Player Matchup

Achilles
Achilles
BAYxCASPERx510
Achilles
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 37L
1,721 Elo+
Solo
Sylvanus
Sylvanus
Heretic8912
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
superman9988
Thanatos
Level 119
God Stats
8W - 10L
1,708 SR
Queue Stats
120W - 126L
1,398 Elo+
Party 1
Cernunnos
Cernunnos
xTxReallyxRealx
Cernunnos
Level 132
God Stats
5W - 16L
1,500 SR
Queue Stats
685W - 621L
1,524 Elo+
Party 1
Janus
Janus
xeno-verseKIA
Janus
Level 61
God Stats
10W - 6L
1,500 SR
Queue Stats
38W - 28L
1,500 Elo+
Solo
Team Averages
Level 112
1,542 SR
1,529 Elo+

VS

Team Averages
Level 100
1,500 SR
1,504 Elo+
Ra
Ra
BJUSTEEZY
Ra
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 179L
1,516 Elo+
Solo
Ganesha
Ganesha
FooKiSooK
Ganesha
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,719 Elo+
Solo
Hercules
Hercules
Johnny_Rebel831
Hercules
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 129L
1,388 Elo+
Solo
Set
Set
LInboundTTV
Set
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Spenceinator_15
Izanami
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 262L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 2 / 0
7,055
504
7,570
10,698
7,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Heretic8912
Sylvanus
10
0 / 3 / 2
6,111
437
3,936
9,274
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
superman9988
Thanatos
11
2 / 6 / 1
6,859
490
4,368
11,182
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
xTxReallyxRealx
Cernunnos
11
1 / 1 / 1
6,004
429
6,981
7,859
2,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 2 / 0
8,153
582
4,757
6,022
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,175
584
2,624
5,497
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
FooKiSooK
Ganesha
12
0 / 2 / 4
7,399
529
3,358
8,675
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
14
1 / 1 / 2
8,183
585
6,563
11,826
7,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
10 / 2 / 2
9,444
675
7,724
10,127
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 0
6,790
485
7,332
9,669
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
14
14
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
2
0
0.5
W
1
2
1
0.75
W
Ganesha
FooKiSooK
Ganesha
0
2
4
1
L
Sylvanus
Heretic8912
Sylvanus
0
3
2
0.33
W
Hercules
1
1
2
2
W
10
2
2
5.5
W
2
0
0
2
L
Thanatos
superman9988
Thanatos
2
6
1
0.42
L
Cernunnos
xTxReallyxRealx
Cernunnos
1
1
1
1.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,612
Damage
27,601
45,035
Taken
45,794
18,406
Mitigated
20,483
19,085
Healing
20,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,570
2,922
0
3,780
10,698
7,853
0
0
10,698
0
39,028
W
2,624
322
70
1,697
5,497
1,579
0
3,231
1,949
50,996
0
W
Ganesha
FooKiSooK
Ganesha
3,358
49
429
3,555
8,675
4,700
110
1,409
7,266
25,748
0
L
Sylvanus
Heretic8912
Sylvanus
3,936
1,341
645
2,965
9,274
3,634
0
1,459
7,815
16,967
0
W
Hercules
6,563
2,371
0
4,866
11,826
7,438
0
0
11,826
0
45,973
W
7,724
3,004
0
4,446
10,127
3,886
388
1,595
8,438
0
57,496
W
7,332
4,628
318
4,847
9,669
2,880
1,408
2,047
7,622
0
41,242
L
Thanatos
superman9988
Thanatos
4,368
892
283
6,576
11,182
3,243
0
1,084
10,054
0
33,833
L
Cernunnos
xTxReallyxRealx
Cernunnos
6,981
3,634
0
3,372
7,859
2,023
0
1,496
6,363
0
38,436
L
4,757
238
0
1,464
6,022
1,653
0
1,785
4,123
54,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
39,991
358
Minions Killed
448
0
Camps Cleared
0
1,248,387
Distance Traveled
1,397,956
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,055
504
77
6
0
245,455
5
W
Ra
8,175
584
113
8
0
293,324
4
W
Ganesha
7,399
529
14
1
0
292,807
3
L
Sylvanus
6,111
437
26
2
0
227,470
3
W
Hercules
8,183
585
112
8
0
255,585
2
W
Set
9,444
675
105
8
0
288,973
2
W
Izanami
6,790
485
104
7
0
267,267
1
L
Thanatos
6,859
490
65
5
0
258,328
4
L
Cernunnos
6,004
429
70
5
0
253,066
3
L
Janus
8,153
582
120
9
0
264,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role