Player Matchup

Tyr
Tyr
Afromaine
Tyr
Level 104
God Stats
41W - 17L
1,644 SR
Queue Stats
216W - 134L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Crippid
Cthulhu
Level 158
God Stats
3W - 4L
1,096 SR
Queue Stats
155W - 133L
1,545 Elo+
Solo
Apollo
Apollo
Dr MONSTROSITY
Apollo
Level 123
God Stats
8W - 10L
1,431 SR
Queue Stats
35W - 30L
1,254 Elo+
Solo
The Morrigan
The Morrigan
THEROBOTGOD
The Morrigan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,911 Elo+
Solo
Sun Wukong
Sun Wukong
TheSaintLucifer
Sun Wukong
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 51L
1,187 Elo+
Solo
Team Averages
Level 124
1,434 SR
1,461 Elo+

VS

Team Averages
Level 94
1,617 SR
1,418 Elo+
Ullr
Ullr
DR L0V3
Ullr
Level 115
God Stats
6W - 9L
1,734 SR
Queue Stats
127W - 100L
1,448 Elo+
Party 1
Horus
Horus
Mierkov
Horus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,414 Elo+
Party 1
Bakasura
Bakasura
Ranzen
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 1
Cerberus
Cerberus
Son0Nardo
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 120L
1,414 Elo+
Party 1
Nox
Nox
Trap_The_Moon
Nox
Level 155
God Stats
92W - 99L
1,851 SR
Queue Stats
585W - 596L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 12
12,433
888
18,063
14,815
12,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Crippid
Cthulhu
18
4 / 1 / 11
11,529
824
13,098
13,847
20,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 3 / 5
11,786
842
13,307
10,357
4,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
THEROBOTGOD
The Morrigan
16
2 / 5 / 9
9,723
695
11,526
8,067
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TheSaintLucifer
Sun Wukong
17
3 / 2 / 11
10,678
763
11,130
18,329
12,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DR L0V3
Ullr
17
3 / 4 / 2
10,148
725
9,034
16,249
7,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Mierkov
Horus
15
1 / 5 / 4
8,811
629
5,417
13,930
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Ranzen
Bakasura
15
2 / 5 / 3
9,146
653
5,123
14,612
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Son0Nardo
Cerberus
15
4 / 4 / 5
10,090
721
13,611
18,895
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 7 / 3
9,368
669
5,214
13,031
6,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
25
Kills
12
13
Deaths
25
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
W
Cthulhu
Crippid
Cthulhu
4
1
11
9.5
L
Ullr
DR L0V3
Ullr
3
4
2
1
W
8
3
5
3.5
L
Horus
Mierkov
Horus
1
5
4
0.6
L
Bakasura
Ranzen
Bakasura
2
5
3
0.7
L
Cerberus
Son0Nardo
Cerberus
4
4
5
1.63
W
The Morrigan
THEROBOTGOD
The Morrigan
2
5
9
1.3
W
Sun Wukong
TheSaintLucifer
Sun Wukong
3
2
11
4.25
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,124
Damage
38,399
65,415
Taken
76,717
52,689
Mitigated
49,555
14,668
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,063
3,073
0
6,246
14,815
12,684
412
4,674
9,431
0
33,485
W
Cthulhu
Crippid
Cthulhu
13,098
1,078
401
942
13,847
20,844
1,123
3,335
10,426
52,336
0
L
Ullr
DR L0V3
Ullr
9,034
4,762
0
535
16,249
7,886
0
4,387
11,862
0
47,697
W
13,307
6,414
0
1,775
10,357
4,104
2,844
3,763
6,354
0
47,728
L
Horus
Mierkov
Horus
5,417
2,122
4,323
3,686
13,930
9,996
0
4,617
9,313
0
11,233
L
Bakasura
Ranzen
Bakasura
5,123
3,849
0
1,818
14,612
6,578
0
5,617
8,995
0
13,340
L
Cerberus
Son0Nardo
Cerberus
13,611
44
0
3,497
18,895
18,932
0
5,579
13,316
28,912
0
W
The Morrigan
THEROBOTGOD
The Morrigan
11,526
1,975
0
400
8,067
2,601
505
4,368
3,629
37,829
0
W
Sun Wukong
TheSaintLucifer
Sun Wukong
11,130
2,119
0
4,904
18,329
12,456
610
3,189
14,965
0
39,162
L
5,214
1,101
818
1,849
13,031
6,163
0
4,535
8,496
28,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,149
Gold Earned
47,563
339
Minions Killed
277
11
Camps Cleared
5
1,425,645
Distance Traveled
1,210,676
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,433
888
33
2
3
300,207
0
W
Cthulhu
11,529
824
84
6
1
305,739
2
L
Ullr
10,148
725
97
7
2
232,376
0
W
Apollo
11,786
842
88
6
4
274,367
4
L
Horus
8,811
629
14
1
0
241,395
6
L
Bakasura
9,146
653
36
3
3
267,486
0
L
Cerberus
10,090
721
59
4
0
269,557
4
W
The Morrigan
9,723
695
64
5
1
252,090
0
W
Sun Wukong
10,678
763
70
5
2
293,242
2
L
Nox
9,368
669
71
5
0
199,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role