Player Matchup

Danzaburou
Danzaburou
CrazyMonkey_MC
Danzaburou
Level 27
God Stats
11W - 7L
1,190 SR
Queue Stats
47W - 46L
1,257 Elo+
Solo
The Morrigan
The Morrigan
Notkevindurant
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,500 Elo+
Party 2
Set
Set
TheReaper09269
Set
Level 29
God Stats
32W - 45L
1,576 SR
Queue Stats
541W - 570L
1,596 Elo+
Solo
Izanami
Izanami
Tongan Mamba973
Izanami
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
simplsimon
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 38L
1,500 Elo+
Party 2
Team Averages
Level 27
1,453 SR
1,471 Elo+

VS

Team Averages
Level 27
1,436 SR
1,471 Elo+
Medusa
Medusa
JORUFF
Medusa
Level 27
God Stats
3W - 3L
1,854 SR
Queue Stats
6W - 8L
1,684 Elo+
Solo
Odin
Odin
LjWeber
Odin
Level 27
God Stats
5W - 7L
1,109 SR
Queue Stats
248W - 310L
1,524 Elo+
Party 1
Mercury
Mercury
RealBigFox
Mercury
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
176W - 200L
1,310 Elo+
Solo
Janus
Janus
RlW90
Janus
Level 29
God Stats
7W - 12L
1,245 SR
Queue Stats
442W - 506L
1,501 Elo+
Party 1
Olorun
Olorun
TheFoundBout
Olorun
Level 29
God Stats
0W - 1L
1,474 SR
Queue Stats
17W - 27L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyMonkey_MC
Danzaburou
18
6 / 5 / 3
12,307
559
11,863
13,936
6,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
Notkevindurant
The Morrigan
17
4 / 5 / 7
11,578
526
7,887
12,584
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
10 / 3 / 3
12,805
582
12,396
16,864
7,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 0 / 8
11,237
511
11,297
13,371
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 0 / 7
11,264
512
6,455
15,319
16,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JORUFF
Medusa
5
1 / 1 / 0
6,488
295
969
983
226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
LjWeber
Odin
13
0 / 5 / 0
7,716
351
5,412
16,179
5,561
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
RealBigFox
Mercury
17
6 / 10 / 1
10,777
490
10,377
21,921
8,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
RlW90
Janus
16
1 / 4 / 1
9,628
438
7,797
11,191
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
17
4 / 4 / 2
10,632
483
12,916
18,533
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
24
Kills
12
13
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CrazyMonkey_MC
Danzaburou
6
5
3
1.5
L
Medusa
JORUFF
Medusa
1
1
0
1
L
Odin
LjWeber
Odin
0
5
0
0
W
The Morrigan
Notkevindurant
The Morrigan
4
5
7
1.5
L
Mercury
RealBigFox
Mercury
6
10
1
0.65
L
Janus
RlW90
Janus
1
4
1
0.38
L
Olorun
4
4
2
1.25
W
10
3
3
3.83
W
1
0
8
5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,898
Damage
37,471
72,074
Taken
68,807
41,165
Mitigated
25,253
25,669
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CrazyMonkey_MC
Danzaburou
11,863
5,507
0
3,483
13,936
6,714
4,524
2,506
11,430
0
58,711
L
Medusa
JORUFF
Medusa
969
568
0
0
983
226
26
0
983
0
5,338
L
Odin
LjWeber
Odin
5,412
603
0
2,966
16,179
5,561
780
3,520
12,659
0
32,841
W
The Morrigan
Notkevindurant
The Morrigan
7,887
1,515
0
3,458
12,584
5,127
1,353
6,071
6,502
65,370
0
L
Mercury
RealBigFox
Mercury
10,377
4,445
0
4,814
21,921
8,226
0
3,496
18,425
0
67,583
L
Janus
RlW90
Janus
7,797
468
453
3,216
11,191
3,410
1,102
1,937
9,254
54,752
0
L
Olorun
12,916
6,868
893
9,279
18,533
7,830
0
5,389
13,144
69,102
0
W
12,396
6,334
0
4,751
16,864
7,795
1,929
3,271
13,593
0
90,117
W
11,297
6,689
0
9,400
13,371
5,075
4,600
3,591
9,780
0
101,922
W
6,455
352
972
3,605
15,319
16,454
0
5,263
10,056
29,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,191
Gold Earned
45,241
527
Minions Killed
410
0
Camps Cleared
0
1,873,832
Distance Traveled
1,526,042
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,307
559
106
5
0
354,849
0
L
Medusa
6,488
295
14
1
0
34,442
0
L
Odin
7,716
351
54
2
0
410,037
0
W
The Morrigan
11,578
526
115
5
0
330,473
2
L
Mercury
10,777
490
121
6
0
365,108
5
L
Janus
9,628
438
96
4
0
374,646
3
L
Olorun
10,632
483
125
6
0
341,809
3
W
Set
12,805
582
122
6
0
395,126
0
W
Izanami
11,237
511
136
6
0
387,172
2
W
Ymir
11,264
512
48
2
0
406,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role