Player Matchup

Sun Wukong
Sun Wukong
RogueThePain
Sun Wukong
Level 95
God Stats
26W - 23L
1,885 SR
Queue Stats
111W - 96L
1,175 Elo+
Solo
Achilles
Achilles
SugarOrtega
Achilles
Level 87
God Stats
59W - 58L
1,433 SR
Queue Stats
916W - 1,027L
1,581 Elo+
Party 1
Arachne
Arachne
Thobester
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,814 Elo+
Party 3
Skadi
Skadi
Ultraspike15
Skadi
Level 77
God Stats
7W - 10L
1,500 SR
Queue Stats
406W - 515L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
jennniphoo
Nu Wa
Level 108
God Stats
7W - 4L
1,765 SR
Queue Stats
38W - 31L
1,828 Elo+
Party 3
Team Averages
Level 79
1,617 SR
1,586 Elo+

VS

Team Averages
Level 86
1,512 SR
1,526 Elo+
Nu Wa
Nu Wa
D3athTh3Kid91
Nu Wa
Level 78
God Stats
7W - 0L
1,707 SR
Queue Stats
67W - 56L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
I-II-ZNice-II-I
Danzaburou
Level 108
God Stats
9W - 11L
1,313 SR
Queue Stats
357W - 308L
1,499 Elo+
Party 2
Cabrakan
Cabrakan
SkaiiBlu
Cabrakan
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 127L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
TemperatelySad
Erlang Shen
Level 101
God Stats
7W - 4L
1,690 SR
Queue Stats
369W - 311L
1,640 Elo+
Solo
Horus
Horus
TheRealQbN
Horus
Level 28
God Stats
29W - 17L
1,348 SR
Queue Stats
207W - 172L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RogueThePain
Sun Wukong
14
1 / 1 / 1
8,157
510
3,839
9,446
4,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
SugarOrtega
Achilles
11
3 / 4 / 1
7,094
443
6,886
12,535
4,610
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Thobester
Arachne
12
0 / 3 / 3
7,141
446
1,741
10,820
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 5 / 3
7,283
455
5,448
9,422
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
14
2 / 2 / 1
8,408
526
6,854
7,037
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,529
596
7,724
5,427
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
I-II-ZNice-II-I
Danzaburou
14
6 / 3 / 5
9,507
594
7,803
11,999
4,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
SkaiiBlu
Cabrakan
17
1 / 1 / 1
9,702
606
5,830
8,715
11,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
TemperatelySad
Erlang Shen
14
2 / 1 / 1
8,996
562
6,486
8,093
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
14
2 / 1 / 9
8,854
553
4,793
9,634
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
15
15
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Danzaburou
I-II-ZNice-II-I
Danzaburou
6
3
5
2.83
L
Sun Wukong
RogueThePain
Sun Wukong
1
1
1
1.5
W
Cabrakan
SkaiiBlu
Cabrakan
1
1
1
1.5
L
Achilles
SugarOrtega
Achilles
3
4
1
0.88
W
Erlang Shen
TemperatelySad
Erlang Shen
2
1
1
2.5
W
Horus
2
1
9
6.5
L
Arachne
Thobester
Arachne
0
3
3
0.5
L
1
5
3
0.5
L
Nu Wa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,768
Damage
32,636
49,260
Taken
43,868
19,727
Mitigated
31,233
13,881
Healing
19,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,724
1,347
0
1,673
5,427
1,433
926
1,803
3,474
62,594
0
W
Danzaburou
I-II-ZNice-II-I
Danzaburou
7,803
3,213
0
5,633
11,999
4,244
2,448
2,249
9,558
0
69,052
L
Sun Wukong
RogueThePain
Sun Wukong
3,839
311
0
3,660
9,446
4,538
0
4,841
4,605
0
47,297
W
Cabrakan
SkaiiBlu
Cabrakan
5,830
950
0
4,078
8,715
11,791
0
209
8,481
59,593
0
L
Achilles
SugarOrtega
Achilles
6,886
2,172
559
2,871
12,535
4,610
602
1,761
10,774
0
28,797
W
Erlang Shen
TemperatelySad
Erlang Shen
6,486
2,822
0
2,570
8,093
5,717
238
1,497
6,495
12,301
52,027
W
Horus
4,793
2,462
2,052
3,431
9,634
8,048
234
727
8,813
0
17,376
L
Arachne
Thobester
Arachne
1,741
1,142
0
3,903
10,820
6,320
0
2,922
7,898
9,018
34,831
L
5,448
2,288
0
1,809
9,422
2,325
1,443
1,981
7,441
0
40,285
L
Nu Wa
6,854
2,359
0
1,079
7,037
1,934
84
2,727
4,310
57,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,083
Gold Earned
46,588
430
Minions Killed
466
0
Camps Cleared
0
1,469,612
Distance Traveled
1,439,790
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,529
596
119
7
0
275,323
2
W
Danzaburou
9,507
594
96
6
0
274,728
3
L
Sun Wukong
8,157
510
100
6
0
292,079
1
W
Cabrakan
9,702
606
112
7
0
259,223
4
L
Achilles
7,094
443
28
2
0
295,012
4
W
Erlang Shen
8,996
562
112
7
0
332,963
3
W
Horus
8,854
553
27
2
0
297,553
2
L
Arachne
7,141
446
89
6
0
323,243
3
L
Skadi
7,283
455
84
5
0
268,436
0
L
Nu Wa
8,408
526
129
8
0
290,842
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role