Player Matchup

Cthulhu
Cthulhu
A Wild Slav
Cthulhu
Level 142
God Stats
6W - 8L
1,404 SR
Queue Stats
293W - 348L
1,343 Elo+
Party 2
Merlin
Merlin
Frewup
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zEquinox3334
Tsukuyomi
Level 25
God Stats
9W - 15L
1,615 SR
Queue Stats
51W - 62L
1,437 Elo+
Party 2
Team Averages
Level 92
1,506 SR
1,427 Elo+

VS

Team Averages
Level 116
1,520 SR
1,572 Elo+
Erlang Shen
Erlang Shen
KodaTubs
Erlang Shen
Level 68
God Stats
9W - 3L
1,339 SR
Queue Stats
173W - 188L
1,337 Elo+
Solo
Ra
Ra
Liicentious
Ra
Level 158
God Stats
56W - 21L
1,500 SR
Queue Stats
1,080W - 267L
1,635 Elo+
Party 1
Kuzenbo
Kuzenbo
PaddleShmackle
Kuzenbo
Level 123
God Stats
144W - 16L
1,721 SR
Queue Stats
1,011W - 207L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Wild Slav
Cthulhu
10
0 / 4 / 0
7,250
604
7,307
11,504
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Frewup
Merlin
9
0 / 5 / 0
6,993
583
8,129
7,434
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
zEquinox3334
Tsukuyomi
11
0 / 4 / 0
7,486
624
5,620
7,539
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KodaTubs
Erlang Shen
13
6 / 0 / 5
9,448
787
9,108
11,335
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 0 / 5
9,740
812
8,322
6,001
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 10
8,907
742
5,678
11,611
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
13
13
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A Wild Slav
Cthulhu
0
4
0
0
L
Merlin
Frewup
Merlin
0
5
0
0
W
Erlang Shen
KodaTubs
Erlang Shen
6
0
5
8.5
W
7
0
5
9.5
W
0
0
10
5
L
Tsukuyomi
zEquinox3334
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
23,108
26,477
Taken
28,947
16,076
Mitigated
22,505
2,916
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A Wild Slav
Cthulhu
7,307
938
82
1,822
11,504
8,964
0
6,943
4,561
25,683
0
L
Merlin
Frewup
Merlin
8,129
418
0
409
7,434
2,623
0
4,047
3,387
33,561
0
W
Erlang Shen
KodaTubs
Erlang Shen
9,108
4,774
0
2,103
11,335
6,472
222
6,299
4,701
3,969
29,465
W
8,322
629
3,774
3,178
6,001
2,514
717
4,264
1,511
57,077
0
W
5,678
2,546
0
1,579
11,611
13,519
158
4,251
7,060
19,511
0
L
Tsukuyomi
zEquinox3334
Tsukuyomi
5,620
1,354
0
603
7,539
4,489
0
3,501
4,038
4,103
32,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,729
Gold Earned
28,095
168
Minions Killed
182
0
Camps Cleared
0
649,552
Distance Traveled
782,781
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,250
604
47
4
0
223,494
4
L
Merlin
6,993
583
58
5
0
202,401
0
W
Erlang Shen
9,448
787
36
3
0
245,986
1
W
Ra
9,740
812
114
10
0
260,864
3
W
Kuzenbo
8,907
742
32
3
0
275,931
5
L
Tsukuyomi
7,486
624
63
5
0
223,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role