Player Matchup

Thoth
Thoth
ImLØsT
Thoth
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,190 Elo+
Solo
Fenrir
Fenrir
UwUMeowMeow
Fenrir
Level 39
God Stats
1W - 2L
1,459 SR
Queue Stats
10W - 11L
1,628 Elo+
Solo
Ymir
Ymir
floris360
Ymir
Level 103
God Stats
14W - 8L
1,902 SR
Queue Stats
374W - 393L
1,581 Elo+
Solo
Team Averages
Level 51
1,620 SR
1,466 Elo+

VS

Team Averages
Level 102
1,607 SR
1,560 Elo+
Anhur
Anhur
Nemesis323
Anhur
Level 138
God Stats
3W - 1L
1,820 SR
Queue Stats
4W - 6L
1,641 Elo+
Party 1
Erlang Shen
Erlang Shen
Sangedou
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
klory2231
Chang'e
Level 63
God Stats
18W - 17L
1,500 SR
Queue Stats
233W - 256L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ImLØsT
Thoth
13
2 / 2 / 10
9,571
684
8,808
6,208
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
10 / 1 / 4
12,170
869
10,951
10,094
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
4 / 0 / 12
10,681
763
7,444
8,649
5,776
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 4 / 1
8,859
633
4,654
9,930
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Sangedou
Erlang Shen
12
1 / 5 / 2
8,741
624
2,731
13,420
9,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
klory2231
Chang'e
11
1 / 7 / 1
8,894
635
3,886
10,954
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
ImLØsT
Thoth
2
2
10
3.5
L
Anhur
1
4
1
0.38
L
Erlang Shen
Sangedou
Erlang Shen
1
5
2
0.4
W
Fenrir
10
1
4
12
W
Ymir
4
0
12
10
L
Chang'e
klory2231
Chang'e
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,203
Damage
11,271
24,951
Taken
34,304
14,613
Mitigated
15,833
5,037
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
ImLØsT
Thoth
8,808
336
0
1,426
6,208
1,691
586
575
5,633
41,698
0
L
Anhur
4,654
1,866
0
1,917
9,930
2,963
0
5,185
4,745
0
35,259
L
Erlang Shen
Sangedou
Erlang Shen
2,731
1,353
0
2,757
13,420
9,486
0
5,830
7,590
0
20,804
W
Fenrir
10,951
3,135
0
2,458
10,094
7,146
1,642
1,907
8,187
0
53,606
W
Ymir
7,444
1,715
0
1,153
8,649
5,776
1,121
2,202
6,447
45,344
0
L
Chang'e
klory2231
Chang'e
3,886
546
350
2,414
10,954
3,384
0
5,393
5,561
23,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
26,494
200
Minions Killed
155
0
Camps Cleared
0
785,272
Distance Traveled
661,680
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,571
684
54
4
0
238,167
3
L
Anhur
8,859
633
72
5
0
238,489
2
L
Erlang Shen
8,741
624
38
3
0
238,151
0
W
Fenrir
12,170
869
69
5
0
282,642
3
W
Ymir
10,681
763
77
6
0
264,463
1
L
Chang'e
8,894
635
45
3
0
185,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role