Player Matchup

Hades
Hades
IIRAD3KII
Hades
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 44L
1,367 Elo+
Party 2
Terra
Terra
KisaragiStarrk
Terra
Level 16
God Stats
6W - 6L
1,654 SR
Queue Stats
33W - 30L
1,519 Elo+
Party 3
Ares
Ares
MiinkMiink_
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 67L
1,495 Elo+
Party 3
Mulan
Mulan
Mythic Theron
Mulan
Level 15
God Stats
8W - 9L
1,176 SR
Queue Stats
17W - 17L
1,367 Elo+
Party 2
Neith
Neith
RyManMLB
Neith
Level 14
God Stats
11W - 9L
1,647 SR
Queue Stats
27W - 29L
1,503 Elo+
Solo
Team Averages
Level 13
1,495 SR
1,450 Elo+

VS

Team Averages
Level 16
1,622 SR
1,452 Elo+
Chaac
Chaac
BlxckOkami
Chaac
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,181 Elo+
Solo
Loki
Loki
I2Turbo1I
Loki
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,566 Elo+
Party 1
Ymir
Ymir
Starzaid
Ymir
Level 18
God Stats
52W - 40L
1,701 SR
Queue Stats
216W - 189L
1,465 Elo+
Solo
Medusa
Medusa
moneykb143
Medusa
Level 24
God Stats
2W - 0L
1,717 SR
Queue Stats
14W - 11L
1,511 Elo+
Party 1
Agni
Agni
tosekiero69
Agni
Level 16
God Stats
25W - 27L
1,689 SR
Queue Stats
35W - 41L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IIRAD3KII
Hades
15
1 / 7 / 4
9,636
876
5,169
14,244
9,108
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 9 / 7
10,014
910
8,781
28,824
30,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 16 / 4
9,641
876
10,584
29,838
19,393
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 16 / 2
12,233
1,112
17,678
31,411
17,202
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
RyManMLB
Neith
17
2 / 4 / 6
11,289
1,026
14,159
14,054
5,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
7 / 1 / 23
11,560
1,051
18,656
14,398
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Loki
18
8 / 6 / 22
11,760
1,069
12,891
13,300
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
20
9 / 2 / 30
13,551
1,232
22,166
18,017
19,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
moneykb143
Medusa
20
25 / 1 / 16
15,508
1,410
41,470
9,705
4,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 1 / 33
11,959
1,087
11,783
6,135
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
174
11
Kills
50
52
Deaths
11
23
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
1
23
18.5
W
Loki
8
6
22
3.17
L
Hades
IIRAD3KII
Hades
1
7
4
0.43
L
0
9
7
0.39
L
1
16
4
0.19
L
7
16
2
0.5
L
Neith
RyManMLB
Neith
2
4
6
1.25
W
Ymir
9
2
30
12
W
Medusa
moneykb143
Medusa
25
1
16
33
W
1
1
33
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,371
Damage
106,966
118,371
Taken
61,555
82,296
Mitigated
45,130
14,290
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,656
6,995
0
3,227
14,398
14,145
0
5,500
8,849
90
24,475
W
Loki
12,891
5,643
0
1,108
13,300
5,073
0
4,304
8,856
0
16,964
L
Hades
IIRAD3KII
Hades
5,169
1,127
0
347
14,244
9,108
0
1,967
12,179
13,534
0
L
8,781
2,190
5,884
5,074
28,824
30,674
0
11,011
17,521
20,235
0
L
10,584
2,450
0
0
29,838
19,393
0
6,632
22,934
15,214
0
L
17,678
6,949
0
861
31,411
17,202
0
11,927
19,384
0
32,914
L
Neith
RyManMLB
Neith
14,159
8,927
0
2,124
14,054
5,919
0
2,333
11,646
0
52,341
W
Ymir
22,166
3,825
0
1,294
18,017
19,070
0
6,529
11,155
33,849
0
W
Medusa
moneykb143
Medusa
41,470
22,487
0
1,326
9,705
4,295
0
4,456
5,209
0
69,222
W
11,783
2,827
0
600
6,135
2,547
0
3,183
2,952
41,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,813
Gold Earned
64,338
144
Minions Killed
204
1
Camps Cleared
0
819,099
Distance Traveled
917,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,560
1,051
17
2
0
173,851
0
W
Loki
11,760
1,069
11
1
0
175,990
0
L
Hades
9,636
876
21
2
0
84,210
0
L
Terra
10,014
910
19
2
0
219,614
0
L
Ares
9,641
876
6
1
0
181,286
0
L
Mulan
12,233
1,112
22
2
0
156,898
0
L
Neith
11,289
1,026
76
7
1
177,091
0
W
Ymir
13,551
1,232
23
2
0
203,032
0
W
Medusa
15,508
1,410
88
8
0
198,455
0
W
Agni
11,959
1,087
65
6
0
166,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role