobi2004
Sun Wukong
3
5
0
0.6
W
4
4
3
1.38
L
0
6
3
0.25
W
Tsukuyomi
Xavare-Ronin
Tsukuyomi
0
7
3
0.21
L
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,630
Damage
47,517
91,895
Taken
73,878
61,085
Mitigated
39,385
33,416
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,994
6,331
0
13,196
20,286
8,567
1,782
7,827
12,445
0
123,430
W
Artio
DaveEnnit
Artio
5,494
129
680
4,697
19,538
21,314
511
7,215
12,119
24,462
0
L
Janus
9,328
175
284
2,026
9,563
3,560
0
2,223
7,340
77,199
0
L
Discordia
KissmyBaklava
Discordia
13,211
683
0
1,689
13,582
4,444
47
5,562
8,020
46,764
0
L
Cthulhu
Mariogreco7
Cthulhu
12,628
922
678
2,926
14,239
17,044
0
896
13,343
66,144
0
W
Sun Wukong
Mojokenobi2004
Sun Wukong
10,085
2,047
0
6,282
20,489
18,651
351
10,400
9,941
0
78,490
W
9,585
678
267
1,761
11,790
4,309
588
4,238
7,486
86,992
0
L
3,585
1,716
0
6,048
16,094
5,586
1,646
4,318
11,776
0
57,982
W
Tsukuyomi
Xavare-Ronin
Tsukuyomi
9,472
2,191
0
6,533
19,792
8,244
125
4,931
14,737
0
75,746
L
8,765
4,515
0
8,269
20,400
8,751
278
2,080
18,320
0
86,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,549
Gold Earned
55,054
624
Minions Killed
601
0
Camps Cleared
0
2,116,703
Distance Traveled
2,226,961
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,475
561
176
7
0
386,184
5
W
Artio
11,262
469
29
1
0
415,736
11
L
Janus
11,531
480
164
7
0
476,999
0
L
Discordia
10,174
424
66
3
0
393,087
2
L
Cthulhu
12,100
504
134
6
0
477,392
3
W
Sun Wukong
12,918
538
162
7
0
477,528
1
W
Zeus
12,024
501
132
6
0
412,288
1
L
Skadi
9,531
397
102
4
0
372,110
1
W
Tsukuyomi
10,870
453
125
5
0
424,967
2
L
Mercury
11,718
488
135
6
0
507,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role