Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
MxrioBrosPGM-
Heimdallr
Platinum V
Level 156
God Stats
16W - 12L
1,716 SR
Queue Stats
1,226W - 1,230L
1,686 MMR
Party 1
Yemoja
Yemoja
Gold III
WeeAcheampong
Yemoja
Gold III
Level 125
God Stats
2W - 0L
1,522 SR
Queue Stats
47W - 49L
1,625 MMR
Solo
Osiris
Osiris
Gold II
Zaekim
Osiris
Gold II
Level 137
God Stats
18W - 12L
1,610 SR
Queue Stats
1,246W - 1,220L
1,704 MMR
Party 1
Thoth
Thoth
Gold III
xXN3M3S1S-S1NXx
Thoth
Gold III
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 53L
1,765 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,569 SR
1,656 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,501 SR
1,677 MMR
Tsukuyomi
Tsukuyomi
Gold I
Exalted-FusinG
Tsukuyomi
Gold I
Level 122
God Stats
19W - 19L
1,422 SR
Queue Stats
217W - 204L
1,698 MMR
Solo
Janus
Janus
Gold IV
InCePTioNxSnakeZ
Janus
Gold IV
Level 155
God Stats
21W - 28L
1,615 SR
Queue Stats
303W - 291L
1,779 MMR
Solo
Medusa
Medusa
Gold V
Monfe_19
Medusa
Gold V
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 270L
1,647 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Npt79
Amaterasu
Bronze III
Level 45
God Stats
0W - 1L
1,284 SR
Queue Stats
3W - 5L
1,600 MMR
Solo
Sobek
Sobek
Gold III
erigonza
Sobek
Gold III
Level 67
God Stats
22W - 30L
1,686 SR
Queue Stats
245W - 234L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 1 / 2
5,884
535
3,662
6,271
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
MxrioBrosPGM-
Heimdallr
10
1 / 2 / 2
5,734
521
6,125
7,424
2,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 4
5,625
511
2,427
4,069
1,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Zaekim
Osiris
13
4 / 0 / 0
7,371
670
4,245
4,030
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 0 / 1
7,077
643
4,023
3,533
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
Nu WaErlang ShenSetScyllaNemesis

VS

Bans
MercuryGebBellonaGaneshaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Exalted-FusinG
Tsukuyomi
11
1 / 0 / 0
5,840
531
1,641
4,980
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 1
5,863
533
3,204
6,072
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Monfe_19
Medusa
10
2 / 3 / 0
5,567
506
4,367
7,090
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Npt79
Amaterasu
8
0 / 4 / 0
4,456
405
559
5,544
1,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
erigonza
Sobek
10
0 / 1 / 2
5,585
508
1,813
7,526
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
4
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
2
3
L
Tsukuyomi
Exalted-FusinG
Tsukuyomi
1
0
0
1
L
1
3
1
0.5
L
Medusa
Monfe_19
Medusa
2
3
0
0.67
W
Heimdallr
MxrioBrosPGM-
Heimdallr
1
2
2
1
L
Amaterasu
Npt79
Amaterasu
0
4
0
0
W
0
1
4
2
W
Osiris
Zaekim
Osiris
4
0
0
4
L
Sobek
erigonza
Sobek
0
1
2
1
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
11,584
25,327
Taken
31,212
10,455
Mitigated
10,316
10,113
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,662
737
0
2,000
6,271
1,955
680
1,158
5,027
0
28,605
L
Tsukuyomi
Exalted-FusinG
Tsukuyomi
1,641
142
0
3,436
4,980
1,488
0
605
4,335
0
34,794
L
3,204
56
0
1,045
6,072
1,614
0
2,226
3,724
38,303
0
L
Medusa
Monfe_19
Medusa
4,367
1,370
0
2,658
7,090
1,968
0
1,404
5,606
0
29,305
W
Heimdallr
MxrioBrosPGM-
Heimdallr
6,125
3,598
0
2,160
7,424
2,312
0
1,256
6,134
0
32,701
L
Amaterasu
Npt79
Amaterasu
559
339
0
1,361
5,544
1,891
0
889
4,655
0
8,456
W
2,427
650
1,293
1,390
4,069
1,478
64
1,241
2,786
10,785
0
W
Osiris
Zaekim
Osiris
4,245
1,519
0
1,880
4,030
3,792
188
178
3,852
11,780
30,821
L
Sobek
erigonza
Sobek
1,813
230
0
4,016
7,526
3,355
0
2,139
5,343
14,541
0
W
4,023
0
0
1,390
3,533
918
0
948
2,511
44,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
27,311
329
Minions Killed
263
0
Camps Cleared
0
1,144,565
Distance Traveled
1,156,657
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,884
535
62
6
0
245,888
2
L
Tsukuyomi
5,840
531
74
7
0
265,137
2
L
Janus
5,863
533
86
8
0
230,002
4
L
Medusa
5,567
506
62
6
0
242,113
1
W
Heimdallr
5,734
521
62
6
0
198,323
2
L
Amaterasu
4,456
405
19
2
0
173,005
0
W
Yemoja
5,625
511
8
1
0
232,656
4
W
Osiris
7,371
670
94
9
0
229,070
0
L
Sobek
5,585
508
22
2
0
246,400
3
W
Thoth
7,077
643
103
9
0
238,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role